Player Matchup

Janus
Janus
IIxx__GOD__xxII
Janus
Level 26
God Stats
0W - 2L
1,682 SR
Queue Stats
10W - 13L
1,421 Elo+
Solo
Thor
Thor
Saitama_0002
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 24L
1,534 Elo+
Solo
Tiamat
Tiamat
UndercoverNooby
Tiamat
Level 5
God Stats
1W - 5L
1,154 SR
Queue Stats
3W - 7L
1,292 Elo+
Solo
Bellona
Bellona
marked-kazoo
Bellona
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,492 Elo+
Solo
Kukulkan
Kukulkan
saleable-rake1
Kukulkan
Level 26
God Stats
37W - 34L
1,489 SR
Queue Stats
421W - 450L
1,365 Elo+
Solo
Team Averages
Level 15
1,465 SR
1,421 Elo+

VS

Team Averages
Level 20
1,561 SR
1,393 Elo+
Ra
Ra
GhostManHoody90
Ra
Level 25
God Stats
1W - 1L
1,609 SR
Queue Stats
28W - 28L
1,586 Elo+
Solo
Ymir
Ymir
Peri_Lexx
Ymir
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 16L
1,494 Elo+
Party 1
Zeus
Zeus
SINNLOS_XD
Zeus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,418 Elo+
Party 1
Thor
Thor
atax_RL
Thor
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 2L
1,164 Elo+
Party 1
Guan Yu
Guan Yu
svemirzeka98
Guan Yu
Level 5
God Stats
2W - 0L
1,694 SR
Queue Stats
3W - 4L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 1 / 5
12,873
920
24,657
9,480
2,942
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 4 / 2
12,302
879
9,100
19,219
6,951
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
3 / 10 / 4
12,778
913
24,961
24,768
13,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
marked-kazoo
Bellona
18
1 / 7 / 3
11,993
857
12,358
29,123
32,531
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
18
1 / 5 / 3
12,105
865
9,391
12,221
4,761
Team 1 Tickets

0

VS

Team 2 Tickets

172

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 0 / 8
14,685
1,049
19,842
6,040
3,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
20
2 / 1 / 17
14,313
1,022
12,440
21,948
35,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
4 / 3 / 15
13,439
960
20,512
14,012
6,209
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
atax_RL
Thor
20
11 / 4 / 9
14,843
1,060
18,407
17,500
8,391
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
svemirzeka98
Guan Yu
20
5 / 0 / 15
15,188
1,085
16,949
27,303
45,394
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
91
8
Kills
27
27
Deaths
8
17
Assists
64
Player
Kills
Deaths
Assists
KDA
W
5
0
8
9
L
1
1
5
3.5
W
Ymir
2
1
17
10.5
W
4
3
15
3.83
L
2
4
2
0.75
L
3
10
4
0.5
W
Thor
atax_RL
Thor
11
4
9
3.88
L
Bellona
marked-kazoo
Bellona
1
7
3
0.36
L
Kukulkan
1
5
3
0.5
W
Guan Yu
svemirzeka98
Guan Yu
5
0
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,467
Damage
88,150
94,811
Taken
86,803
60,899
Mitigated
98,618
4,411
Healing
27,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,842
2,105
5,098
1,589
6,040
3,080
0
4,966
1,074
76,636
0
L
24,657
2,232
0
0
9,480
2,942
0
4,291
5,189
78,306
0
W
Ymir
12,440
2,830
0
1,860
21,948
35,544
0
14,692
7,256
29,409
0
W
20,512
5,810
0
1,685
14,012
6,209
0
11,308
2,704
36,292
0
L
9,100
1,470
0
0
19,219
6,951
0
10,374
8,845
0
36,226
L
24,961
1,719
135
2,804
24,768
13,714
0
13,417
11,351
37,461
0
W
Thor
atax_RL
Thor
18,407
8,131
0
0
17,500
8,391
0
11,391
6,109
0
38,325
L
Bellona
marked-kazoo
Bellona
12,358
2,228
858
614
29,123
32,531
0
18,818
10,305
0
18,794
L
Kukulkan
9,391
1,120
0
0
12,221
4,761
0
5,894
6,327
26,659
0
W
Guan Yu
svemirzeka98
Guan Yu
16,949
4,211
3,922
13,344
27,303
45,394
0
16,652
10,651
0
32,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,051
Gold Earned
72,468
270
Minions Killed
304
4
Camps Cleared
14
1,299,181
Distance Traveled
1,344,203
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,685
1,049
157
11
0
303,887
2
L
Janus
12,873
920
155
11
1
278,936
0
W
Ymir
14,313
1,022
34
2
1
267,551
0
W
Zeus
13,439
960
53
4
2
215,765
1
L
Thor
12,302
879
46
3
0
259,716
0
L
Tiamat
12,778
913
26
2
2
268,903
1
W
Thor
14,843
1,060
30
2
11
242,271
0
L
Bellona
11,993
857
6
0
1
248,933
1
L
Kukulkan
12,105
865
37
3
0
242,693
0
W
Guan Yu
15,188
1,085
30
2
0
314,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role