Player Matchup

Tiamat
Tiamat
Masters
C4rdSh4rk
Tiamat
Masters
Level 157
God Stats
0W - 7L
1,637 SR
Queue Stats
209W - 189L
2,575 MMR
Solo
Mulan
Mulan
Masters
FreezingFantasy
Mulan
Masters
Level 152
God Stats
0W - 3L
1,268 SR
Queue Stats
535W - 524L
2,521 MMR
Solo
Chernobog
Chernobog
Diamond I
TeaMai
Chernobog
Diamond I
Level 160
God Stats
3W - 6L
1,543 SR
Queue Stats
264W - 258L
2,557 MMR
Party 1
Erlang Shen
Erlang Shen
Diamond I
TeaPageTorn
Erlang Shen
Diamond I
Level 160
God Stats
4W - 3L
1,582 SR
Queue Stats
246W - 217L
2,670 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Masters
Zutlez
Morgan Le Fay
Masters
Level 146
God Stats
8W - 7L
1,600 SR
Queue Stats
182W - 176L
2,689 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 155
1,526 SR
2,602 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 125
1,807 SR
2,603 MMR
Zhong Kui
Zhong Kui
Masters
AndreBones
Zhong Kui
Masters
Level 46
God Stats
8W - 4L
1,780 SR
Queue Stats
54W - 31L
2,688 MMR
Solo
Kali
Kali
Diamond III
Eonic
Kali
Diamond III
Level 158
God Stats
4W - 0L
1,911 SR
Queue Stats
39W - 18L
2,566 MMR
Solo
Apollo
Apollo
Masters
LemTM
Apollo
Masters
Level 160
God Stats
16W - 6L
1,745 SR
Queue Stats
158W - 117L
2,559 MMR
Solo
Chaac
Chaac
Masters
Lemuriaa
Chaac
Masters
Level 160
God Stats
7W - 2L
1,816 SR
Queue Stats
243W - 229L
2,709 MMR
Solo
Cerberus
Cerberus
Diamond I
Ligify
Cerberus
Diamond I
Level 102
God Stats
4W - 3L
1,782 SR
Queue Stats
268W - 261L
2,493 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
C4rdSh4rk
Tiamat
14
1 / 3 / 2
8,496
531
7,296
9,491
4,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
1 / 5 / 3
6,741
421
7,881
16,838
11,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
TeaMai
Chernobog
13
1 / 6 / 3
7,916
495
8,522
12,403
2,588
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
TeaPageTorn
Erlang Shen
12
6 / 7 / 2
8,203
513
13,310
15,203
6,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
Zutlez
Morgan Le Fay
12
1 / 5 / 3
7,336
459
7,108
10,232
3,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
GebSolLokiOlorunOdin

VS

Bans
ArtioTerraCamazotzUllrFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AndreBones
Zhong Kui
18
5 / 3 / 2
10,759
672
10,183
14,364
13,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kali
Eonic
Kali
18
9 / 1 / 6
10,954
685
12,329
14,224
5,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Apollo
LemTM
Apollo
17
3 / 2 / 6
10,384
649
10,290
10,442
2,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Lemuriaa
Chaac
16
8 / 3 / 4
10,368
648
13,100
14,807
6,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Ligify
Cerberus
13
1 / 1 / 13
9,078
567
7,318
13,761
11,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
57
10
Kills
26
26
Deaths
10
13
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AndreBones
Zhong Kui
5
3
2
2
L
Tiamat
C4rdSh4rk
Tiamat
1
3
2
0.67
W
Kali
Eonic
Kali
9
1
6
12
L
1
5
3
0.5
W
Apollo
LemTM
Apollo
3
2
6
3
W
Chaac
Lemuriaa
Chaac
8
3
4
3.33
W
Cerberus
Ligify
Cerberus
1
1
13
7.5
L
Chernobog
TeaMai
Chernobog
1
6
3
0.42
L
Erlang Shen
TeaPageTorn
Erlang Shen
6
7
2
1
L
Morgan Le Fay
Zutlez
Morgan Le Fay
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,117
Damage
53,220
64,167
Taken
67,598
28,521
Mitigated
39,829
12,675
Healing
34,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AndreBones
Zhong Kui
10,183
2,000
0
8,903
14,364
13,232
896
6,345
7,391
69,177
7,642
L
Tiamat
C4rdSh4rk
Tiamat
7,296
746
0
3,570
9,491
4,446
360
6,665
2,826
54,488
0
W
Kali
Eonic
Kali
12,329
6,371
0
10,001
14,224
5,966
874
1,239
12,833
0
72,725
L
7,881
937
0
2,414
16,838
11,698
0
2,297
14,541
0
22,269
W
Apollo
LemTM
Apollo
10,290
4,690
0
3,679
10,442
2,657
2,816
620
9,776
0
73,691
W
Chaac
Lemuriaa
Chaac
13,100
3,563
0
8,681
14,807
6,903
1,354
3,387
11,119
0
70,715
W
Cerberus
Ligify
Cerberus
7,318
656
0
3,412
13,761
11,071
0
1,554
12,075
20,345
0
L
Chernobog
TeaMai
Chernobog
8,522
5,049
0
2,135
12,403
2,588
0
3,166
9,237
0
53,928
L
Erlang Shen
TeaPageTorn
Erlang Shen
13,310
6,222
0
3,177
15,203
6,707
0
3,758
11,445
0
45,196
L
Morgan Le Fay
Zutlez
Morgan Le Fay
7,108
344
0
1,379
10,232
3,082
0
913
9,319
44,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,692
Gold Earned
51,543
418
Minions Killed
599
0
Camps Cleared
0
1,559,317
Distance Traveled
1,631,731
25
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,759
672
170
11
0
273,398
2
L
Tiamat
8,496
531
119
7
0
313,966
5
W
Kali
10,954
685
115
7
0
369,302
1
L
Mulan
6,741
421
30
2
0
309,531
6
W
Apollo
10,384
649
142
9
0
331,426
3
W
Chaac
10,368
648
141
9
0
326,179
4
W
Cerberus
9,078
567
31
2
0
331,426
6
L
Chernobog
7,916
495
111
7
0
281,270
2
L
Erlang Shen
8,203
513
69
4
0
332,451
5
L
Morgan Le Fay
7,336
459
89
6
0
322,099
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role