Player Matchup

Heimdallr
Heimdallr
E1enex56
Heimdallr
Level 145
God Stats
11W - 11L
1,500 SR
Queue Stats
142W - 145L
1,517 Elo+
Party 1
Ymir
Ymir
Grizman2004
Ymir
Level 38
God Stats
4W - 3L
1,600 SR
Queue Stats
28W - 39L
1,428 Elo+
Solo
Raijin
Raijin
H1NooN
Raijin
Level 69
God Stats
3W - 3L
1,459 SR
Queue Stats
48W - 48L
1,447 Elo+
Party 1
Team Averages
Level 84
1,520 SR
1,464 Elo+

VS

Team Averages
Level 73
1,565 SR
1,441 Elo+
Rama
Rama
Conronis
Rama
Level 47
God Stats
2W - 7L
1,688 SR
Queue Stats
218W - 244L
1,440 Elo+
Solo
Fafnir
Fafnir
CosmicSloth72
Fafnir
Level 107
God Stats
4W - 2L
1,508 SR
Queue Stats
528W - 531L
1,508 Elo+
Solo
Awilix
Awilix
Leaning_0gKush
Awilix
Level 66
God Stats
2W - 13L
1,500 SR
Queue Stats
378W - 550L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
E1enex56
Heimdallr
14
6 / 1 / 3
9,364
720
17,439
6,787
2,915
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 0 / 7
9,531
733
6,123
11,658
11,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
H1NooN
Raijin
13
1 / 0 / 8
8,475
652
8,999
3,333
1,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
12
0 / 2 / 1
7,314
563
6,543
9,779
4,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 2 / 0
8,384
645
4,194
18,090
20,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
0 / 5 / 0
6,991
538
4,505
11,398
4,594
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
9
Kills
1
1
Deaths
9
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Rama
0
2
1
0.25
L
1
2
0
0.5
W
Heimdallr
E1enex56
Heimdallr
6
1
3
7.5
W
2
0
7
5.5
W
Raijin
H1NooN
Raijin
1
0
8
5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,561
Damage
15,242
21,778
Taken
39,267
15,898
Mitigated
29,596
5,807
Healing
9,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
6,543
4,598
0
3,172
9,779
4,205
0
4,702
4,759
0
22,728
L
4,194
1,578
0
5,146
18,090
20,797
0
7,158
10,342
15,585
0
W
Heimdallr
E1enex56
Heimdallr
17,439
8,950
492
394
6,787
2,915
653
1,627
5,160
0
46,048
W
6,123
1,156
0
2,914
11,658
11,778
44
2,214
9,444
25,286
0
W
Raijin
H1NooN
Raijin
8,999
960
890
1,117
3,333
1,205
384
1,069
2,264
24,187
0
L
4,505
1,069
236
754
11,398
4,594
0
2,350
8,787
0
18,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,370
Gold Earned
22,689
166
Minions Killed
81
7
Camps Cleared
3
764,008
Distance Traveled
830,263
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,314
563
49
4
3
249,366
1
L
Fafnir
8,384
645
10
1
0
257,518
4
W
Heimdallr
9,364
720
65
5
4
267,075
0
W
Ymir
9,531
733
46
4
1
262,759
5
W
Raijin
8,475
652
55
4
2
234,174
3
L
Awilix
6,991
538
22
2
0
323,379
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role