Player Matchup

Ymir
Ymir
 
Ymir
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Ali_Z_911
Kukulkan
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,295 Elo+
Solo
Gilgamesh
Gilgamesh
Jaymooe
Gilgamesh
Level 90
God Stats
7W - 10L
1,102 SR
Queue Stats
394W - 362L
1,543 Elo+
Solo
Heimdallr
Heimdallr
XolderHD
Heimdallr
Level 111
God Stats
0W - 3L
1,101 SR
Queue Stats
53W - 49L
1,542 Elo+
Party 2
Set
Set
beldjes58
Set
Level 102
God Stats
4W - 4L
1,359 SR
Queue Stats
61W - 55L
1,586 Elo+
Solo
Team Averages
Level 113
1,312 SR
1,493 Elo+

VS

Team Averages
Level 116
1,595 SR
1,534 Elo+
Sol
Sol
CM CRAIG511
Sol
Level 115
God Stats
2W - 1L
1,760 SR
Queue Stats
217W - 178L
1,552 Elo+
Solo
Ganesha
Ganesha
Capyboy99
Ganesha
Level 131
God Stats
8W - 10L
1,600 SR
Queue Stats
396W - 370L
1,530 Elo+
Party 1
Agni
Agni
EyelessFoxy
Agni
Level 122
God Stats
11W - 9L
1,464 SR
Queue Stats
293W - 252L
1,585 Elo+
Party 1
Chaac
Chaac
ItzJBusinezZ
Chaac
Level 137
God Stats
19W - 15L
1,692 SR
Queue Stats
291W - 270L
1,534 Elo+
Party 1
Ne Zha
Ne Zha
Kathi_2001_G
Ne Zha
Level 76
God Stats
8W - 14L
1,458 SR
Queue Stats
122W - 141L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 2 / 0
5,929
424
1,586
10,878
8,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Ali_Z_911
Kukulkan
9
0 / 8 / 0
5,715
408
4,860
10,421
3,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Jaymooe
Gilgamesh
10
1 / 3 / 1
6,378
456
5,483
9,656
4,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
XolderHD
Heimdallr
13
0 / 2 / 1
7,344
525
3,443
7,037
2,421
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 2 / 0
7,145
510
3,190
6,872
3,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 2
7,928
566
6,973
6,297
2,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ganesha
Capyboy99
Ganesha
12
0 / 0 / 10
7,478
534
2,714
7,408
5,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
8 / 0 / 2
8,415
601
12,556
6,772
2,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 2 / 0
8,259
590
6,332
11,526
8,740
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ne Zha
14
4 / 0 / 6
8,292
592
3,804
7,649
2,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
2
Kills
17
17
Deaths
3
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
2
0
0
L
Kukulkan
Ali_Z_911
Kukulkan
0
8
0
0
W
3
1
2
4
W
Ganesha
Capyboy99
Ganesha
0
0
10
5
W
8
0
2
9
W
2
2
0
1
L
Gilgamesh
Jaymooe
Gilgamesh
1
3
1
0.5
W
Ne Zha
4
0
6
7
L
Heimdallr
XolderHD
Heimdallr
0
2
1
0.25
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,562
Damage
32,379
44,864
Taken
39,652
21,954
Mitigated
21,563
9,464
Healing
16,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,586
114
0
1,512
10,878
8,526
0
6,592
4,084
14,362
0
L
Kukulkan
Ali_Z_911
Kukulkan
4,860
312
0
1,255
10,421
3,547
0
7,790
2,131
29,713
0
W
6,973
2,425
0
3,527
6,297
2,012
534
367
5,930
52,761
8,252
W
Ganesha
Capyboy99
Ganesha
2,714
242
0
1,724
7,408
5,930
66
1,812
5,414
21,162
0
W
12,556
244
0
2,508
6,772
2,311
510
2,810
3,738
55,809
0
W
6,332
1,629
0
4,116
11,526
8,740
1,102
481
11,005
0
56,088
L
Gilgamesh
Jaymooe
Gilgamesh
5,483
1,195
0
1,918
9,656
4,381
0
3,520
6,011
0
42,220
W
Ne Zha
3,804
373
0
4,311
7,649
2,570
0
710
6,899
0
45,111
L
Heimdallr
XolderHD
Heimdallr
3,443
2,354
0
2,157
7,037
2,421
0
2,785
4,252
0
51,184
L
3,190
1,332
0
2,622
6,872
3,079
0
0
6,872
0
43,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,511
Gold Earned
40,372
364
Minions Killed
458
0
Camps Cleared
0
1,310,468
Distance Traveled
1,460,416
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,929
424
20
1
0
275,023
6
L
Kukulkan
5,715
408
64
5
0
251,389
6
W
Sol
7,928
566
133
10
0
257,297
6
W
Ganesha
7,478
534
8
1
0
283,681
6
W
Agni
8,415
601
106
8
0
301,190
5
W
Chaac
8,259
590
109
8
0
285,468
2
L
Gilgamesh
6,378
456
78
6
0
307,479
1
W
Ne Zha
8,292
592
102
7
0
332,780
2
L
Heimdallr
7,344
525
113
8
0
255,159
3
L
Set
7,145
510
89
6
0
221,418
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role