Player Matchup

Ah Puch
Ah Puch
ExzotiK-9
Ah Puch
Level 140
God Stats
1W - 3L
1,371 SR
Queue Stats
152W - 193L
1,444 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Miraxeos
Ah Muzen Cab
Level 29
God Stats
12W - 2L
1,868 SR
Queue Stats
404W - 367L
1,514 Elo+
Party 1
Bacchus
Bacchus
babygothix
Bacchus
Level 63
God Stats
20W - 14L
1,716 SR
Queue Stats
848W - 880L
1,534 Elo+
Party 1
Team Averages
Level 77
1,651 SR
1,497 Elo+

VS

Team Averages
Level 5
1,471 SR
1,455 Elo+
Ra
Ra
WhaleAflame
Ra
Level 4
God Stats
0W - 1L
1,722 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
asiri3323
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Serqet
Serqet
kungen616
Serqet
Level 8
God Stats
0W - 2L
1,189 SR
Queue Stats
3W - 4L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ExzotiK-9
Ah Puch
11
5 / 2 / 8
7,751
775
8,630
5,913
1,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Miraxeos
Ah Muzen Cab
12
5 / 1 / 9
7,982
798
10,402
5,845
1,727
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
babygothix
Bacchus
12
5 / 1 / 8
8,604
860
5,068
8,148
9,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 2
6,212
621
5,368
7,355
3,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
9
0 / 3 / 3
6,079
608
2,237
11,072
9,923
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
kungen616
Serqet
10
3 / 6 / 1
7,348
735
6,996
9,515
5,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
15
Kills
4
4
Deaths
15
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
ExzotiK-9
Ah Puch
5
2
8
4.5
W
Ah Muzen Cab
Miraxeos
Ah Muzen Cab
5
1
9
9.5
L
1
6
2
0.33
L
Ymir
0
3
3
0.5
W
Bacchus
babygothix
Bacchus
5
1
8
9
L
Serqet
kungen616
Serqet
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,100
Damage
14,601
19,906
Taken
27,942
12,967
Mitigated
18,024
5,529
Healing
1,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
ExzotiK-9
Ah Puch
8,630
215
125
849
5,913
1,805
43
2,213
3,576
18,254
0
W
Ah Muzen Cab
Miraxeos
Ah Muzen Cab
10,402
3,379
0
1,426
5,845
1,727
482
1,695
3,436
0
36,193
L
5,368
562
502
781
7,355
3,092
0
3,952
3,217
21,751
0
L
Ymir
2,237
552
0
0
11,072
9,923
0
5,115
5,563
6,915
0
W
Bacchus
babygothix
Bacchus
5,068
731
131
2,998
8,148
9,435
29
3,430
4,379
14,692
0
L
Serqet
kungen616
Serqet
6,996
1,750
0
688
9,515
5,009
0
4,121
5,288
0
17,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,337
Gold Earned
19,639
118
Minions Killed
84
7
Camps Cleared
2
546,008
Distance Traveled
506,850
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,751
775
31
3
2
192,898
4
W
Ah Muzen Cab
7,982
798
70
7
2
179,603
1
L
Ra
6,212
621
47
5
1
163,709
3
L
Ymir
6,079
608
12
1
0
172,500
1
W
Bacchus
8,604
860
17
2
3
173,507
3
L
Serqet
7,348
735
25
3
1
170,641
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role