Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
LoveoverHate
Eset
Level 19
God Stats
4W - 8L
1,537 SR
Queue Stats
73W - 64L
1,605 Elo+
Solo
Artemis
Artemis
MeineNameSlavko
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,680 Elo+
Solo
Olorun
Olorun
UARESOGOODBRO
Olorun
Level 14
God Stats
3W - 4L
1,447 SR
Queue Stats
39W - 47L
1,538 Elo+
Solo
Yemoja
Yemoja
packeddd
Yemoja
Level 16
God Stats
4W - 7L
1,384 SR
Queue Stats
10W - 18L
1,453 Elo+
Solo
Team Averages
Level 15
1,474 SR
1,555 Elo+

VS

Team Averages
Level 22
1,544 SR
1,577 Elo+
Neith
Neith
IONDH
Neith
Level 29
God Stats
2W - 1L
1,501 SR
Queue Stats
132W - 115L
1,525 Elo+
Solo
Sun Wukong
Sun Wukong
ProtectiveCase
Sun Wukong
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 25L
1,599 Elo+
Solo
Ares
Ares
darckfrost13
Ares
Level 18
God Stats
7W - 2L
1,549 SR
Queue Stats
49W - 38L
1,626 Elo+
Solo
Achilles
Achilles
fmm02
Achilles
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 73L
1,590 Elo+
Solo
Anubis
Anubis
Яханк
Anubis
Level 25
God Stats
19W - 18L
1,672 SR
Queue Stats
61W - 62L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
11
3 / 3 / 0
6,392
639
5,211
9,982
2,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
1 / 4 / 2
5,292
529
3,244
6,901
1,368
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 5 / 0
4,364
436
798
4,526
927
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
2 / 6 / 3
5,570
557
4,523
8,737
1,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
packeddd
Yemoja
7
1 / 4 / 2
5,014
501
1,213
9,589
3,335
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
IONDH
Neith
10
5 / 2 / 4
6,182
618
7,075
4,855
1,551
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
ProtectiveCase
Sun Wukong
13
5 / 1 / 1
7,366
737
9,389
7,138
3,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 1 / 9
5,858
586
3,734
5,778
3,146
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
fmm02
Achilles
12
6 / 0 / 4
7,237
724
4,523
4,830
2,828
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
Яханк
Anubis
11
5 / 3 / 3
6,809
681
5,845
7,261
3,723
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
7
Kills
22
22
Deaths
7
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
3
3
0
1
W
Neith
IONDH
Neith
5
2
4
3.5
L
1
4
2
0.5
L
0
5
0
0
W
Sun Wukong
ProtectiveCase
Sun Wukong
5
1
1
5.5
L
2
6
3
0.58
W
1
1
9
5.5
W
Achilles
fmm02
Achilles
6
0
4
8
L
Yemoja
packeddd
Yemoja
1
4
2
0.5
W
Anubis
Яханк
Anubis
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,989
Damage
30,566
39,735
Taken
29,862
9,776
Mitigated
14,253
12,216
Healing
11,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
5,211
1,195
0
4,156
9,982
2,413
0
1,179
8,803
0
40,189
W
Neith
IONDH
Neith
7,075
3,568
0
1,948
4,855
1,551
246
2,498
2,357
0
32,623
L
3,244
755
0
1,898
6,901
1,368
0
2,252
4,649
18,043
0
L
798
438
0
447
4,526
927
0
0
4,526
0
11,339
W
Sun Wukong
ProtectiveCase
Sun Wukong
9,389
2,033
0
2,892
7,138
3,005
0
1,953
5,185
0
45,266
L
4,523
1,950
156
2,244
8,737
1,733
765
2,662
6,075
26,560
0
W
3,734
260
135
1,490
5,778
3,146
818
2,367
3,411
10,116
0
W
Achilles
fmm02
Achilles
4,523
739
0
2,272
4,830
2,828
1,496
0
4,830
0
33,412
L
Yemoja
packeddd
Yemoja
1,213
528
1,653
1,662
9,589
3,335
0
3,486
6,103
7,139
0
W
Anubis
Яханк
Anubis
5,845
381
0
2,934
7,261
3,723
51
2,162
5,099
34,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,632
Gold Earned
33,452
203
Minions Killed
283
0
Camps Cleared
0
855,197
Distance Traveled
997,345
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,392
639
81
8
0
208,789
4
W
Neith
6,182
618
45
5
0
179,831
2
L
Eset
5,292
529
35
4
0
180,413
0
L
Artemis
4,364
436
25
3
0
144,931
1
W
Sun Wukong
7,366
737
92
9
0
220,773
1
L
Olorun
5,570
557
47
5
0
167,499
2
W
Ares
5,858
586
10
1
0
195,034
2
W
Achilles
7,237
724
65
7
0
219,357
4
L
Yemoja
5,014
501
15
2
0
153,565
0
W
Anubis
6,809
681
71
7
0
182,350
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role