Player Matchup

Achilles
Achilles
DrxpEnitzu
Achilles
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,129 Elo+
Party 2
Kukulkan
Kukulkan
helmsquad7
Kukulkan
Level 17
God Stats
1W - 4L
1,398 SR
Queue Stats
3W - 8L
1,246 Elo+
Solo
Thoth
Thoth
silly_dino_sour
Thoth
Level 15
God Stats
0W - 1L
1,564 SR
Queue Stats
0W - 5L
1,046 Elo+
Party 2
Team Averages
Level 27
1,487 SR
1,140 Elo+

VS

Team Averages
Level 14
1,487 SR
1,333 Elo+
Ra
Ra
Ipwnyou40
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,236 Elo+
Party 1
Tyr
Tyr
Jjocd
Tyr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,355 Elo+
Solo
Fenrir
Fenrir
Sirkris2u
Fenrir
Level 8
God Stats
1W - 1L
1,461 SR
Queue Stats
4W - 2L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DrxpEnitzu
Achilles
12
2 / 3 / 1
8,603
574
6,628
13,183
11,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
helmsquad7
Kukulkan
13
3 / 5 / 2
9,246
616
15,453
11,465
4,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
1 / 5 / 5
8,986
599
8,624
12,804
4,261
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 4
11,319
755
19,902
12,591
5,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tyr
Jjocd
Tyr
15
4 / 0 / 8
10,264
684
5,816
19,729
14,396
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
Sirkris2u
Fenrir
13
1 / 4 / 11
9,850
657
6,030
13,101
8,029
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
6
Kills
13
13
Deaths
6
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Achilles
DrxpEnitzu
Achilles
2
3
1
0.83
W
8
2
4
5
W
Tyr
Jjocd
Tyr
4
0
8
8
W
Fenrir
Sirkris2u
Fenrir
1
4
11
1.63
L
Kukulkan
helmsquad7
Kukulkan
3
5
2
0.8
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,705
Damage
31,748
37,452
Taken
45,421
19,632
Mitigated
27,721
3,930
Healing
20,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
DrxpEnitzu
Achilles
6,628
939
0
2,936
13,183
11,206
0
6,831
6,352
0
25,646
W
19,902
2,170
5,439
5,259
12,591
5,296
1,289
6,995
5,476
68,598
0
W
Tyr
Jjocd
Tyr
5,816
536
276
8,199
19,729
14,396
48
10,923
8,311
0
11,443
W
Fenrir
Sirkris2u
Fenrir
6,030
862
598
563
13,101
8,029
757
6,227
6,497
0
14,456
L
Kukulkan
helmsquad7
Kukulkan
15,453
1,860
282
712
11,465
4,165
123
7,556
3,909
36,903
0
L
8,624
634
0
0
12,804
4,261
94
6,347
6,457
22,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,835
Gold Earned
31,433
140
Minions Killed
152
4
Camps Cleared
3
779,879
Distance Traveled
860,788
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,603
574
38
3
1
308,389
4
W
Ra
11,319
755
125
8
2
252,410
3
W
Tyr
10,264
684
8
1
1
316,301
0
W
Fenrir
9,850
657
19
1
0
292,077
0
L
Kukulkan
9,246
616
71
5
1
226,977
0
L
Thoth
8,986
599
31
2
2
244,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role