Player Matchup

Nemesis
Nemesis
Diamond I
Performanc3
Nemesis
Diamond I
Level 158
God Stats
13W - 6L
1,776 SR
Queue Stats
242W - 216L
2,625 MMR
Solo
Hou Yi
Hou Yi
Diamond II
SkeletonDwarf
Hou Yi
Diamond II
Level 156
God Stats
10W - 14L
1,464 SR
Queue Stats
200W - 188L
2,336 MMR
Solo
Hel
Hel
Masters
Srayne
Hel
Masters
Level 138
God Stats
14W - 11L
1,665 SR
Queue Stats
257W - 240L
2,654 MMR
Solo
Sylvanus
Sylvanus
Masters
TheAllahGuy
Sylvanus
Masters
Level 160
God Stats
19W - 13L
1,698 SR
Queue Stats
810W - 781L
2,259 MMR
Solo
Anhur
Anhur
Diamond II
oJKL
Anhur
Diamond II
Level 147
God Stats
4W - 5L
1,475 SR
Queue Stats
143W - 132L
2,263 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 152
1,616 SR
2,427 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 159
1,603 SR
2,098 MMR
Thoth
Thoth
Platinum I
 
Thoth
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Masters
 
Bacchus
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Diamond I
Kahvicup
Olorun
Diamond I
Level 160
God Stats
1W - 1L
1,812 SR
Queue Stats
86W - 58L
2,480 MMR
Solo
Rama
Rama
Masters
Lucario70
Rama
Masters
Level 158
God Stats
2W - 9L
1,661 SR
Queue Stats
184W - 159L
2,834 MMR
Solo
Achilles
Achilles
Diamond IV
SterIing
Achilles
Diamond IV
Level 160
God Stats
4W - 5L
1,545 SR
Queue Stats
186W - 176L
2,176 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Performanc3
Nemesis
20
8 / 4 / 10
13,862
554
17,611
18,465
6,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
4 / 3 / 7
13,962
558
19,260
23,084
9,708
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hel
Srayne
Hel
20
2 / 3 / 11
12,969
519
11,532
23,356
25,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
TheAllahGuy
Sylvanus
18
7 / 5 / 13
13,236
529
9,897
23,946
30,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
oJKL
Anhur
20
12 / 3 / 11
15,633
625
27,257
19,561
7,799
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
OdinTiamatArtioGebUllr

VS

Bans
SolAresCthulhuSobekCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
18
3 / 9 / 1
12,021
481
14,031
16,331
2,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
 
Bacchus
14
3 / 6 / 7
10,422
417
9,949
22,913
27,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
Kahvicup
Olorun
19
0 / 4 / 8
12,435
497
11,911
19,568
20,492
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rama
20
6 / 5 / 5
13,821
553
15,326
20,109
5,638
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
SterIing
Achilles
17
6 / 9 / 7
11,955
478
18,864
26,392
9,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
46
33
Kills
18
18
Deaths
33
52
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
3
9
1
0.39
L
Bacchus
 
Bacchus
3
6
7
1.08
L
Olorun
Kahvicup
Olorun
0
4
8
1
L
Rama
6
5
5
1.7
W
Nemesis
Performanc3
Nemesis
8
4
10
3.25
W
4
3
7
2.5
W
Hel
Srayne
Hel
2
3
11
2.5
L
Achilles
SterIing
Achilles
6
9
7
1.06
W
Sylvanus
TheAllahGuy
Sylvanus
7
5
13
2.7
W
Anhur
oJKL
Anhur
12
3
11
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,557
Damage
70,081
108,412
Taken
105,313
79,653
Mitigated
65,458
53,250
Healing
26,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
14,031
1,074
0
1,417
16,331
2,924
0
3,149
12,990
87,015
0
L
Bacchus
 
Bacchus
9,949
1,415
1,361
3,793
22,913
27,174
0
4,338
18,391
24,020
0
L
Olorun
Kahvicup
Olorun
11,911
7,154
1,211
5,888
19,568
20,492
0
5,781
13,065
101,947
0
L
Rama
15,326
12,234
0
7,596
20,109
5,638
802
1,649
18,409
0
123,473
W
Nemesis
Performanc3
Nemesis
17,611
5,865
0
5,137
18,465
6,791
257
4,285
14,180
0
104,736
W
19,260
11,003
0
10,746
23,084
9,708
4,719
6,763
16,321
0
140,197
W
Hel
Srayne
Hel
11,532
327
6,446
11,567
23,356
25,150
404
9,741
13,615
75,170
0
L
Achilles
SterIing
Achilles
18,864
5,321
0
4,808
26,392
9,230
0
5,133
21,029
0
72,514
W
Sylvanus
TheAllahGuy
Sylvanus
9,897
1,750
3,821
8,009
23,946
30,205
308
11,363
12,583
31,509
0
W
Anhur
oJKL
Anhur
27,257
13,366
0
7,524
19,561
7,799
2,203
6,923
12,638
0
129,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,662
Gold Earned
60,654
670
Minions Killed
662
0
Camps Cleared
0
2,382,202
Distance Traveled
2,351,048
38
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
12,021
481
167
7
0
444,316
9
L
Bacchus
10,422
417
17
1
0
495,563
8
L
Olorun
12,435
497
177
7
0
460,651
8
L
Rama
13,821
553
200
8
0
434,207
3
W
Nemesis
13,862
554
120
5
0
538,212
7
W
Hou Yi
13,962
558
172
7
0
458,378
10
W
Hel
12,969
519
132
5
0
468,668
9
L
Achilles
11,955
478
101
4
0
516,311
10
W
Sylvanus
13,236
529
43
2
0
457,207
6
W
Anhur
15,633
625
203
8
0
459,737
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role