Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Longinggamer1
Agni
Level 95
God Stats
20W - 31L
1,441 SR
Queue Stats
187W - 202L
1,337 Elo+
Solo
Chaac
Chaac
Sunsetleek
Chaac
Level 66
God Stats
0W - 2L
1,463 SR
Queue Stats
8W - 10L
1,395 Elo+
Solo
Pele
Pele
T0XICs BLG
Pele
Level 123
God Stats
2W - 1L
1,501 SR
Queue Stats
407W - 470L
1,338 Elo+
Solo
Achilles
Achilles
WeedleJesus
Achilles
Level 144
God Stats
15W - 15L
1,506 SR
Queue Stats
277W - 269L
1,357 Elo+
Party 1
Team Averages
Level 99
1,482 SR
1,385 Elo+

VS

Team Averages
Level 102
1,541 SR
1,399 Elo+
Loki
Loki
Bacon655
Loki
Level 62
God Stats
2W - 2L
1,550 SR
Queue Stats
60W - 70L
1,302 Elo+
Solo
Gilgamesh
Gilgamesh
BastyNastard420
Gilgamesh
Level 160
God Stats
36W - 23L
1,561 SR
Queue Stats
918W - 996L
1,413 Elo+
Solo
Nemesis
Nemesis
Ng2022
Nemesis
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,577 Elo+
Solo
Charybdis
Charybdis
Porcada82
Charybdis
Level 88
God Stats
3W - 1L
1,500 SR
Queue Stats
300W - 315L
1,354 Elo+
Solo
Sol
Sol
SuperLuminarious
Sol
Level 92
God Stats
43W - 21L
1,593 SR
Queue Stats
232W - 278L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
2 / 3 / 4
7,201
480
5,243
8,650
2,473
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 3 / 4
8,034
536
6,601
8,927
3,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
12
1 / 4 / 0
7,094
473
7,663
11,578
9,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
1 / 1 / 5
7,005
467
3,098
6,720
2,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
WeedleJesus
Achilles
11
4 / 1 / 1
6,738
449
7,804
9,432
7,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
2 / 3 / 1
7,407
494
2,627
8,366
2,223
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
BastyNastard420
Gilgamesh
12
0 / 4 / 5
7,355
490
6,108
16,732
7,469
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Ng2022
Nemesis
14
4 / 0 / 3
8,242
549
6,433
8,552
3,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
Porcada82
Charybdis
12
1 / 2 / 3
7,096
473
6,209
7,797
2,474
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
5 / 2 / 1
9,653
644
9,716
8,267
3,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
25
11
Kills
12
12
Deaths
11
14
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
2
3
4
1.33
W
Loki
2
3
1
0.83
W
Gilgamesh
BastyNastard420
Gilgamesh
0
4
5
0.63
L
3
3
4
1.67
W
Nemesis
Ng2022
Nemesis
4
0
3
5.5
W
Charybdis
Porcada82
Charybdis
1
2
3
1.25
L
Chaac
1
4
0
0.25
W
5
2
1
2.75
L
1
1
5
3.5
L
Achilles
WeedleJesus
Achilles
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,409
Damage
31,093
45,307
Taken
49,714
25,204
Mitigated
19,280
13,322
Healing
18,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
5,243
380
0
2,550
8,650
2,473
544
1,038
7,612
42,721
0
W
Loki
2,627
743
0
2,258
8,366
2,223
0
1,515
6,589
0
37,004
W
Gilgamesh
BastyNastard420
Gilgamesh
6,108
1,367
1,420
5,179
16,732
7,469
0
4,759
11,219
0
31,093
L
6,601
381
33
1,797
8,927
3,000
222
4,999
3,928
38,299
0
W
Nemesis
Ng2022
Nemesis
6,433
3,325
0
2,270
8,552
3,911
71
1,256
6,918
0
42,761
W
Charybdis
Porcada82
Charybdis
6,209
3,778
318
1,890
7,797
2,474
249
2,548
5,113
0
38,042
L
Chaac
7,663
1,106
0
2,760
11,578
9,728
121
1,057
10,521
5,715
31,456
W
9,716
4,257
553
4,172
8,267
3,203
5,445
3,435
4,580
65,478
7,461
L
3,098
488
618
2,532
6,720
2,453
0
999
5,721
0
42,020
L
Achilles
WeedleJesus
Achilles
7,804
1,465
0
3,032
9,432
7,550
185
726
8,706
0
26,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,072
Gold Earned
39,753
363
Minions Killed
416
0
Camps Cleared
0
1,396,640
Distance Traveled
1,452,759
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,201
480
90
6
0
257,675
1
W
Loki
7,407
494
63
4
0
285,717
5
W
Gilgamesh
7,355
490
55
4
0
296,103
0
L
Agni
8,034
536
88
6
0
313,413
1
W
Nemesis
8,242
549
78
5
0
334,664
0
W
Charybdis
7,096
473
78
5
0
268,407
2
L
Chaac
7,094
473
73
5
0
232,852
0
W
Sol
9,653
644
142
9
0
267,868
6
L
Pele
7,005
467
74
5
0
302,053
2
L
Achilles
6,738
449
38
3
0
290,647
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role