Player Matchup

Mulan
Mulan
Colosolus
Mulan
Level 29
God Stats
22W - 21L
1,554 SR
Queue Stats
163W - 200L
1,494 Elo+
Solo
Neith
Neith
Dywan411
Neith
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,362 Elo+
Party 3
Loki
Loki
Kazargh
Loki
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
25W - 25L
1,400 Elo+
Party 3
Raijin
Raijin
alonchobjj
Raijin
Level 14
God Stats
1W - 1L
1,267 SR
Queue Stats
40W - 31L
1,419 Elo+
Solo
Ganesha
Ganesha
sanet1
Ganesha
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,395 Elo+
Solo
Team Averages
Level 17
1,464 SR
1,414 Elo+

VS

Team Averages
Level 23
1,406 SR
1,348 Elo+
Fenrir
Fenrir
 
Fenrir
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
Gorosandblood
Susano
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
97W - 103L
1,417 Elo+
Party 1
Loki
Loki
Krasnobrovov
Loki
Level 16
God Stats
0W - 5L
1,209 SR
Queue Stats
17W - 36L
1,045 Elo+
Party 2
Neith
Neith
ThroughtTheWall
Neith
Level 29
God Stats
4W - 3L
1,562 SR
Queue Stats
35W - 39L
1,349 Elo+
Solo
Tiamat
Tiamat
healANDshield4u
Tiamat
Level 27
God Stats
11W - 13L
1,258 SR
Queue Stats
79W - 70L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Colosolus
Mulan
18
11 / 1 / 4
11,829
623
18,400
19,027
18,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
Dywan411
Neith
16
6 / 4 / 8
10,070
530
9,994
11,873
4,243
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
Kazargh
Loki
17
12 / 4 / 4
10,701
563
10,660
12,823
5,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
alonchobjj
Raijin
19
11 / 3 / 3
11,800
621
15,065
13,267
5,661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
sanet1
Ganesha
13
1 / 4 / 12
8,439
444
6,673
11,823
9,507
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
0 / 11 / 4
6,990
368
4,456
16,084
5,337
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
4 / 9 / 0
8,451
445
9,639
17,244
10,204
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
3 / 12 / 4
8,825
464
7,356
17,698
5,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 3 / 2
9,039
476
9,718
9,321
3,120
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

13
5 / 7 / 1
9,183
483
9,916
15,656
10,271
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
27
41
Kills
16
16
Deaths
42
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
11
4
0.18
W
Mulan
Colosolus
Mulan
11
1
4
13
W
Neith
Dywan411
Neith
6
4
8
2.5
L
4
9
0
0.44
W
Loki
Kazargh
Loki
12
4
4
3.5
L
3
12
4
0.42
L
4
3
2
1.67
W
Raijin
alonchobjj
Raijin
11
3
3
4.17
L
5
7
1
0.79
W
Ganesha
sanet1
Ganesha
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,792
Damage
41,085
68,813
Taken
76,003
43,184
Mitigated
34,547
21,670
Healing
16,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,456
1,911
0
3,454
16,084
5,337
0
5,189
10,895
0
22,478
W
Mulan
Colosolus
Mulan
18,400
2,461
0
11,094
19,027
18,042
0
2,056
16,971
0
68,846
W
Neith
Dywan411
Neith
9,994
5,458
0
3,056
11,873
4,243
2,539
1,931
9,942
0
55,630
L
9,639
1,741
0
2,180
17,244
10,204
908
803
15,681
0
39,829
W
Loki
Kazargh
Loki
10,660
3,594
0
2,530
12,823
5,731
1,151
1,047
11,776
0
61,982
L
7,356
3,476
0
4,955
17,698
5,615
0
6,701
10,697
0
33,533
L
9,718
5,401
0
1,539
9,321
3,120
835
2,492
6,781
0
50,424
W
Raijin
alonchobjj
Raijin
15,065
1,867
107
4,373
13,267
5,661
483
3,888
9,379
103,188
0
L
9,916
807
153
4,128
15,656
10,271
1,011
6,553
9,046
39,347
0
W
Ganesha
sanet1
Ganesha
6,673
1,007
0
510
11,823
9,507
592
1,142
10,681
23,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,839
Gold Earned
42,488
569
Minions Killed
341
0
Camps Cleared
0
1,691,792
Distance Traveled
1,600,261
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,990
368
38
2
0
306,189
1
W
Mulan
11,829
623
139
7
0
339,956
4
W
Neith
10,070
530
126
7
0
332,418
1
L
Susano
8,451
445
74
4
0
341,855
3
W
Loki
10,701
563
104
5
0
393,462
0
L
Loki
8,825
464
53
3
0
324,638
0
L
Neith
9,039
476
94
5
0
315,663
1
W
Raijin
11,800
621
174
9
0
338,942
2
L
Tiamat
9,183
483
82
4
0
311,916
2
W
Ganesha
8,439
444
26
1
0
287,014
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role