Player Matchup

Jing Wei
Jing Wei
Blanquely
Jing Wei
Level 106
God Stats
7W - 6L
1,582 SR
Queue Stats
508W - 417L
1,577 Elo+
Party 1
Medusa
Medusa
LjMv
Medusa
Level 68
God Stats
2W - 1L
1,510 SR
Queue Stats
125W - 115L
1,404 Elo+
Solo
Nike
Nike
Ricarditobro
Nike
Level 61
God Stats
6W - 1L
1,855 SR
Queue Stats
210W - 152L
1,554 Elo+
Party 1
Chaac
Chaac
TwyxVolt
Chaac
Level 79
God Stats
38W - 28L
1,632 SR
Queue Stats
264W - 208L
1,579 Elo+
Party 1
Ra
Ra
lugiapower
Ra
Level 103
God Stats
8W - 5L
1,534 SR
Queue Stats
323W - 246L
1,601 Elo+
Party 1
Team Averages
Level 83
1,623 SR
1,543 Elo+

VS

Team Averages
Level 90
1,539 SR
1,460 Elo+
Bellona
Bellona
 
Bellona
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
AlexoReplayII
Camazotz
Level 128
God Stats
2W - 7L
1,535 SR
Queue Stats
426W - 409L
1,396 Elo+
Solo
Neith
Neith
CatMeme1
Neith
Level 79
God Stats
12W - 6L
1,629 SR
Queue Stats
196W - 175L
1,464 Elo+
Solo
Athena
Athena
早乙女あこ
Athena
Level 70
God Stats
29W - 29L
1,531 SR
Queue Stats
269W - 321L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Blanquely
Jing Wei
11
4 / 1 / 3
6,670
667
4,745
7,021
2,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
LjMv
Medusa
8
0 / 2 / 1
4,904
490
3,238
4,415
897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

7
1 / 0 / 1
4,738
474
3,322
5,323
2,085
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
TwyxVolt
Chaac
10
2 / 1 / 2
6,194
619
5,926
7,115
4,413
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 1 / 1
7,047
705
5,081
5,145
1,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
0 / 2 / 2
5,429
543
3,758
7,864
4,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
 
Anubis
8
0 / 4 / 0
4,635
464
1,505
4,739
1,756
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Camazotz
AlexoReplayII
Camazotz
10
3 / 3 / 0
6,351
635
3,749
9,160
4,545
Neith
CatMeme1
Neith
8
1 / 1 / 1
4,903
490
4,821
3,822
785
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 1 / 1
5,399
540
1,862
6,208
3,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
11
Kills
5
5
Deaths
11
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
2
2
0.5
L
Anubis
 
Anubis
0
4
0
0
L
Camazotz
AlexoReplayII
Camazotz
3
3
0
1
W
Jing Wei
Blanquely
Jing Wei
4
1
3
5.5
L
Neith
CatMeme1
Neith
1
1
1
1.5
W
Medusa
LjMv
Medusa
0
2
1
0.25
W
1
0
1
1.5
W
Chaac
TwyxVolt
Chaac
2
1
2
3
W
4
1
1
4.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,312
Damage
15,695
29,019
Taken
31,793
12,153
Mitigated
14,562
9,972
Healing
9,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
3,758
1,429
0
1,601
7,864
4,444
0
1,281
6,461
0
32,108
L
Anubis
 
Anubis
1,505
152
0
257
4,739
1,756
0
1,975
2,702
21,149
0
L
Camazotz
AlexoReplayII
Camazotz
3,749
1,652
0
3,416
9,160
4,545
0
1,573
7,519
0
23,842
W
Jing Wei
Blanquely
Jing Wei
4,745
3,046
0
3,484
7,021
2,870
25
177
6,844
0
40,999
L
Neith
CatMeme1
Neith
4,821
2,122
0
1,413
3,822
785
0
0
3,822
0
29,217
W
Medusa
LjMv
Medusa
3,238
1,463
0
560
4,415
897
0
558
3,857
0
17,496
W
3,322
602
0
104
5,323
2,085
0
1,166
4,157
0
12,955
W
Chaac
TwyxVolt
Chaac
5,926
2,649
0
3,500
7,115
4,413
201
577
6,538
0
29,674
W
5,081
958
187
2,137
5,145
1,888
39
889
4,256
44,555
0
L
1,862
419
0
2,466
6,208
3,032
0
0
6,208
11,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,553
Gold Earned
26,717
294
Minions Killed
248
0
Camps Cleared
0
1,027,090
Distance Traveled
954,876
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,429
543
66
7
0
220,326
1
L
Anubis
4,635
464
38
4
0
165,470
0
L
Camazotz
6,351
635
60
6
0
177,267
1
W
Jing Wei
6,670
667
78
8
0
210,356
1
L
Neith
4,903
490
60
6
0
176,622
1
W
Medusa
4,904
490
38
4
0
184,999
2
W
Nike
4,738
474
15
2
0
200,944
3
W
Chaac
6,194
619
69
7
0
210,037
3
W
Ra
7,047
705
94
9
0
220,754
2
L
Athena
5,399
540
24
2
0
215,191
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role