Player Matchup

Sun Wukong
Sun Wukong
ArtieKND
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,344 Elo+
Party 2
Neith
Neith
CHINAGAMESGOD
Neith
Level 4
God Stats
1W - 2L
1,758 SR
Queue Stats
4W - 12L
1,344 Elo+
Party 2
Pele
Pele
LSDAvatar
Pele
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 13L
1,192 Elo+
Party 2
Jing Wei
Jing Wei
SkulDna
Jing Wei
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 5L
1,192 Elo+
Party 2
Ra
Ra
UmAcreano
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,192 Elo+
Party 2
Team Averages
Level 9
1,552 SR
1,253 Elo+

VS

Team Averages
Level 23
1,551 SR
1,466 Elo+
Aphrodite
Aphrodite
Cocuchaa
Aphrodite
Level 15
God Stats
6W - 7L
1,469 SR
Queue Stats
8W - 9L
1,403 Elo+
Party 1
Kukulkan
Kukulkan
KAIO06JUL
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Matifii
Cu Chulainn
Level 24
God Stats
6W - 0L
1,850 SR
Queue Stats
18W - 22L
1,486 Elo+
Party 1
Neith
Neith
Peponcho94
Neith
Level 45
God Stats
31W - 44L
1,490 SR
Queue Stats
69W - 92L
1,378 Elo+
Party 1
Set
Set
tarniix
Set
Level 28
God Stats
14W - 15L
1,445 SR
Queue Stats
37W - 32L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ArtieKND
Sun Wukong
17
6 / 10 / 10
12,102
465
14,548
27,751
20,850
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 13 / 7
9,070
349
5,632
15,052
3,267
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
19
12 / 14 / 6
13,931
536
24,841
28,416
11,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jing Wei
SkulDna
Jing Wei
15
4 / 17 / 7
10,375
399
10,311
22,544
6,481
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 16 / 10
10,156
391
10,795
18,928
4,774
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Cocuchaa
Aphrodite
18
5 / 6 / 27
12,941
498
8,214
20,097
27,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
KAIO06JUL
Kukulkan
18
11 / 10 / 13
12,850
494
21,502
15,632
5,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
Matifii
Cu Chulainn
18
7 / 2 / 33
12,998
500
12,470
20,256
21,985
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
20
18 / 2 / 19
14,165
545
22,898
18,873
8,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Set
20
28 / 5 / 16
15,471
595
32,807
23,259
12,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
177
24
Kills
69
70
Deaths
25
40
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ArtieKND
Sun Wukong
6
10
10
1.1
L
1
13
7
0.35
W
Aphrodite
Cocuchaa
Aphrodite
5
6
27
3.08
W
Kukulkan
KAIO06JUL
Kukulkan
11
10
13
1.75
L
Pele
12
14
6
1.07
W
Cu Chulainn
Matifii
Cu Chulainn
7
2
33
11.75
W
Neith
18
2
19
13.75
L
Jing Wei
SkulDna
Jing Wei
4
17
7
0.44
L
1
16
10
0.38
W
Set
28
5
16
7.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,127
Damage
97,891
112,691
Taken
98,117
47,161
Mitigated
76,167
13,471
Healing
33,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ArtieKND
Sun Wukong
14,548
3,399
0
3,424
27,751
20,850
149
6,793
20,746
0
33,735
L
5,632
2,719
0
1,059
15,052
3,267
491
4,147
10,769
0
20,428
W
Aphrodite
Cocuchaa
Aphrodite
8,214
2,405
5,752
8,122
20,097
27,751
902
1,336
18,761
37,804
0
W
Kukulkan
KAIO06JUL
Kukulkan
21,502
1,404
0
0
15,632
5,969
4,310
2,053
13,579
78,176
0
L
Pele
24,841
5,335
0
3,909
28,416
11,789
0
7,109
21,109
0
62,265
W
Cu Chulainn
Matifii
Cu Chulainn
12,470
2,101
593
6,611
20,256
21,985
683
3,291
16,931
0
45,915
W
Neith
22,898
12,792
0
4,707
18,873
8,212
2,486
1,492
17,381
0
98,858
L
Jing Wei
SkulDna
Jing Wei
10,311
7,678
0
2,281
22,544
6,481
1,452
4,701
17,734
0
39,796
L
10,795
1,415
1,762
1,036
18,928
4,774
153
5,927
12,617
62,274
0
W
Set
32,807
13,491
0
7,610
23,259
12,250
96
2,623
20,636
0
132,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,634
Gold Earned
68,425
299
Minions Killed
530
0
Camps Cleared
0
2,022,337
Distance Traveled
2,249,874
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,102
465
33
1
0
449,224
0
L
Neith
9,070
349
40
2
0
321,228
1
W
Aphrodite
12,941
498
44
2
0
438,684
0
W
Kukulkan
12,850
494
121
5
0
391,155
4
L
Pele
13,931
536
53
2
0
449,227
0
W
Cu Chulainn
12,998
500
57
2
0
486,134
1
W
Neith
14,165
545
144
6
0
482,750
2
L
Jing Wei
10,375
399
53
2
0
404,124
0
L
Ra
10,156
391
120
5
0
398,534
1
W
Set
15,471
595
164
6
0
451,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role