Player Matchup

Geb
Geb
 
Geb
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
GDybbs
Nike
Level 156
God Stats
5W - 3L
1,637 SR
Queue Stats
318W - 301L
1,504 Elo+
Solo
Ravana
Ravana
Kenpachi_Susano
Ravana
Level 160
God Stats
2W - 2L
1,510 SR
Queue Stats
622W - 638L
1,487 Elo+
Solo
Hachiman
Hachiman
SelenO2730
Hachiman
Level 143
God Stats
13W - 11L
1,519 SR
Queue Stats
779W - 731L
1,493 Elo+
Solo
Ra
Ra
Unichronically
Ra
Level 118
God Stats
17W - 10L
1,682 SR
Queue Stats
425W - 452L
1,503 Elo+
Solo
Team Averages
Level 147
1,570 SR
1,497 Elo+

VS

Team Averages
Level 141
1,526 SR
1,543 Elo+
Artemis
Artemis
AlanCastro45
Artemis
Level 160
God Stats
4W - 4L
1,591 SR
Queue Stats
330W - 323L
1,565 Elo+
Party 1
Scylla
Scylla
Cyb3rWarri0r11
Scylla
Level 148
God Stats
9W - 12L
1,554 SR
Queue Stats
462W - 436L
1,503 Elo+
Solo
Ganesha
Ganesha
DYMOZK-HxB
Ganesha
Level 112
God Stats
2W - 3L
1,398 SR
Queue Stats
152W - 151L
1,521 Elo+
Party 1
Kali
Kali
ItzEzio09
Kali
Level 156
God Stats
2W - 5L
1,501 SR
Queue Stats
529W - 509L
1,591 Elo+
Party 1
Cthulhu
Cthulhu
SoFlyNguyen
Cthulhu
Level 128
God Stats
1W - 1L
1,584 SR
Queue Stats
34W - 32L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
1 / 2 / 19
9,569
478
6,970
17,856
16,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nike
GDybbs
Nike
17
4 / 0 / 11
10,917
546
18,562
16,401
14,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
2 / 7 / 13
10,725
536
10,598
15,821
6,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
SelenO2730
Hachiman
19
14 / 4 / 4
12,573
629
21,464
20,496
7,430
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
9 / 2 / 7
11,613
581
18,541
11,204
4,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AlanCastro45
Artemis
15
5 / 10 / 4
10,171
509
17,776
17,583
4,635
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 5 / 4
9,473
474
9,925
14,109
4,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
DYMOZK-HxB
Ganesha
14
0 / 5 / 13
8,612
431
11,255
28,553
18,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kali
15
6 / 6 / 3
9,780
489
9,888
18,699
9,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
SoFlyNguyen
Cthulhu
15
0 / 4 / 0
9,357
468
11,231
16,408
13,815
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
39
30
Kills
15
15
Deaths
30
54
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
2
19
5.25
L
Artemis
AlanCastro45
Artemis
5
10
4
0.7
L
4
5
4
1.2
L
Ganesha
DYMOZK-HxB
Ganesha
0
5
13
1.3
W
Nike
GDybbs
Nike
4
0
11
9.5
L
Kali
6
6
3
1.25
W
2
7
13
1.21
W
Hachiman
SelenO2730
Hachiman
14
4
4
4
L
Cthulhu
SoFlyNguyen
Cthulhu
0
4
0
0
W
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,135
Damage
60,075
81,778
Taken
95,352
49,783
Mitigated
51,186
33,296
Healing
28,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
6,970
848
0
4,098
17,856
16,091
126
7,841
9,213
16,874
0
L
Artemis
AlanCastro45
Artemis
17,776
9,368
0
3,283
17,583
4,635
915
2,349
15,034
0
64,294
L
9,925
1,533
0
4,185
14,109
4,661
951
5,230
8,391
60,280
0
L
Ganesha
DYMOZK-HxB
Ganesha
11,255
596
821
10,009
28,553
18,958
133
11,516
16,193
27,469
0
W
Nike
GDybbs
Nike
18,562
1,392
0
7,221
16,401
14,744
0
8,743
7,441
22,551
55,978
L
Kali
9,888
4,584
0
4,133
18,699
9,117
0
3,624
14,656
0
57,921
W
10,598
3,432
0
4,526
15,821
6,965
663
6,227
9,157
0
76,480
W
Hachiman
SelenO2730
Hachiman
21,464
13,789
0
8,708
20,496
7,430
3,298
3,318
16,940
0
88,481
L
Cthulhu
SoFlyNguyen
Cthulhu
11,231
875
1,146
4,983
16,408
13,815
0
6,739
8,498
66,798
0
W
18,541
1,824
3,032
5,711
11,204
4,553
870
4,050
6,616
76,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,397
Gold Earned
47,393
526
Minions Killed
498
0
Camps Cleared
0
2,033,169
Distance Traveled
1,843,651
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,569
478
19
1
0
425,191
3
L
Artemis
10,171
509
103
5
0
312,941
3
L
Scylla
9,473
474
141
7
0
337,368
1
L
Ganesha
8,612
431
12
1
0
382,098
1
W
Nike
10,917
546
127
6
0
418,777
0
L
Kali
9,780
489
99
5
0
405,505
0
W
Ravana
10,725
536
111
6
0
408,709
0
W
Hachiman
12,573
629
138
7
0
356,611
2
L
Cthulhu
9,357
468
143
7
0
405,739
3
W
Ra
11,613
581
131
7
0
423,881
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role