Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Badjuju
Ah Muzen Cab
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
66W - 57L
1,479 Elo+
Solo
Pele
Pele
OWNZSHEPPARD
Pele
Level 128
God Stats
149W - 136L
1,552 SR
Queue Stats
561W - 562L
1,437 Elo+
Party 1
King Arthur
King Arthur
SLG Omni
King Arthur
Level 129
God Stats
6W - 4L
1,536 SR
Queue Stats
143W - 130L
1,479 Elo+
Party 1
Janus
Janus
Spartiatwolf
Janus
Level 89
God Stats
3W - 3L
1,226 SR
Queue Stats
14W - 21L
1,362 Elo+
Solo
Ymir
Ymir
Wanderingking21
Ymir
Level 105
God Stats
5W - 6L
1,350 SR
Queue Stats
225W - 235L
1,370 Elo+
Solo
Team Averages
Level 103
1,433 SR
1,425 Elo+

VS

Team Averages
Level 122
1,420 SR
1,464 Elo+
Freya
Freya
DIO6940
Freya
Level 144
God Stats
13W - 21L
1,418 SR
Queue Stats
849W - 997L
1,437 Elo+
Party 2
Terra
Terra
Envcovert
Terra
Level 104
God Stats
2W - 2L
1,546 SR
Queue Stats
98W - 88L
1,429 Elo+
Party 2
Nox
Nox
LoboQueen
Nox
Level 107
God Stats
0W - 6L
1,066 SR
Queue Stats
226W - 206L
1,496 Elo+
Solo
Achilles
Achilles
StoniestBowl2
Achilles
Level 106
God Stats
14W - 14L
1,424 SR
Queue Stats
487W - 635L
1,393 Elo+
Party 2
Jing Wei
Jing Wei
h3ct0r24
Jing Wei
Level 148
God Stats
11W - 6L
1,647 SR
Queue Stats
523W - 495L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Badjuju
Ah Muzen Cab
8
3 / 1 / 1
4,677
585
5,127
2,871
727
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
1 / 0 / 0
5,186
648
1,185
4,135
1,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

King Arthur
SLG Omni
King Arthur
9
3 / 1 / 0
5,328
666
4,477
5,943
3,269
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
1 / 1 / 1
4,902
613
1,159
2,335
598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 0 / 3
4,351
544
881
4,484
2,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
DIO6940
Freya
8
3 / 1 / 0
5,149
644
2,566
5,370
1,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Terra
Envcovert
Terra
7
0 / 2 / 0
3,819
477
2,022
6,174
2,337
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

4
0 / 0 / 0
3,595
449
43
746
196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
StoniestBowl2
Achilles
7
0 / 3 / 1
4,050
506
1,391
6,020
3,418
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jing Wei
h3ct0r24
Jing Wei
7
0 / 2 / 0
4,154
519
2,924
4,098
857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
8
Kills
3
3
Deaths
8
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Badjuju
Ah Muzen Cab
3
1
1
3.5
L
Freya
DIO6940
Freya
3
1
0
3
L
Terra
Envcovert
Terra
0
2
0
0
L
0
0
0
0
W
1
0
0
1
W
King Arthur
SLG Omni
King Arthur
3
1
0
3
W
1
1
1
1.5
L
Achilles
StoniestBowl2
Achilles
0
3
1
0.17
W
0
0
3
1.5
L
Jing Wei
h3ct0r24
Jing Wei
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,829
Damage
8,946
19,768
Taken
22,408
7,878
Mitigated
8,660
8,660
Healing
7,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Badjuju
Ah Muzen Cab
5,127
4,129
0
1,596
2,871
727
156
1,100
1,771
0
20,175
L
Freya
DIO6940
Freya
2,566
982
0
2,844
5,370
1,852
18
193
5,137
17,448
6,269
L
Terra
Envcovert
Terra
2,022
374
638
1,834
6,174
2,337
0
707
5,425
6,252
0
L
43
43
0
199
746
196
0
410
264
7,237
0
W
1,185
43
0
2,893
4,135
1,154
90
532
3,603
0
29,360
W
King Arthur
SLG Omni
King Arthur
4,477
613
0
2,100
5,943
3,269
14
752
5,191
2,910
23,085
W
1,159
72
0
619
2,335
598
240
799
1,536
19,962
0
L
Achilles
StoniestBowl2
Achilles
1,391
410
0
954
6,020
3,418
0
543
5,435
0
11,840
W
881
158
0
1,452
4,484
2,130
0
1,039
3,445
12,436
0
L
Jing Wei
h3ct0r24
Jing Wei
2,924
2,412
0
625
4,098
857
0
484
3,614
0
22,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,444
Gold Earned
20,767
222
Minions Killed
153
0
Camps Cleared
0
803,431
Distance Traveled
663,625
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
4,677
585
33
4
0
145,518
0
L
Freya
5,149
644
41
5
0
152,104
2
L
Terra
3,819
477
15
2
0
173,152
1
L
Nox
3,595
449
17
2
0
46,461
0
W
Pele
5,186
648
79
10
0
194,332
1
W
King Arthur
5,328
666
46
6
0
159,601
2
W
Janus
4,902
613
45
6
0
156,767
1
L
Achilles
4,050
506
23
3
0
139,390
1
W
Ymir
4,351
544
19
2
0
147,213
1
L
Jing Wei
4,154
519
57
7
0
152,518
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role