Player Matchup

Awilix
Awilix
Ad7ssko
Awilix
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
311W - 271L
1,568 Elo+
Solo
Gilgamesh
Gilgamesh
Colindalaska
Gilgamesh
Level 14
God Stats
1W - 2L
1,468 SR
Queue Stats
16W - 12L
1,589 Elo+
Party 1
Janus
Janus
NotChicui
Janus
Level 43
God Stats
0W - 4L
1,340 SR
Queue Stats
113W - 127L
1,488 Elo+
Solo
Bacchus
Bacchus
Zaikillu
Bacchus
Level 77
God Stats
148W - 146L
1,609 SR
Queue Stats
369W - 471L
1,567 Elo+
Solo
Hou Yi
Hou Yi
Zuteflutee96
Hou Yi
Level 51
God Stats
30W - 23L
1,598 SR
Queue Stats
42W - 36L
1,552 Elo+
Party 1
Team Averages
Level 55
1,503 SR
1,553 Elo+

VS

Team Averages
Level 60
1,516 SR
1,493 Elo+
Ares
Ares
AkiiVox
Ares
Level 48
God Stats
2W - 2L
1,199 SR
Queue Stats
52W - 64L
1,393 Elo+
Party 2
Osiris
Osiris
DAMNATI0N
Osiris
Level 46
God Stats
9W - 5L
1,738 SR
Queue Stats
304W - 251L
1,533 Elo+
Solo
Fenrir
Fenrir
HauntedVIII
Fenrir
Level 69
God Stats
1W - 4L
1,143 SR
Queue Stats
134W - 124L
1,463 Elo+
Party 2
Ra
Ra
MarKoS0101
Ra
Level 33
God Stats
3W - 1L
1,745 SR
Queue Stats
130W - 137L
1,519 Elo+
Solo
Anhur
Anhur
TheSavageOne
Anhur
Level 103
God Stats
38W - 29L
1,754 SR
Queue Stats
264W - 255L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Ad7ssko
Awilix
13
3 / 4 / 4
8,032
502
5,533
11,308
3,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
Colindalaska
Gilgamesh
12
0 / 8 / 2
7,339
459
5,248
14,077
8,057
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Janus
NotChicui
Janus
15
3 / 6 / 2
9,044
565
3,940
8,816
3,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Zaikillu
Bacchus
11
3 / 3 / 3
7,343
459
6,681
16,065
12,851
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
12
2 / 5 / 3
7,294
456
11,158
12,478
2,829
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
AkiiVox
Ares
13
2 / 1 / 7
8,178
511
4,557
11,328
8,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
DAMNATI0N
Osiris
15
8 / 1 / 3
9,890
618
15,549
12,234
13,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
12
3 / 4 / 7
8,257
516
5,803
10,645
6,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
8 / 2 / 4
10,687
668
8,272
10,025
4,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 3 / 3
8,895
556
11,240
11,367
3,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
50
11
Kills
26
26
Deaths
11
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Awilix
Ad7ssko
Awilix
3
4
4
1.25
W
Ares
AkiiVox
Ares
2
1
7
5.5
L
Gilgamesh
Colindalaska
Gilgamesh
0
8
2
0.13
W
Osiris
DAMNATI0N
Osiris
8
1
3
9.5
W
Fenrir
3
4
7
1.63
W
8
2
4
5
L
Janus
NotChicui
Janus
3
6
2
0.67
W
5
3
3
2.17
L
Bacchus
Zaikillu
Bacchus
3
3
3
1.5
L
Hou Yi
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,560
Damage
45,421
62,744
Taken
55,599
30,884
Mitigated
36,779
14,145
Healing
19,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Ad7ssko
Awilix
5,533
2,409
0
2,770
11,308
3,911
0
1,595
9,713
0
43,682
W
Ares
AkiiVox
Ares
4,557
541
0
2,719
11,328
8,887
0
2,450
8,858
13,923
0
L
Gilgamesh
Colindalaska
Gilgamesh
5,248
1,256
0
2,602
14,077
8,057
0
1,064
13,013
0
35,414
W
Osiris
DAMNATI0N
Osiris
15,549
4,666
0
3,915
12,234
13,742
61
1,568
10,646
0
62,852
W
Fenrir
5,803
1,190
0
2,835
10,645
6,604
0
884
9,739
484
34,109
W
8,272
952
1,817
4,588
10,025
4,470
1,071
3,274
6,609
80,097
0
L
Janus
NotChicui
Janus
3,940
105
0
472
8,816
3,236
0
4,549
4,267
57,190
0
W
11,240
5,480
0
3,449
11,367
3,076
1,118
2,241
9,126
0
56,916
L
Bacchus
Zaikillu
Bacchus
6,681
588
2,208
4,319
16,065
12,851
145
4,501
11,564
19,101
0
L
Hou Yi
11,158
4,357
0
1,774
12,478
2,829
281
1,826
10,652
0
54,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,052
Gold Earned
45,907
383
Minions Killed
437
0
Camps Cleared
0
1,549,056
Distance Traveled
1,560,919
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,032
502
83
5
0
349,489
4
W
Ares
8,178
511
17
1
0
322,948
3
L
Gilgamesh
7,339
459
71
4
0
305,333
2
W
Osiris
9,890
618
108
7
0
309,846
3
W
Fenrir
8,257
516
55
3
0
307,274
3
W
Ra
10,687
668
161
10
0
309,290
3
L
Janus
9,044
565
129
8
0
278,242
3
W
Anhur
8,895
556
96
6
0
311,561
7
L
Bacchus
7,343
459
17
1
0
319,270
6
L
Hou Yi
7,294
456
83
5
0
296,722
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role