Player Matchup

Cupid
Cupid
Elantris1911
Cupid
Level 78
God Stats
3W - 1L
1,405 SR
Queue Stats
118W - 88L
1,596 Elo+
Solo
Jormungandr
Jormungandr
Fitzywater
Jormungandr
Level 146
God Stats
3W - 4L
1,275 SR
Queue Stats
286W - 287L
1,480 Elo+
Solo
Erlang Shen
Erlang Shen
Mattr3n
Erlang Shen
Level 76
God Stats
5W - 0L
1,627 SR
Queue Stats
71W - 49L
1,544 Elo+
Party 1
Bacchus
Bacchus
Shrekadoodle
Bacchus
Level 103
God Stats
2W - 0L
1,685 SR
Queue Stats
124W - 107L
1,546 Elo+
Party 1
Kali
Kali
porkey2
Kali
Level 101
God Stats
2W - 1L
1,288 SR
Queue Stats
140W - 123L
1,551 Elo+
Party 1
Team Averages
Level 101
1,456 SR
1,543 Elo+

VS

Team Averages
Level 125
1,528 SR
1,489 Elo+
Charybdis
Charybdis
Harald51
Charybdis
Level 126
God Stats
2W - 3L
1,658 SR
Queue Stats
265W - 292L
1,513 Elo+
Party 2
Olorun
Olorun
Lemonty
Olorun
Level 143
God Stats
7W - 7L
1,714 SR
Queue Stats
594W - 605L
1,501 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Nymériia
Ah Muzen Cab
Level 103
God Stats
3W - 3L
1,551 SR
Queue Stats
174W - 189L
1,497 Elo+
Party 2
Cabrakan
Cabrakan
PapaZuzu
Cabrakan
Level 109
God Stats
0W - 2L
1,304 SR
Queue Stats
12W - 12L
1,462 Elo+
Solo
Tiamat
Tiamat
Romanda1
Tiamat
Level 142
God Stats
0W - 2L
1,413 SR
Queue Stats
154W - 155L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 18
15,099
755
32,792
23,357
13,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
Fitzywater
Jormungandr
20
6 / 8 / 21
13,414
671
21,365
33,711
38,060
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Erlang Shen
Mattr3n
Erlang Shen
20
6 / 5 / 24
14,803
740
16,787
34,273
51,739
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
Shrekadoodle
Bacchus
19
8 / 7 / 18
13,154
658
28,432
21,233
18,446
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Kali
porkey2
Kali
20
10 / 3 / 11
15,152
758
22,920
26,308
15,210
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Harald51
Charybdis
20
7 / 8 / 6
12,796
640
23,859
22,961
10,473
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
Lemonty
Olorun
20
0 / 6 / 14
12,172
609
16,418
18,966
9,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ah Muzen Cab
Nymériia
Ah Muzen Cab
20
6 / 9 / 12
13,777
689
25,661
19,372
8,915
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
PapaZuzu
Cabrakan
20
8 / 8 / 10
15,396
770
17,172
43,575
62,294
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
Romanda1
Tiamat
20
4 / 8 / 14
13,238
662
27,892
26,067
21,638
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
81
39
Kills
25
26
Deaths
39
92
Assists
56
Player
Kills
Deaths
Assists
KDA
W
9
3
18
6
W
Jormungandr
Fitzywater
Jormungandr
6
8
21
2.06
L
Charybdis
Harald51
Charybdis
7
8
6
1.25
L
Olorun
Lemonty
Olorun
0
6
14
1.17
W
Erlang Shen
Mattr3n
Erlang Shen
6
5
24
3.6
L
Ah Muzen Cab
Nymériia
Ah Muzen Cab
6
9
12
1.33
L
Cabrakan
PapaZuzu
Cabrakan
8
8
10
1.63
L
Tiamat
Romanda1
Tiamat
4
8
14
1.38
W
Bacchus
Shrekadoodle
Bacchus
8
7
18
2.43
W
Kali
porkey2
Kali
10
3
11
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,296
Damage
111,002
138,882
Taken
130,941
136,679
Mitigated
112,613
58,094
Healing
52,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,792
20,952
11,222
8,247
23,357
13,224
3,776
13,698
9,659
238
76,662
W
Jormungandr
Fitzywater
Jormungandr
21,365
3,628
3,048
3,544
33,711
38,060
742
11,777
21,934
48,649
0
L
Charybdis
Harald51
Charybdis
23,859
11,401
1,407
3,629
22,961
10,473
1,413
10,656
12,305
0
46,267
L
Olorun
Lemonty
Olorun
16,418
7,858
8,447
7,013
18,966
9,293
734
7,921
11,045
40,348
0
W
Erlang Shen
Mattr3n
Erlang Shen
16,787
4,372
4,313
10,271
34,273
51,739
832
16,684
17,589
0
27,946
L
Ah Muzen Cab
Nymériia
Ah Muzen Cab
25,661
11,148
1,202
2,781
19,372
8,915
1,248
11,884
7,488
0
42,531
L
Cabrakan
PapaZuzu
Cabrakan
17,172
2,007
3,452
13,784
43,575
62,294
132
10,613
32,962
28,991
0
L
Tiamat
Romanda1
Tiamat
27,892
1,021
2,293
8,100
26,067
21,638
49
8,949
17,118
48,678
0
W
Bacchus
Shrekadoodle
Bacchus
28,432
1,750
1,804
2,670
21,233
18,446
1,180
6,991
14,242
41,938
0
W
Kali
porkey2
Kali
22,920
8,798
1,992
10,983
26,308
15,210
260
12,332
13,976
0
44,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,622
Gold Earned
67,379
248
Minions Killed
196
0
Camps Cleared
0
1,826,362
Distance Traveled
1,488,333
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
15,099
755
100
5
0
371,080
1
W
Jormungandr
13,414
671
52
3
0
309,704
0
L
Charybdis
12,796
640
46
2
0
238,777
0
L
Olorun
12,172
609
54
3
0
318,945
8
W
Erlang Shen
14,803
740
15
1
0
373,083
0
L
Ah Muzen Cab
13,777
689
47
2
0
289,452
3
L
Cabrakan
15,396
770
19
1
0
301,508
0
L
Tiamat
13,238
662
30
2
0
339,651
0
W
Bacchus
13,154
658
25
1
0
351,162
0
W
Kali
15,152
758
56
3
0
421,333
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role