Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
Anavesh
Ares
Level 15
God Stats
3W - 4L
1,219 SR
Queue Stats
13W - 23L
1,228 Elo+
Solo
Neith
Neith
GREIVOR
Neith
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 34L
1,500 Elo+
Solo
Loki
Loki
KELTOORIAN
Loki
Level 18
God Stats
12W - 3L
1,584 SR
Queue Stats
31W - 31L
1,312 Elo+
Party 3
Bellona
Bellona
Sylvernis
Bellona
Level 18
God Stats
2W - 1L
1,507 SR
Queue Stats
34W - 44L
1,270 Elo+
Solo
Team Averages
Level 14
1,462 SR
1,362 Elo+

VS

Team Averages
Level 3
1,500 SR
1,501 Elo+
Ares
Ares
DesWeeD138
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
GabboTiCLapaIsi
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Khepri
Khepri
KiwiPazzo21
Khepri
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,505 Elo+
Party 1
Thor
Thor
Navytomtom
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Vamana
Vamana
pietgroen
Vamana
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
9 / 1 / 6
7,074
643
8,707
6,084
2,069
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ares
Anavesh
Ares
9
2 / 0 / 7
6,259
569
1,895
7,242
4,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
GREIVOR
Neith
9
4 / 0 / 2
6,392
581
4,214
1,823
530
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
8 / 0 / 7
6,956
632
4,154
4,226
1,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Sylvernis
Bellona
12
2 / 0 / 2
7,167
652
1,760
3,865
3,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 5 / 1
4,422
402
2,599
6,180
3,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

6
1 / 6 / 0
5,034
458
3,542
6,356
1,333
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
7
0 / 5 / 1
4,966
451
2,071
6,757
5,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

4
0 / 6 / 1
4,024
366
763
4,359
1,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vamana
pietgroen
Vamana
4
0 / 4 / 0
3,982
362
303
5,097
1,203
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
4
25
Kills
1
1
Deaths
26
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
9
1
6
12
W
Ares
Anavesh
Ares
2
0
7
5.5
L
0
5
1
0.1
W
Neith
GREIVOR
Neith
4
0
2
5
L
1
6
0
0.17
W
8
0
7
11.5
L
Khepri
0
5
1
0.1
L
0
6
1
0.08
W
Bellona
Sylvernis
Bellona
2
0
2
3
L
Vamana
pietgroen
Vamana
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,730
Damage
9,278
23,240
Taken
28,749
12,279
Mitigated
12,772
10,995
Healing
1,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
8,707
4,955
0
3,092
6,084
2,069
201
2,411
3,673
0
32,234
W
Ares
Anavesh
Ares
1,895
274
0
2,600
7,242
4,636
412
1,048
6,194
10,575
0
L
2,599
200
0
396
6,180
3,654
0
1,007
5,173
6,815
0
W
Neith
GREIVOR
Neith
4,214
2,237
157
1,249
1,823
530
2,268
440
1,383
0
25,197
L
3,542
2,068
0
1,056
6,356
1,333
444
698
5,658
0
15,081
W
4,154
1,134
0
2,475
4,226
1,513
0
717
3,509
0
26,283
L
Khepri
2,071
33
0
372
6,757
5,216
82
276
6,481
14,752
0
L
763
223
0
0
4,359
1,366
124
186
4,173
0
4,890
W
Bellona
Sylvernis
Bellona
1,760
289
0
1,422
3,865
3,531
1,597
54
3,811
2,655
38,994
L
Vamana
pietgroen
Vamana
303
129
0
25
5,097
1,203
0
104
4,993
0
8,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,848
Gold Earned
22,428
287
Minions Killed
91
0
Camps Cleared
0
949,338
Distance Traveled
884,958
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,074
643
56
5
0
192,658
3
W
Ares
6,259
569
14
1
0
189,320
0
L
Ares
4,422
402
11
1
0
194,602
0
W
Neith
6,392
581
55
5
0
159,842
0
L
Neith
5,034
458
31
3
0
164,840
1
W
Loki
6,956
632
48
4
0
237,947
2
L
Khepri
4,966
451
28
3
0
230,889
0
L
Thor
4,024
366
9
1
0
141,512
3
W
Bellona
7,167
652
114
10
0
169,571
0
L
Vamana
3,982
362
12
1
0
153,115
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role