Player Matchup

Susano
Susano
FingersOfDead
Susano
Level 14
God Stats
0W - 2L
1,315 SR
Queue Stats
32W - 39L
1,453 Elo+
Solo
Tsukuyomi
Tsukuyomi
ItchyBigSackJack
Tsukuyomi
Level 6
God Stats
2W - 1L
1,823 SR
Queue Stats
10W - 16L
1,293 Elo+
Party 1
Neith
Neith
MFBlackMan
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,151 Elo+
Party 1
Pele
Pele
MrThiccy
Pele
Level 13
God Stats
1W - 2L
1,511 SR
Queue Stats
18W - 20L
1,219 Elo+
Party 1
Ares
Ares
o0SaltyCactus0o
Ares
Level 14
God Stats
1W - 2L
1,265 SR
Queue Stats
18W - 19L
1,219 Elo+
Party 1
Team Averages
Level 10
1,483 SR
1,267 Elo+

VS

Team Averages
Level 24
1,461 SR
1,437 Elo+
Bastet
Bastet
Hildguard
Bastet
Level 25
God Stats
6W - 7L
1,600 SR
Queue Stats
203W - 209L
1,537 Elo+
Solo
Tiamat
Tiamat
KrypticDefiler
Tiamat
Level 16
God Stats
1W - 0L
1,340 SR
Queue Stats
2W - 1L
1,475 Elo+
Solo
Olorun
Olorun
Liein
Olorun
Level 22
God Stats
9W - 9L
1,168 SR
Queue Stats
218W - 253L
1,377 Elo+
Solo
Horus
Horus
RudyLY
Horus
Level 29
God Stats
5W - 7L
1,315 SR
Queue Stats
82W - 104L
1,367 Elo+
Solo
Medusa
Medusa
aldebaran2389
Medusa
Level 29
God Stats
7W - 2L
1,881 SR
Queue Stats
155W - 207L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 2
5,492
422
2,005
9,446
2,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
6
0 / 7 / 2
4,766
367
3,658
7,718
2,177
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
8
1 / 5 / 1
5,424
417
3,051
6,873
1,701
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
8
2 / 7 / 0
5,586
430
3,821
9,395
2,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 3 / 0
6,106
470
3,493
8,209
6,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Hildguard
Bastet
12
3 / 0 / 4
7,243
557
5,109
8,317
2,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 1 / 4
7,186
553
4,538
3,200
1,417
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Olorun
Liein
Olorun
15
13 / 0 / 1
8,695
669
8,580
6,561
3,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
RudyLY
Horus
11
3 / 1 / 11
7,766
597
3,554
5,427
3,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
6 / 3 / 3
8,111
624
7,032
6,135
2,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
50
4
Kills
27
28
Deaths
5
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
Bastet
Hildguard
Bastet
3
0
4
5
L
Tsukuyomi
0
7
2
0.14
W
2
1
4
4
W
Olorun
Liein
Olorun
13
0
1
13.5
L
Neith
1
5
1
0.3
L
Pele
2
7
0
0.29
W
Horus
RudyLY
Horus
3
1
11
8.5
W
6
3
3
2.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,028
Damage
28,813
41,641
Taken
29,640
14,910
Mitigated
12,791
4,178
Healing
9,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,005
252
0
1,126
9,446
2,572
0
2,995
6,451
0
20,668
W
Bastet
Hildguard
Bastet
5,109
1,084
0
570
8,317
2,859
0
1,196
7,121
0
36,811
L
Tsukuyomi
3,658
775
0
552
7,718
2,177
168
3,784
3,934
0
13,044
W
4,538
696
0
1,365
3,200
1,417
2,040
463
2,737
32,501
0
W
Olorun
Liein
Olorun
8,580
3,850
226
3,634
6,561
3,096
1,958
0
6,561
56,560
8,236
L
Neith
3,051
750
0
429
6,873
1,701
330
1,089
5,784
0
17,877
L
Pele
3,821
836
0
769
9,395
2,392
1,078
3,936
5,459
0
18,694
W
Horus
RudyLY
Horus
3,554
2,119
1,410
2,009
5,427
3,242
378
124
5,303
0
17,320
W
7,032
3,191
0
0
6,135
2,177
1,102
1,710
4,425
0
42,716
L
3,493
440
0
1,302
8,209
6,068
150
459
7,750
16,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,374
Gold Earned
39,001
167
Minions Killed
362
0
Camps Cleared
0
1,182,582
Distance Traveled
1,240,375
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,492
422
45
3
0
227,430
0
W
Bastet
7,243
557
77
6
0
299,659
0
L
Tsukuyomi
4,766
367
24
2
0
241,036
1
W
Tiamat
7,186
553
65
5
0
208,865
3
W
Olorun
8,695
669
106
8
0
238,851
0
L
Neith
5,424
417
40
3
0
223,141
1
L
Pele
5,586
430
25
2
0
259,394
1
W
Horus
7,766
597
34
3
0
293,050
0
W
Medusa
8,111
624
80
6
0
199,950
0
L
Ares
6,106
470
33
3
0
231,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role