Player Matchup

Izanami
Izanami
 
Izanami
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
redknite42
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
958 Elo+
Solo
Fenrir
Fenrir
youmad-ornah501
Fenrir
Level 24
God Stats
16W - 31L
1,339 SR
Queue Stats
61W - 98L
1,288 Elo+
Solo
Team Averages
Level 31
1,446 SR
1,249 Elo+

VS

Team Averages
Level 57
1,525 SR
1,418 Elo+
Cernunnos
Cernunnos
King-S-Blade
Cernunnos
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,625 Elo+
Solo
Sol
Sol
SB LEDGENDZZZ
Sol
Level 120
God Stats
4W - 2L
1,791 SR
Queue Stats
134W - 168L
1,319 Elo+
Party 1
Chaac
Chaac
xNUx Trickzz
Chaac
Level 26
God Stats
9W - 4L
1,284 SR
Queue Stats
124W - 132L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
2 / 5 / 3
8,946
596
11,525
20,297
7,239
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 9 / 4
8,556
570
2,978
17,047
11,182
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

14
3 / 5 / 2
9,939
663
9,103
22,410
11,914
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
King-S-Blade
Cernunnos
13
1 / 3 / 13
9,969
665
7,740
10,716
3,918
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
15 / 3 / 4
12,297
820
28,990
15,201
5,287
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
3 / 0 / 14
10,385
692
15,614
8,080
12,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
6
Kills
19
19
Deaths
6
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
5
3
0.7
W
Cernunnos
King-S-Blade
Cernunnos
1
3
13
2.5
W
15
3
4
5.67
L
1
9
4
0.33
W
3
0
14
10
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,606
Damage
52,344
59,754
Taken
33,997
30,335
Mitigated
21,340
6,442
Healing
15,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
11,525
4,944
577
1,491
20,297
7,239
0
11,901
7,998
0
37,529
W
Cernunnos
King-S-Blade
Cernunnos
7,740
4,900
0
3,048
10,716
3,918
814
1,156
9,560
0
32,640
W
28,990
12,304
0
7,999
15,201
5,287
2,289
1,285
13,916
72,017
0
L
2,978
233
0
0
17,047
11,182
0
8,880
7,616
11,402
0
W
15,614
896
0
4,107
8,080
12,135
363
930
7,150
0
28,194
L
9,103
1,746
1,013
3,361
22,410
11,914
210
9,474
12,222
0
30,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,441
Gold Earned
32,651
121
Minions Killed
180
6
Camps Cleared
5
682,924
Distance Traveled
769,058
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,946
596
68
5
1
226,088
0
W
Cernunnos
9,969
665
41
3
2
244,029
0
W
Sol
12,297
820
105
7
3
214,796
1
L
Ares
8,556
570
13
1
0
170,776
0
W
Chaac
10,385
692
34
2
0
310,233
1
L
Fenrir
9,939
663
40
3
5
286,060
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role