Player Matchup

Kuzenbo
Kuzenbo
Descend-Gravity
Kuzenbo
Level 28
God Stats
25W - 21L
1,537 SR
Queue Stats
119W - 109L
1,437 Elo+
Solo
Bellona
Bellona
Dossoboy
Bellona
Level 28
God Stats
1W - 1L
1,603 SR
Queue Stats
37W - 44L
1,386 Elo+
Solo
Chang'e
Chang'e
Gizmoboi
Chang'e
Level 28
God Stats
6W - 3L
1,500 SR
Queue Stats
90W - 83L
1,499 Elo+
Solo
Cliodhna
Cliodhna
Ijwmba
Cliodhna
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 23L
1,544 Elo+
Solo
Neith
Neith
joremogo1
Neith
Level 8
God Stats
3W - 4L
1,311 SR
Queue Stats
7W - 11L
1,406 Elo+
Solo
Team Averages
Level 22
1,490 SR
1,454 Elo+

VS

Team Averages
Level 16
1,546 SR
1,472 Elo+
Baba Yaga
Baba Yaga
BadElsapito13
Baba Yaga
Level 20
God Stats
9W - 8L
1,572 SR
Queue Stats
66W - 60L
1,457 Elo+
Solo
Neith
Neith
Libu-no-Okami
Neith
Level 3
God Stats
1W - 1L
1,661 SR
Queue Stats
1W - 1L
1,709 Elo+
Solo
Artio
Artio
Monsterb84
Artio
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 71L
1,329 Elo+
Solo
Hades
Hades
iwillfindu47
Hades
Level 27
God Stats
27W - 34L
1,496 SR
Queue Stats
32W - 36L
1,433 Elo+
Solo
Ymir
Ymir
peron012
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 5
7,988
533
5,999
7,934
7,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
Dossoboy
Bellona
11
1 / 4 / 0
6,842
456
4,713
10,235
8,374
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
Gizmoboi
Chang'e
14
5 / 2 / 1
8,215
548
6,369
11,138
3,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Ijwmba
Cliodhna
17
8 / 0 / 2
9,727
648
11,668
9,740
3,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
joremogo1
Neith
12
2 / 0 / 4
7,100
473
3,903
4,239
1,191
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BadElsapito13
Baba Yaga
13
1 / 3 / 0
7,172
478
6,922
9,462
3,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 3 / 0
6,303
420
5,099
8,964
2,430
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
6
0 / 5 / 0
5,128
342
1,857
7,240
2,606
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
5 / 3 / 0
8,028
535
12,844
12,756
6,417
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
9
0 / 4 / 3
6,065
404
366
6,921
3,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
17
Kills
6
6
Deaths
18
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
BadElsapito13
Baba Yaga
1
3
0
0.33
W
1
0
5
3.5
W
Bellona
Dossoboy
Bellona
1
4
0
0.25
W
Chang'e
Gizmoboi
Chang'e
5
2
1
2.75
W
Cliodhna
Ijwmba
Cliodhna
8
0
2
9
L
0
3
0
0
L
Artio
0
5
0
0
L
5
3
0
1.67
W
Neith
joremogo1
Neith
2
0
4
4
L
Ymir
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,652
Damage
27,088
43,286
Taken
45,343
24,549
Mitigated
17,560
19,813
Healing
14,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
BadElsapito13
Baba Yaga
6,922
663
0
2,479
9,462
3,024
0
3,398
6,064
36,989
0
W
5,999
1,550
162
2,468
7,934
7,511
399
2,590
5,327
39,575
0
W
Bellona
Dossoboy
Bellona
4,713
1,261
41
1,558
10,235
8,374
330
7,717
2,518
0
23,358
W
Chang'e
Gizmoboi
Chang'e
6,369
921
1,734
5,629
11,138
3,856
1,206
6,447
4,263
43,801
0
W
Cliodhna
Ijwmba
Cliodhna
11,668
1,370
0
4,823
9,740
3,617
0
3,024
6,622
0
82,930
L
5,099
1,918
0
3,977
8,964
2,430
270
3,240
5,724
0
43,928
L
Artio
1,857
0
97
1,102
7,240
2,606
0
2,067
5,173
6,638
0
L
12,844
1,673
125
5,859
12,756
6,417
737
3,447
9,309
51,411
0
W
Neith
joremogo1
Neith
3,903
1,858
0
3,398
4,239
1,191
708
1,570
2,619
0
32,984
L
Ymir
366
222
0
679
6,921
3,083
217
216
6,705
14,124
5,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,872
Gold Earned
32,696
418
Minions Killed
294
0
Camps Cleared
0
1,415,727
Distance Traveled
1,140,792
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
7,172
478
68
5
0
284,362
3
W
Kuzenbo
7,988
533
69
5
0
290,210
3
W
Bellona
6,842
456
49
3
0
272,287
1
W
Chang'e
8,215
548
75
5
0
260,738
3
W
Cliodhna
9,727
648
154
10
0
361,585
4
L
Neith
6,303
420
58
4
0
265,263
0
L
Artio
5,128
342
13
1
0
202,802
0
L
Hades
8,028
535
107
7
0
222,104
3
W
Neith
7,100
473
71
5
0
230,907
1
L
Ymir
6,065
404
48
3
0
166,261
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role