Player Matchup

Anubis
Anubis
 
Anubis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
 
Chaac
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
 
Ne Zha
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
Choco8931
Ganesha
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 88L
1,427 Elo+
Solo
Apollo
Apollo
Santidad
Apollo
Level 117
God Stats
4W - 5L
1,388 SR
Queue Stats
300W - 264L
1,489 Elo+
Solo
Team Averages
Level 91
1,478 SR
1,483 Elo+

VS

Team Averages
Level 74
1,568 SR
1,461 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
AeriusAmesson
Cliodhna
Level 120
God Stats
8W - 3L
1,678 SR
Queue Stats
278W - 203L
1,593 Elo+
Party 1
Neith
Neith
Agizogi
Neith
Level 46
God Stats
1W - 3L
1,437 SR
Queue Stats
6W - 20L
1,217 Elo+
Solo
Nike
Nike
DecioPinto8
Nike
Level 68
God Stats
3W - 3L
1,671 SR
Queue Stats
343W - 370L
1,449 Elo+
Party 1
Athena
Athena
h0n31
Athena
Level 31
God Stats
25W - 24L
1,554 SR
Queue Stats
104W - 70L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
3 / 1 / 2
7,326
611
5,460
4,076
1,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
 
Chaac
11
2 / 2 / 0
6,830
569
5,591
6,233
6,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
 
Ne Zha
12
2 / 4 / 2
6,765
564
5,060
9,043
3,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
Choco8931
Ganesha
9
0 / 1 / 2
5,421
452
1,061
4,126
2,553
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Apollo
Santidad
Apollo
11
1 / 0 / 1
6,582
549
1,380
5,397
1,442
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
0 / 3 / 2
6,598
550
2,208
8,406
2,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
AeriusAmesson
Cliodhna
12
6 / 2 / 1
7,247
604
6,654
7,718
2,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Agizogi
Neith
7
1 / 2 / 0
5,001
417
1,611
4,324
1,014
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
1 / 1 / 1
6,154
513
1,657
7,170
4,746
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Athena
h0n31
Athena
10
0 / 0 / 2
5,731
478
2,603
4,257
2,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
14
8
Kills
8
8
Deaths
8
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
1
2
4
W
Chaac
 
Chaac
2
2
0
1
W
Ne Zha
 
Ne Zha
2
4
2
0.75
L
Baron Samedi
 
Baron Samedi
0
3
2
0.33
L
Cliodhna
AeriusAmesson
Cliodhna
6
2
1
3.25
L
Neith
Agizogi
Neith
1
2
0
0.5
W
Ganesha
Choco8931
Ganesha
0
1
2
1
L
1
1
1
1.5
W
Apollo
Santidad
Apollo
1
0
1
1.5
L
Athena
h0n31
Athena
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,552
Damage
14,733
28,875
Taken
31,875
15,229
Mitigated
13,840
9,819
Healing
10,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,460
222
0
1,914
4,076
1,652
0
1,698
2,378
44,210
0
W
Chaac
 
Chaac
5,591
686
0
2,352
6,233
6,185
0
0
6,233
0
35,398
W
Ne Zha
 
Ne Zha
5,060
1,994
0
2,987
9,043
3,397
571
611
8,432
0
42,871
L
Baron Samedi
 
Baron Samedi
2,208
174
134
2,760
8,406
2,602
0
2,865
5,311
43,685
0
L
Cliodhna
AeriusAmesson
Cliodhna
6,654
1,120
0
4,240
7,718
2,483
0
300
7,374
0
40,476
L
Neith
Agizogi
Neith
1,611
549
0
310
4,324
1,014
0
2,138
1,898
0
13,337
W
Ganesha
Choco8931
Ganesha
1,061
398
45
535
4,126
2,553
158
1,943
2,183
11,755
0
L
1,657
355
0
1,148
7,170
4,746
0
0
6,472
0
25,629
W
Apollo
Santidad
Apollo
1,380
1,002
0
1,986
5,397
1,442
609
798
4,599
0
45,442
L
Athena
h0n31
Athena
2,603
1,294
0
1,684
4,257
2,995
0
700
3,557
23,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,924
Gold Earned
30,731
353
Minions Killed
331
0
Camps Cleared
0
1,210,846
Distance Traveled
1,112,772
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,326
611
96
8
0
234,005
6
W
Chaac
6,830
569
69
6
0
223,985
2
W
Ne Zha
6,765
564
76
6
0
260,511
2
L
Baron Samedi
6,598
550
100
8
0
194,574
2
L
Cliodhna
7,247
604
88
7
0
252,987
0
L
Neith
5,001
417
27
2
0
178,386
2
W
Ganesha
5,421
452
2
0
0
252,256
1
L
Nike
6,154
513
63
5
0
231,528
5
W
Apollo
6,582
549
110
9
0
240,089
2
L
Athena
5,731
478
53
4
0
255,297
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role