Player Matchup

Artemis
Artemis
 
Artemis
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
Nanyrr
Susano
Level 9
God Stats
0W - 3L
1,210 SR
Queue Stats
1W - 4L
1,327 Elo+
Solo
Kukulkan
Kukulkan
Wolfdaflores
Kukulkan
Level 10
God Stats
0W - 1L
1,357 SR
Queue Stats
1W - 3L
1,338 Elo+
Solo
Bellona
Bellona
aimlockertrevial
Bellona
Level 4
God Stats
1W - 1L
1,706 SR
Queue Stats
2W - 3L
1,463 Elo+
Solo
Team Averages
Level 15
1,454 SR
1,426 Elo+

VS

Team Averages
Level 17
1,485 SR
1,576 Elo+
Hercules
Hercules
Cheesters
Hercules
Level 26
God Stats
4W - 3L
1,589 SR
Queue Stats
55W - 27L
1,654 Elo+
Solo
Aphrodite
Aphrodite
PãodeMeel
Aphrodite
Level 27
God Stats
17W - 6L
1,581 SR
Queue Stats
26W - 12L
1,562 Elo+
Solo
Neith
Neith
alfonruete123
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
pinchadito1
Thanatos
Level 25
God Stats
1W - 3L
1,255 SR
Queue Stats
75W - 40L
1,666 Elo+
Solo
Ymir
Ymir
segredo-laranja
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
2 / 4 / 6
5,463
546
4,756
5,986
1,871
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
 
Sylvanus
8
2 / 2 / 3
5,204
520
4,145
5,520
4,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Susano
Nanyrr
Susano
10
4 / 3 / 3
5,868
587
3,733
8,787
2,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Wolfdaflores
Kukulkan
6
0 / 6 / 0
4,130
413
1,392
4,054
962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

7
2 / 7 / 0
4,814
481
2,530
8,299
5,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cheesters
Hercules
11
3 / 0 / 4
6,581
658
5,205
4,471
1,996
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
PãodeMeel
Aphrodite
11
4 / 1 / 9
6,862
686
3,986
5,925
1,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

7
0 / 3 / 4
4,613
461
1,981
3,605
654
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
pinchadito1
Thanatos
11
10 / 4 / 5
7,089
709
9,569
10,188
4,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
4 / 2 / 1
6,167
617
3,011
6,955
4,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
44
10
Kills
21
22
Deaths
10
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
4
6
1.25
L
Sylvanus
 
Sylvanus
2
2
3
1.75
W
Hercules
Cheesters
Hercules
3
0
4
5
L
Susano
Nanyrr
Susano
4
3
3
1.83
W
Aphrodite
PãodeMeel
Aphrodite
4
1
9
8.5
L
Kukulkan
Wolfdaflores
Kukulkan
0
6
0
0
L
2
7
0
0.29
W
0
3
4
0.67
W
Thanatos
pinchadito1
Thanatos
10
4
5
3.13
W
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,556
Damage
23,752
32,646
Taken
31,144
15,542
Mitigated
13,186
7,941
Healing
16,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
4,756
1,863
0
1,287
5,986
1,871
115
1,177
4,809
0
19,214
L
Sylvanus
 
Sylvanus
4,145
1,250
740
2,037
5,520
4,610
0
1,569
3,951
18,561
3,986
W
Hercules
Cheesters
Hercules
5,205
1,193
0
1,262
4,471
1,996
126
571
3,900
0
38,729
L
Susano
Nanyrr
Susano
3,733
712
0
3,484
8,787
2,560
0
872
7,915
0
28,555
W
Aphrodite
PãodeMeel
Aphrodite
3,986
588
1,789
4,150
5,925
1,897
150
1,531
4,288
34,855
0
L
Kukulkan
Wolfdaflores
Kukulkan
1,392
147
0
56
4,054
962
0
216
3,838
12,691
0
L
2,530
814
0
337
8,299
5,539
0
3,163
5,136
2,820
7,870
W
1,981
872
237
541
3,605
654
182
469
3,136
0
11,159
W
Thanatos
pinchadito1
Thanatos
9,569
3,580
0
7,052
10,188
4,064
29
2,127
7,963
0
31,168
W
3,011
591
0
1,742
6,955
4,575
528
817
6,138
18,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,479
Gold Earned
31,312
182
Minions Killed
277
0
Camps Cleared
0
896,695
Distance Traveled
911,890
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,463
546
29
3
0
176,754
1
L
Sylvanus
5,204
520
50
5
0
191,911
3
W
Hercules
6,581
658
99
10
0
179,132
4
L
Susano
5,868
587
64
6
0
204,682
4
W
Aphrodite
6,862
686
81
8
0
189,476
5
L
Kukulkan
4,130
413
23
2
0
136,131
1
L
Bellona
4,814
481
16
2
0
187,217
3
W
Neith
4,613
461
15
2
0
169,117
1
W
Thanatos
7,089
709
47
5
0
193,262
2
W
Ymir
6,167
617
35
4
0
180,903
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role