Player Matchup

Sun Wukong
Sun Wukong
ChaacBigRain
Sun Wukong
Level 26
God Stats
7W - 8L
1,500 SR
Queue Stats
128W - 100L
1,629 Elo+
Solo
Kukulkan
Kukulkan
KazioGamer
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,662 Elo+
Solo
Nemesis
Nemesis
MRLOki14Mx
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 89L
1,586 Elo+
Solo
Hachiman
Hachiman
RudyLY
Hachiman
Level 29
God Stats
13W - 19L
1,500 SR
Queue Stats
82W - 104L
1,374 Elo+
Solo
Cerberus
Cerberus
Russian234
Cerberus
Level 3
God Stats
10W - 6L
1,227 SR
Queue Stats
72W - 62L
1,345 Elo+
Solo
Team Averages
Level 13
1,445 SR
1,519 Elo+

VS

Team Averages
Level 31
1,546 SR
1,486 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
ClappedLMFAO
Thor
Level 18
God Stats
4W - 7L
1,491 SR
Queue Stats
59W - 55L
1,586 Elo+
Solo
Sun Wukong
Sun Wukong
ScoOByAxel
Sun Wukong
Level 28
God Stats
32W - 31L
1,508 SR
Queue Stats
98W - 94L
1,523 Elo+
Solo
Artemis
Artemis
Ultimanbanana
Artemis
Level 3
God Stats
3W - 2L
1,732 SR
Queue Stats
3W - 3L
1,462 Elo+
Party 1
Zhong Kui
Zhong Kui
prunzinho
Zhong Kui
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChaacBigRain
Sun Wukong
11
5 / 0 / 1
6,063
758
6,929
5,847
4,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
KazioGamer
Kukulkan
4
0 / 3 / 0
3,598
450
989
1,862
540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
MRLOki14Mx
Nemesis
8
3 / 3 / 0
5,031
629
2,792
7,180
1,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
RudyLY
Hachiman
9
2 / 3 / 0
4,914
614
4,095
5,373
1,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Russian234
Cerberus
2
0 / 1 / 0
3,256
407
141
1,046
276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
8
0 / 1 / 4
5,027
628
1,622
4,643
1,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
5 / 3 / 0
5,617
702
4,207
7,118
1,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
ScoOByAxel
Sun Wukong
7
0 / 4 / 0
4,422
553
1,938
6,749
2,668
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
8
3 / 1 / 1
5,050
631
2,993
3,806
851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Zhong Kui
prunzinho
Zhong Kui
8
2 / 1 / 1
5,147
643
2,502
4,544
2,535
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
16
10
Kills
10
10
Deaths
10
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
1
4
2
L
Sun Wukong
ChaacBigRain
Sun Wukong
5
0
1
5.5
W
5
3
0
1.67
L
Kukulkan
KazioGamer
Kukulkan
0
3
0
0
L
Nemesis
MRLOki14Mx
Nemesis
3
3
0
1
L
Hachiman
RudyLY
Hachiman
2
3
0
0.67
L
Cerberus
Russian234
Cerberus
0
1
0
0
W
Sun Wukong
ScoOByAxel
Sun Wukong
0
4
0
0
W
Artemis
3
1
1
3.5
W
Zhong Kui
prunzinho
Zhong Kui
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,946
Damage
13,262
21,308
Taken
26,860
8,054
Mitigated
9,687
6,905
Healing
10,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
1,622
360
1,548
2,727
4,643
1,648
408
14
4,629
18,881
0
L
Sun Wukong
ChaacBigRain
Sun Wukong
6,929
1,426
0
2,241
5,847
4,395
162
610
5,237
0
28,170
W
4,207
1,329
0
3,002
7,118
1,985
0
84
6,951
0
25,515
L
Kukulkan
KazioGamer
Kukulkan
989
205
0
0
1,862
540
0
1,184
678
5,771
0
L
Nemesis
MRLOki14Mx
Nemesis
2,792
1,175
0
3,162
7,180
1,663
0
762
6,418
0
18,462
L
Hachiman
RudyLY
Hachiman
4,095
1,403
0
1,430
5,373
1,180
0
1,483
3,890
0
20,471
L
Cerberus
Russian234
Cerberus
141
24
0
72
1,046
276
0
85
961
1,556
0
W
Sun Wukong
ScoOByAxel
Sun Wukong
1,938
331
0
1,079
6,749
2,668
0
0
5,851
0
18,135
W
Artemis
2,993
1,511
0
400
3,806
851
774
127
3,679
0
13,704
W
Zhong Kui
prunzinho
Zhong Kui
2,502
647
0
2,064
4,544
2,535
1,070
677
3,545
21,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,862
Gold Earned
25,263
169
Minions Killed
219
0
Camps Cleared
0
607,062
Distance Traveled
741,379
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
5,027
628
33
4
0
134,090
1
L
Sun Wukong
6,063
758
62
8
0
170,562
2
W
Thor
5,617
702
57
7
0
158,691
5
L
Kukulkan
3,598
450
12
2
0
77,223
0
L
Nemesis
5,031
629
45
6
0
171,048
3
L
Hachiman
4,914
614
48
6
0
164,550
1
L
Cerberus
3,256
407
2
0
0
23,679
1
W
Sun Wukong
4,422
553
40
5
0
166,750
0
W
Artemis
5,050
631
33
4
0
142,136
0
W
Zhong Kui
5,147
643
56
7
0
139,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role