Player Matchup

Tiamat
Tiamat
DigitalBiohazard
Tiamat
Level 19
God Stats
6W - 17L
1,339 SR
Queue Stats
9W - 24L
1,145 Elo+
Solo
Ne Zha
Ne Zha
Mari0Serg10
Ne Zha
Level 29
God Stats
0W - 2L
1,324 SR
Queue Stats
150W - 231L
1,221 Elo+
Party 2
Sobek
Sobek
RodrigoSurvivor
Sobek
Level 122
God Stats
8W - 4L
1,628 SR
Queue Stats
397W - 498L
1,334 Elo+
Party 2
Team Averages
Level 57
1,430 SR
1,233 Elo+

VS

Team Averages
Level 31
1,556 SR
1,246 Elo+
Artemis
Artemis
BIG_T_GrosPig
Artemis
Level 45
God Stats
13W - 13L
1,425 SR
Queue Stats
116W - 130L
1,277 Elo+
Party 1
Bacchus
Bacchus
Cursed Uchiwa
Bacchus
Level 29
God Stats
2W - 2L
1,717 SR
Queue Stats
7W - 8L
1,340 Elo+
Party 1
Hel
Hel
MissSpill
Hel
Level 18
God Stats
3W - 5L
1,526 SR
Queue Stats
8W - 26L
1,120 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
6,042
604
3,999
8,317
4,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
8
0 / 3 / 2
5,800
580
2,547
4,610
1,303
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 2 / 1
6,208
621
5,408
9,720
7,649
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
13
9 / 1 / 1
8,436
844
12,676
6,129
2,204
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
11
0 / 0 / 7
6,492
649
3,577
6,669
5,909
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 1 / 8
7,021
702
2,624
6,379
4,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
2
Kills
10
10
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Artemis
9
1
1
9.5
W
Bacchus
0
0
7
3.5
L
1
5
0
0.2
L
Ne Zha
0
3
2
0.33
W
1
1
8
5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,954
Damage
18,877
22,647
Taken
19,177
12,985
Mitigated
12,434
2,831
Healing
10,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
12,676
8,152
330
2,650
6,129
2,204
413
2,199
3,930
0
36,304
W
Bacchus
3,577
727
108
774
6,669
5,909
84
3,783
2,886
12,094
0
L
3,999
456
0
1,059
8,317
4,033
0
1,426
6,891
20,723
0
L
Ne Zha
2,547
232
0
16
4,610
1,303
0
1,382
3,228
0
6,327
W
2,624
604
2,289
4,104
6,379
4,321
258
3,706
2,673
12,610
0
L
5,408
301
0
1,756
9,720
7,649
0
3,871
5,849
13,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,050
Gold Earned
21,949
69
Minions Killed
90
2
Camps Cleared
5
498,483
Distance Traveled
493,939
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,436
844
48
5
4
155,259
3
W
Bacchus
6,492
649
14
1
0
183,830
2
L
Tiamat
6,042
604
52
5
1
144,807
1
L
Ne Zha
5,800
580
5
1
0
172,359
0
W
Hel
7,021
702
28
3
1
154,850
2
L
Sobek
6,208
621
12
1
1
181,317
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role