Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
KamiNoKuroi
Tyr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,436 Elo+
Solo
Chang'e
Chang'e
KarinElgeel
Chang'e
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Persephone
Persephone
Sob7ielgeel
Persephone
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,443 Elo+
Party 2
Raijin
Raijin
dayking7
Raijin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,407 Elo+
Solo
Team Averages
Level 22
1,500 SR
1,457 Elo+

VS

Team Averages
Level 78
1,566 SR
1,465 Elo+
Jormungandr
Jormungandr
D1Scent
Jormungandr
Level 143
God Stats
5W - 1L
1,831 SR
Queue Stats
88W - 71L
1,574 Elo+
Party 1
Camazotz
Camazotz
NRTVcygnus
Camazotz
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
76W - 65L
1,509 Elo+
Solo
Geb
Geb
NachtigallSA
Geb
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 14L
1,118 Elo+
Solo
Ra
Ra
Onyvix
Ra
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 67L
1,573 Elo+
Party 1
Hercules
Hercules
StaticVo1D
Hercules
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
6 / 6 / 1
9,148
762
15,646
10,804
4,459
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 6 / 7
9,520
793
9,025
19,300
23,311
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chang'e
KarinElgeel
Chang'e
16
1 / 10 / 7
9,046
754
9,337
14,229
7,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Persephone
Sob7ielgeel
Persephone
12
1 / 11 / 2
7,738
645
5,480
15,038
5,036
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Raijin
dayking7
Raijin
17
4 / 7 / 3
9,835
820
15,027
10,851
4,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
D1Scent
Jormungandr
17
7 / 3 / 20
10,711
893
14,646
22,560
19,501
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Camazotz
NRTVcygnus
Camazotz
18
17 / 2 / 12
11,601
967
16,047
17,505
11,971
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
1 / 4 / 24
9,294
775
5,608
11,588
11,699
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ra
18
9 / 2 / 16
11,059
922
15,356
12,865
5,844
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
StaticVo1D
Hercules
17
6 / 3 / 20
10,811
901
10,829
17,103
16,938
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
132
14
Kills
40
40
Deaths
14
20
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
6
6
1
1.08
W
Jormungandr
D1Scent
Jormungandr
7
3
20
5.67
L
2
6
7
0.92
L
Chang'e
KarinElgeel
Chang'e
1
10
7
0.45
W
Camazotz
NRTVcygnus
Camazotz
17
2
12
11.5
W
1
4
24
3.25
W
Ra
9
2
16
8.5
L
Persephone
Sob7ielgeel
Persephone
1
11
2
0.18
W
Hercules
StaticVo1D
Hercules
6
3
20
5.33
L
Raijin
dayking7
Raijin
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,515
Damage
62,486
70,222
Taken
81,621
45,030
Mitigated
65,953
11,835
Healing
43,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
15,646
8,609
0
0
10,804
4,459
0
4,912
5,892
0
24,689
W
Jormungandr
D1Scent
Jormungandr
14,646
3,725
1,778
6,860
22,560
19,501
900
6,964
15,596
28,849
0
L
9,025
2,112
337
4,928
19,300
23,311
0
9,174
10,126
0
15,129
L
Chang'e
KarinElgeel
Chang'e
9,337
1,256
1,283
1,636
14,229
7,925
0
9,039
5,190
16,993
0
W
Camazotz
NRTVcygnus
Camazotz
16,047
4,348
2,046
11,701
17,505
11,971
565
6,416
11,065
269
26,643
W
5,608
485
0
0
11,588
11,699
793
4,013
7,493
10,970
0
W
Ra
15,356
1,658
6,802
5,048
12,865
5,844
1,134
6,810
6,055
44,575
0
L
Persephone
Sob7ielgeel
Persephone
5,480
1,526
40
1,043
15,038
5,036
0
6,548
8,479
9,399
0
W
Hercules
StaticVo1D
Hercules
10,829
3,764
2,534
6,795
17,103
16,938
1,345
5,535
11,568
0
20,913
L
Raijin
dayking7
Raijin
15,027
2,089
987
1,581
10,851
4,299
0
5,933
4,918
43,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,287
Gold Earned
53,476
99
Minions Killed
127
0
Camps Cleared
0
860,095
Distance Traveled
1,161,391
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,148
762
15
1
0
160,684
0
W
Jormungandr
10,711
893
26
2
0
234,510
0
L
Tyr
9,520
793
17
1
0
208,566
0
L
Chang'e
9,046
754
14
1
0
157,230
0
W
Camazotz
11,601
967
23
2
0
244,095
1
W
Geb
9,294
775
3
0
0
187,894
0
W
Ra
11,059
922
61
5
0
253,708
0
L
Persephone
7,738
645
11
1
0
173,892
0
W
Hercules
10,811
901
14
1
0
241,184
4
L
Raijin
9,835
820
42
4
0
159,723
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role