Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
GvR8
Jormungandr
Level 12
God Stats
3W - 5L
1,758 SR
Queue Stats
6W - 14L
1,536 Elo+
Solo
Kukulkan
Kukulkan
Kitsumura
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,640 Elo+
Solo
Medusa
Medusa
Sampas1
Medusa
Level 8
God Stats
3W - 3L
1,737 SR
Queue Stats
4W - 9L
1,486 Elo+
Party 3
Kali
Kali
darckfrost13
Kali
Level 18
God Stats
8W - 4L
1,727 SR
Queue Stats
49W - 38L
1,648 Elo+
Solo
Team Averages
Level 40
1,644 SR
1,562 Elo+

VS

Team Averages
Level 22
1,651 SR
1,580 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
AurelioNXMaiN
Achilles
Level 27
God Stats
8W - 2L
1,749 SR
Queue Stats
12W - 4L
1,646 Elo+
Party 1
Tyr
Tyr
PenelopeKO
Tyr
Level 24
God Stats
3W - 1L
1,816 SR
Queue Stats
50W - 42L
1,593 Elo+
Party 2
Izanami
Izanami
TiMLy
Izanami
Level 15
God Stats
8W - 3L
1,570 SR
Queue Stats
10W - 5L
1,583 Elo+
Party 1
Sol
Sol
UltraNoobyZ
Sol
Level 19
God Stats
34W - 21L
1,619 SR
Queue Stats
34W - 25L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
9
0 / 4 / 2
6,197
443
3,299
11,873
8,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
GvR8
Jormungandr
11
0 / 2 / 0
6,610
472
3,826
6,650
5,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
Kitsumura
Kukulkan
11
1 / 7 / 0
6,673
477
4,523
9,267
3,297
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Sampas1
Medusa
10
2 / 3 / 0
6,405
458
4,149
8,097
2,554
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 4 / 0
6,523
466
5,281
12,049
4,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
8 / 1 / 3
8,668
619
7,217
7,890
3,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
AurelioNXMaiN
Achilles
10
1 / 1 / 2
6,061
433
5,410
9,024
8,655
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 0 / 2
7,287
521
2,033
7,648
3,474
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
TiMLy
Izanami
9
1 / 1 / 0
5,978
427
3,221
4,009
1,087
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
10 / 1 / 3
9,698
693
14,043
11,097
4,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
4
Kills
20
20
Deaths
4
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
4
2
0.25
W
Gilgamesh
 
Gilgamesh
8
1
3
9.5
W
Achilles
AurelioNXMaiN
Achilles
1
1
2
2
L
Jormungandr
GvR8
Jormungandr
0
2
0
0
L
Kukulkan
Kitsumura
Kukulkan
1
7
0
0.14
W
0
0
2
1
L
Medusa
Sampas1
Medusa
2
3
0
0.67
W
Izanami
TiMLy
Izanami
1
1
0
1
W
10
1
3
11.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,078
Damage
31,924
47,936
Taken
39,668
23,424
Mitigated
21,428
10,290
Healing
15,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
3,299
670
0
1,731
11,873
8,040
77
4,809
7,064
16,312
0
W
Gilgamesh
 
Gilgamesh
7,217
2,325
0
2,815
7,890
3,782
0
1,970
5,833
0
56,955
W
Achilles
AurelioNXMaiN
Achilles
5,410
1,375
0
47
9,024
8,655
250
1,158
7,866
0
14,607
L
Jormungandr
GvR8
Jormungandr
3,826
815
0
1,039
6,650
5,295
110
0
6,650
31,949
0
L
Kukulkan
Kitsumura
Kukulkan
4,523
542
0
1,756
9,267
3,297
788
6,067
3,200
39,477
0
W
2,033
152
0
4,318
7,648
3,474
168
2,586
4,444
0
40,991
L
Medusa
Sampas1
Medusa
4,149
2,332
0
1,257
8,097
2,554
0
1,303
6,794
0
37,395
W
Izanami
TiMLy
Izanami
3,221
2,308
0
1,271
4,009
1,087
986
625
3,384
0
29,131
W
14,043
6,088
0
7,129
11,097
4,430
3,576
4,604
6,493
63,834
7,154
L
5,281
2,627
0
4,507
12,049
4,238
0
710
11,339
0
35,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,408
Gold Earned
37,692
331
Minions Killed
397
0
Camps Cleared
0
1,204,907
Distance Traveled
1,276,179
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,197
443
21
2
0
239,627
4
W
Gilgamesh
8,668
619
95
7
0
326,612
3
W
Achilles
6,061
433
24
2
0
268,937
4
L
Jormungandr
6,610
472
70
5
0
255,356
5
L
Kukulkan
6,673
477
82
6
0
207,226
2
W
Tyr
7,287
521
101
7
0
270,623
1
L
Medusa
6,405
458
78
6
0
229,300
3
W
Izanami
5,978
427
50
4
0
149,585
0
W
Sol
9,698
693
127
9
0
260,422
0
L
Kali
6,523
466
80
6
0
273,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role