Player Matchup

Janus
Janus
JamesIsHellaFat
Janus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,513 Elo+
Party 3
Chaac
Chaac
Jslothking
Chaac
Level 57
God Stats
2W - 10L
1,456 SR
Queue Stats
226W - 222L
1,399 Elo+
Party 3
Cthulhu
Cthulhu
Superdomster1
Cthulhu
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 2
Chernobog
Chernobog
olipivnik
Chernobog
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,152 Elo+
Party 2
Ao Kuang
Ao Kuang
v2 DsRT
Ao Kuang
Level 11
God Stats
6W - 3L
1,668 SR
Queue Stats
23W - 15L
1,551 Elo+
Solo
Team Averages
Level 20
1,525 SR
1,423 Elo+

VS

Team Averages
Level 47
1,452 SR
1,463 Elo+
Bakasura
Bakasura
Faszkecske
Bakasura
Level 14
God Stats
1W - 0L
1,323 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
PoorBoyWiin
Ymir
Level 30
God Stats
11W - 15L
1,373 SR
Queue Stats
100W - 125L
1,360 Elo+
Solo
Anubis
Anubis
SayianHun
Anubis
Level 146
God Stats
9W - 8L
1,503 SR
Queue Stats
198W - 209L
1,460 Elo+
Party 1
Zeus
Zeus
Shade2254519
Zeus
Level 28
God Stats
9W - 12L
1,455 SR
Queue Stats
45W - 49L
1,441 Elo+
Party 1
Neith
Neith
dani_pii
Neith
Level 16
God Stats
6W - 3L
1,605 SR
Queue Stats
74W - 63L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 8 / 3
10,113
506
12,554
12,761
3,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
14
1 / 3 / 5
9,085
454
5,063
11,391
11,370
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
11
1 / 7 / 2
7,442
372
6,769
16,078
12,962
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chernobog
olipivnik
Chernobog
12
0 / 8 / 2
7,546
377
3,509
13,005
2,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ao Kuang
v2 DsRT
Ao Kuang
20
12 / 5 / 2
12,415
621
14,654
18,028
5,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Faszkecske
Bakasura
19
6 / 3 / 5
11,756
588
5,160
14,136
7,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
6 / 2 / 7
10,008
500
5,888
12,638
6,145
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
SayianHun
Anubis
16
5 / 5 / 7
10,537
527
13,104
13,587
6,206
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 8 / 6
9,516
476
8,444
11,985
4,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
dani_pii
Neith
19
11 / 4 / 7
12,084
604
16,864
14,878
5,986
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
63
20
Kills
31
31
Deaths
22
14
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Faszkecske
Bakasura
6
3
5
2.83
L
6
8
3
0.94
L
Chaac
1
3
5
1.17
W
6
2
7
4.75
W
Anubis
SayianHun
Anubis
5
5
7
1.7
W
3
8
6
0.75
L
Cthulhu
1
7
2
0.29
W
Neith
dani_pii
Neith
11
4
7
3.63
L
Chernobog
olipivnik
Chernobog
0
8
2
0.13
L
Ao Kuang
v2 DsRT
Ao Kuang
12
5
2
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,549
Damage
49,460
71,263
Taken
67,224
36,757
Mitigated
29,430
15,809
Healing
25,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Faszkecske
Bakasura
5,160
3,200
0
7,284
14,136
7,068
185
4,101
9,969
0
83,318
L
12,554
283
0
917
12,761
3,531
72
7,077
5,603
58,424
0
L
Chaac
5,063
1,032
0
3,194
11,391
11,370
375
5,779
5,602
0
45,813
W
5,888
748
381
4,577
12,638
6,145
199
5,850
6,726
53,164
0
W
Anubis
SayianHun
Anubis
13,104
1,073
0
5,473
13,587
6,206
0
7,717
5,734
53,447
0
W
8,444
1,122
0
113
11,985
4,025
661
8,221
3,384
43,646
0
L
Cthulhu
6,769
783
68
980
16,078
12,962
997
5,070
11,008
27,259
0
W
Neith
dani_pii
Neith
16,864
8,868
0
7,633
14,878
5,986
4,814
7,380
7,434
0
95,271
L
Chernobog
olipivnik
Chernobog
3,509
1,479
0
1,516
13,005
2,929
2,013
4,395
8,610
0
30,539
L
Ao Kuang
v2 DsRT
Ao Kuang
14,654
2,762
0
9,134
18,028
5,965
0
5,115
12,452
82,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,601
Gold Earned
53,901
441
Minions Killed
559
0
Camps Cleared
0
1,756,497
Distance Traveled
1,734,745
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,756
588
142
7
0
436,708
2
L
Janus
10,113
506
115
6
0
343,538
2
L
Chaac
9,085
454
85
4
0
349,153
5
W
Ymir
10,008
500
74
4
0
364,184
0
W
Anubis
10,537
527
115
6
0
339,423
4
W
Zeus
9,516
476
77
4
0
272,675
0
L
Cthulhu
7,442
372
38
2
0
373,007
0
W
Neith
12,084
604
151
8
0
321,755
0
L
Chernobog
7,546
377
63
3
0
306,782
1
L
Ao Kuang
12,415
621
140
7
0
384,017
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role