Player Matchup

Artemis
Artemis
Luneco99
Artemis
Level 147
God Stats
15W - 8L
1,611 SR
Queue Stats
710W - 686L
1,465 Elo+
Party 3
Janus
Janus
Pudim Vida Loka
Janus
Level 68
God Stats
4W - 3L
1,645 SR
Queue Stats
233W - 190L
1,508 Elo+
Party 2
Loki
Loki
SnaggingSword
Loki
Level 103
God Stats
9W - 3L
1,899 SR
Queue Stats
393W - 327L
1,535 Elo+
Party 2
Geb
Geb
ssjupiterr
Geb
Level 128
God Stats
44W - 13L
1,673 SR
Queue Stats
570W - 551L
1,465 Elo+
Party 3
Bellona
Bellona
teteusica65
Bellona
Level 107
God Stats
28W - 11L
1,699 SR
Queue Stats
494W - 447L
1,533 Elo+
Party 2
Team Averages
Level 111
1,705 SR
1,501 Elo+

VS

Team Averages
Level 108
1,526 SR
1,445 Elo+
Cliodhna
Cliodhna
EXP_K1LL3R_
Cliodhna
Level 79
God Stats
2W - 3L
1,492 SR
Queue Stats
383W - 442L
1,368 Elo+
Solo
Cu Chulainn
Cu Chulainn
Juninpjl
Cu Chulainn
Level 130
God Stats
1W - 1L
1,704 SR
Queue Stats
44W - 40L
1,481 Elo+
Party 1
Janus
Janus
Slncer
Janus
Level 147
God Stats
0W - 1L
1,285 SR
Queue Stats
58W - 53L
1,453 Elo+
Party 1
Xbalanque
Xbalanque
juaumtex
Xbalanque
Level 124
God Stats
42W - 55L
1,570 SR
Queue Stats
220W - 213L
1,492 Elo+
Party 1
Ares
Ares
solidelas
Ares
Level 62
God Stats
12W - 6L
1,578 SR
Queue Stats
147W - 186L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Luneco99
Artemis
14
7 / 1 / 2
9,179
656
10,331
8,878
3,426
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 0 / 5
7,468
533
3,653
3,893
938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
10 / 1 / 4
8,962
640
8,640
7,158
3,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 1 / 11
7,735
553
3,299
9,373
7,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
teteusica65
Bellona
15
5 / 2 / 2
9,115
651
10,776
12,051
9,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
EXP_K1LL3R_
Cliodhna
7
0 / 5 / 1
5,401
386
4,197
7,482
1,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
Juninpjl
Cu Chulainn
12
1 / 4 / 0
7,143
510
7,097
12,080
9,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Janus
Slncer
Janus
10
1 / 5 / 1
6,556
468
3,459
6,320
1,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
juaumtex
Xbalanque
12
3 / 5 / 0
7,486
535
6,290
9,294
2,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
8
0 / 8 / 3
5,842
417
2,106
14,877
8,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
26
Kills
5
5
Deaths
27
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
EXP_K1LL3R_
Cliodhna
0
5
1
0.1
L
Cu Chulainn
Juninpjl
Cu Chulainn
1
4
0
0.25
W
Artemis
Luneco99
Artemis
7
1
2
8
W
2
0
5
4.5
L
Janus
Slncer
Janus
1
5
1
0.3
W
10
1
4
12
L
Xbalanque
juaumtex
Xbalanque
3
5
0
0.6
L
Ares
0
8
3
0.19
W
2
1
11
7.5
W
Bellona
teteusica65
Bellona
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,699
Damage
23,149
41,353
Taken
50,053
24,627
Mitigated
23,241
17,222
Healing
8,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
EXP_K1LL3R_
Cliodhna
4,197
596
0
1,798
7,482
1,914
0
805
6,657
0
20,476
L
Cu Chulainn
Juninpjl
Cu Chulainn
7,097
1,605
0
3,322
12,080
9,916
0
81
11,999
5,264
28,985
W
Artemis
Luneco99
Artemis
10,331
4,676
0
4,630
8,878
3,426
1,472
1,116
7,744
0
72,078
W
3,653
197
0
848
3,893
938
1,010
1,065
2,746
39,098
0
L
Janus
Slncer
Janus
3,459
238
0
250
6,320
1,187
0
1,071
5,144
34,136
0
W
8,640
2,657
0
1,849
7,158
3,290
0
481
6,582
0
57,890
L
Xbalanque
juaumtex
Xbalanque
6,290
2,967
0
1,583
9,294
2,090
33
785
8,469
0
39,507
L
Ares
2,106
154
0
1,749
14,877
8,134
0
3,881
10,832
10,317
0
W
3,299
519
0
3,453
9,373
7,907
182
2,770
6,432
16,635
0
W
Bellona
teteusica65
Bellona
10,776
6,449
0
6,442
12,051
9,066
498
1,453
9,625
0
60,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,459
Gold Earned
32,428
445
Minions Killed
276
0
Camps Cleared
0
1,432,425
Distance Traveled
1,226,355
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
5,401
386
33
2
0
238,017
1
L
Cu Chulainn
7,143
510
78
6
0
233,958
3
W
Artemis
9,179
656
118
8
0
246,031
0
W
Janus
7,468
533
80
6
0
288,555
2
L
Janus
6,556
468
83
6
0
267,147
2
W
Loki
8,962
640
98
7
0
328,579
3
L
Xbalanque
7,486
535
68
5
0
261,257
2
L
Ares
5,842
417
14
1
0
225,976
1
W
Geb
7,735
553
18
1
0
281,872
6
W
Bellona
9,115
651
131
9
0
287,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role