Player Matchup

Horus
Horus
 
Horus
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
HideoMamori
Izanami
Level 3
God Stats
1W - 2L
1,244 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Olorun
Olorun
xistem_player
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 19
1,415 SR
1,500 Elo+

VS

Team Averages
Level 41
1,549 SR
1,444 Elo+
Ra
Ra
 
Ra
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
ManaForce
Hercules
Level 26
God Stats
2W - 2L
1,506 SR
Queue Stats
23W - 38L
1,403 Elo+
Party 1
Chiron
Chiron
XxASTONxVILLAxX
Chiron
Level 29
God Stats
11W - 8L
1,641 SR
Queue Stats
29W - 43L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
0 / 3 / 3
7,489
576
6,532
14,593
13,121
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
HideoMamori
Izanami
13
2 / 2 / 2
8,412
647
10,440
8,085
3,047
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

12
3 / 6 / 1
8,330
641
8,779
12,321
5,212
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
3 / 0 / 7
8,743
673
10,493
7,355
2,955
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
ManaForce
Hercules
12
6 / 4 / 5
9,162
705
8,036
18,861
22,347
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
2 / 2 / 7
8,591
661
7,343
12,906
7,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
5
Kills
11
11
Deaths
6
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
3
3
0.5
W
Ra
 
Ra
3
0
7
6.5
L
Izanami
HideoMamori
Izanami
2
2
2
1.5
W
Hercules
ManaForce
Hercules
6
4
5
2.13
W
2
2
7
2.75
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,751
Damage
25,872
34,999
Taken
39,122
21,380
Mitigated
32,662
8,159
Healing
16,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,532
2,682
780
2,710
14,593
13,121
0
4,666
9,927
0
17,209
W
Ra
 
Ra
10,493
878
3,221
3,028
7,355
2,955
921
2,547
4,333
31,206
0
L
Izanami
HideoMamori
Izanami
10,440
6,241
0
3,184
8,085
3,047
0
1,750
6,335
0
45,260
W
Hercules
ManaForce
Hercules
8,036
2,501
948
4,208
18,861
22,347
604
4,515
12,836
0
12,329
W
7,343
3,124
1,231
3,694
12,906
7,360
1,492
2,360
10,546
0
34,933
L
8,779
3,567
548
937
12,321
5,212
0
4,416
7,905
19,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,231
Gold Earned
26,496
111
Minions Killed
96
4
Camps Cleared
6
652,299
Distance Traveled
666,374
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,489
576
21
2
1
228,074
1
W
Ra
8,743
673
39
3
4
235,976
0
L
Izanami
8,412
647
69
5
1
220,387
0
W
Hercules
9,162
705
4
0
0
215,166
4
W
Chiron
8,591
661
53
4
2
215,232
4
L
Olorun
8,330
641
21
2
2
203,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role