Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
IIITheWolfIII
Ravana
Level 65
God Stats
2W - 1L
1,849 SR
Queue Stats
8W - 10L
1,709 Elo+
Solo
Hel
Hel
NoFear94
Hel
Level 115
God Stats
10W - 10L
1,639 SR
Queue Stats
320W - 289L
1,550 Elo+
Party 1
Apollo
Apollo
Tacocatz
Apollo
Level 89
God Stats
2W - 0L
1,744 SR
Queue Stats
107W - 107L
1,462 Elo+
Party 2
Aphrodite
Aphrodite
worstofwildlife7
Aphrodite
Level 107
God Stats
20W - 9L
1,752 SR
Queue Stats
256W - 249L
1,557 Elo+
Party 1
Team Averages
Level 88
1,697 SR
1,556 Elo+

VS

Team Averages
Level 72
1,567 SR
1,568 Elo+
Merlin
Merlin
Calerian
Merlin
Level 88
God Stats
25W - 28L
1,534 SR
Queue Stats
159W - 133L
1,530 Elo+
Party 4
Ravana
Ravana
GuajiBoy
Ravana
Level 68
God Stats
15W - 11L
1,609 SR
Queue Stats
511W - 516L
1,457 Elo+
Solo
Erlang Shen
Erlang Shen
Pitnation
Erlang Shen
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,743 Elo+
Party 3
Izanami
Izanami
SandyManBush
Izanami
Level 60
God Stats
3W - 9L
1,435 SR
Queue Stats
39W - 46L
1,510 Elo+
Party 4
Sylvanus
Sylvanus
lmmagitchu
Sylvanus
Level 81
God Stats
1W - 4L
1,755 SR
Queue Stats
95W - 78L
1,598 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
20
6 / 1 / 15
14,867
572
22,598
23,280
24,243
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
9 / 5 / 16
14,730
567
15,736
20,367
9,162
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
6 / 6 / 11
13,877
534
11,258
26,102
10,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
Tacocatz
Apollo
20
7 / 3 / 8
14,615
562
12,155
17,777
7,442
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
17
2 / 4 / 19
12,724
489
7,773
31,168
25,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Calerian
Merlin
17
6 / 4 / 7
11,858
456
23,472
14,713
6,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
GuajiBoy
Ravana
18
4 / 5 / 9
12,033
463
13,062
15,941
7,557
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
Pitnation
Erlang Shen
16
2 / 6 / 1
10,335
398
6,812
15,387
7,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
SandyManBush
Izanami
19
7 / 6 / 2
12,622
485
21,053
19,309
7,104
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
lmmagitchu
Sylvanus
14
0 / 9 / 13
9,283
357
9,341
21,397
22,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
51
30
Kills
19
19
Deaths
30
69
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
6
1
15
13.5
L
Merlin
Calerian
Merlin
6
4
7
2.38
L
Ravana
GuajiBoy
Ravana
4
5
9
1.7
W
9
5
16
3.4
W
6
6
11
1.92
L
Erlang Shen
Pitnation
Erlang Shen
2
6
1
0.42
L
Izanami
SandyManBush
Izanami
7
6
2
1.33
W
Apollo
Tacocatz
Apollo
7
3
8
3.67
L
Sylvanus
lmmagitchu
Sylvanus
0
9
13
0.72
W
Aphrodite
2
4
19
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,520
Damage
73,740
118,694
Taken
86,747
77,137
Mitigated
50,477
68,045
Healing
22,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
22,598
5,132
0
4,910
23,280
24,243
1,194
5,734
16,786
12,600
85,222
L
Merlin
Calerian
Merlin
23,472
255
188
1,737
14,713
6,050
0
4,260
10,453
75,305
0
L
Ravana
GuajiBoy
Ravana
13,062
1,852
0
3,925
15,941
7,557
0
3,630
12,311
0
84,459
W
15,736
5,223
0
7,105
20,367
9,162
2,508
3,118
16,909
0
100,316
W
11,258
1,015
14,144
14,237
26,102
10,556
2,004
10,154
15,050
95,251
0
L
Erlang Shen
Pitnation
Erlang Shen
6,812
1,636
0
3,355
15,387
7,252
408
4,135
11,252
207
60,071
L
Izanami
SandyManBush
Izanami
21,053
13,738
0
2,398
19,309
7,104
2,482
2,694
16,615
0
120,676
W
Apollo
Tacocatz
Apollo
12,155
8,566
0
5,856
17,777
7,442
7,941
5,688
11,747
0
104,947
L
Sylvanus
lmmagitchu
Sylvanus
9,341
1,929
5,229
5,766
21,397
22,514
0
7,113
14,284
21,489
0
W
Aphrodite
7,773
853
6,919
14,874
31,168
25,734
1,624
6,526
23,810
40,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,813
Gold Earned
56,131
635
Minions Killed
579
0
Camps Cleared
0
2,558,727
Distance Traveled
2,309,169
29
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,867
572
138
5
0
526,632
3
L
Merlin
11,858
456
123
5
0
474,664
4
L
Ravana
12,033
463
142
5
0
509,689
5
W
Ravana
14,730
567
125
5
0
545,687
0
W
Hel
13,877
534
122
5
0
497,588
10
L
Erlang Shen
10,335
398
101
4
0
423,773
4
L
Izanami
12,622
485
183
7
0
465,600
8
W
Apollo
14,615
562
182
7
0
513,004
6
L
Sylvanus
9,283
357
30
1
0
435,443
2
W
Aphrodite
12,724
489
68
3
0
475,816
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role