Player Matchup

Osiris
Osiris
 
Osiris
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
GOLD_DRAGON10
Chang'e
Level 76
God Stats
3W - 1L
1,964 SR
Queue Stats
92W - 90L
1,377 Elo+
Solo
Achilles
Achilles
Shwarzar
Achilles
Level 121
God Stats
3W - 7L
1,311 SR
Queue Stats
498W - 514L
1,518 Elo+
Solo
Danzaburou
Danzaburou
rubens25
Danzaburou
Level 122
God Stats
18W - 16L
1,574 SR
Queue Stats
630W - 626L
1,503 Elo+
Solo
Sobek
Sobek
senor_kabal
Sobek
Level 108
God Stats
14W - 9L
1,551 SR
Queue Stats
160W - 185L
1,389 Elo+
Solo
Team Averages
Level 105
1,580 SR
1,457 Elo+

VS

Team Averages
Level 103
1,474 SR
1,453 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Burtauro
Morgan Le Fay
Level 109
God Stats
6W - 7L
1,346 SR
Queue Stats
461W - 537L
1,456 Elo+
Solo
Tsukuyomi
Tsukuyomi
NiceTryStuupid77
Tsukuyomi
Level 69
God Stats
2W - 3L
1,508 SR
Queue Stats
199W - 256L
1,385 Elo+
Solo
Mulan
Mulan
Rubba_Dud1
Mulan
Level 122
God Stats
3W - 5L
1,316 SR
Queue Stats
294W - 267L
1,466 Elo+
Solo
Ares
Ares
proxjose1
Ares
Level 67
God Stats
5W - 5L
1,698 SR
Queue Stats
98W - 105L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
6 / 4 / 0
8,111
624
8,069
9,678
8,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chang'e
13
3 / 2 / 2
7,496
577
5,101
9,372
3,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
Shwarzar
Achilles
13
4 / 4 / 3
7,664
590
6,994
11,078
5,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
rubens25
Danzaburou
13
4 / 0 / 2
7,874
606
8,669
6,375
2,299
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 0 / 6
7,653
589
6,029
9,004
8,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
0 / 2 / 1
6,112
470
3,379
6,728
1,974
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Burtauro
Morgan Le Fay
12
1 / 3 / 4
7,089
545
7,039
5,973
1,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
12
5 / 6 / 3
7,402
569
6,962
11,158
3,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Mulan
12
3 / 4 / 3
7,515
578
8,905
14,572
7,643
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ares
10
1 / 4 / 0
6,083
468
2,423
11,866
8,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
21
19
Kills
10
10
Deaths
19
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
6
4
0
1.5
L
Heimdallr
 
Heimdallr
0
2
1
0.25
L
Morgan Le Fay
Burtauro
Morgan Le Fay
1
3
4
1
W
Chang'e
3
2
2
2
L
Tsukuyomi
5
6
3
1.08
L
Mulan
3
4
3
1.13
W
Achilles
Shwarzar
Achilles
4
4
3
1.38
L
Ares
1
4
0
0.25
W
Danzaburou
rubens25
Danzaburou
4
0
2
5
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,862
Damage
28,708
45,507
Taken
50,297
26,936
Mitigated
23,057
13,830
Healing
13,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
8,069
3,672
0
616
9,678
8,133
0
1,204
8,474
0
45,523
L
Heimdallr
 
Heimdallr
3,379
1,620
0
1,946
6,728
1,974
0
401
6,327
0
33,962
L
Morgan Le Fay
Burtauro
Morgan Le Fay
7,039
757
0
840
5,973
1,945
0
1,636
4,243
43,847
0
W
Chang'e
5,101
316
322
3,829
9,372
3,179
308
3,789
5,583
42,821
0
L
Tsukuyomi
6,962
1,842
0
3,352
11,158
3,338
0
3,390
7,516
0
28,974
L
Mulan
8,905
1,534
0
5,779
14,572
7,643
0
1,787
12,769
1,239
33,926
W
Achilles
Shwarzar
Achilles
6,994
3,082
0
2,131
11,078
5,282
0
2,045
9,033
0
46,875
L
Ares
2,423
63
0
1,208
11,866
8,157
0
3,444
8,312
21,323
0
W
Danzaburou
rubens25
Danzaburou
8,669
4,656
0
2,912
6,375
2,299
1,049
1,090
5,285
0
51,679
W
6,029
364
0
4,020
9,004
8,043
58
2,072
6,932
26,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,798
Gold Earned
34,201
385
Minions Killed
326
0
Camps Cleared
0
1,310,382
Distance Traveled
1,278,482
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,111
624
76
6
0
261,575
3
L
Heimdallr
6,112
470
74
6
0
251,324
6
L
Morgan Le Fay
7,089
545
81
6
0
251,749
4
W
Chang'e
7,496
577
95
7
0
260,147
4
L
Tsukuyomi
7,402
569
55
4
0
265,875
0
L
Mulan
7,515
578
79
6
0
262,706
4
W
Achilles
7,664
590
71
5
0
270,220
5
L
Ares
6,083
468
37
3
0
246,828
4
W
Danzaburou
7,874
606
107
8
0
253,220
5
W
Sobek
7,653
589
36
3
0
265,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role