Player Matchup

Kukulkan
Kukulkan
CoviVac
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Ares
Ares
HardTD
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,142 Elo+
Solo
Da Ji
Da Ji
Mikester223
Da Ji
Level 27
God Stats
8W - 8L
1,596 SR
Queue Stats
19W - 15L
1,377 Elo+
Solo
Bellona
Bellona
Patrao2121
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Neith
Neith
Pepinha24
Neith
Level 4
God Stats
1W - 1L
1,286 SR
Queue Stats
1W - 2L
1,052 Elo+
Party 2
Team Averages
Level 9
1,476 SR
1,314 Elo+

VS

Team Averages
Level 17
1,388 SR
1,315 Elo+
Bellona
Bellona
Anonimo48
Bellona
Level 23
God Stats
6W - 5L
1,372 SR
Queue Stats
20W - 36L
1,206 Elo+
Solo
Cabrakan
Cabrakan
JFour2112
Cabrakan
Level 12
God Stats
0W - 1L
1,329 SR
Queue Stats
38W - 42L
1,286 Elo+
Party 1
Olorun
Olorun
Lavathan
Olorun
Level 23
God Stats
5W - 6L
1,122 SR
Queue Stats
88W - 121L
1,334 Elo+
Solo
Neith
Neith
TheAwfulSniper
Neith
Level 11
God Stats
1W - 2L
1,374 SR
Queue Stats
16W - 19L
1,317 Elo+
Party 1
Set
Set
kimximo
Set
Level 15
God Stats
1W - 2L
1,742 SR
Queue Stats
17W - 19L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CoviVac
Kukulkan
9
2 / 6 / 7
6,288
419
5,010
5,331
1,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ares
HardTD
Ares
12
6 / 5 / 6
7,904
527
8,706
12,134
10,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
15 / 0 / 4
9,311
621
12,572
9,945
3,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Patrao2121
Bellona
9
2 / 5 / 5
6,350
423
2,495
10,687
8,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
Pepinha24
Neith
7
0 / 3 / 5
5,464
364
2,380
5,355
1,475
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Anonimo48
Bellona
12
3 / 3 / 1
7,569
505
4,152
7,597
6,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
JFour2112
Cabrakan
9
3 / 7 / 4
6,433
429
6,277
12,571
8,024
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
Lavathan
Olorun
11
5 / 9 / 4
7,401
493
6,113
12,379
3,925
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 7 / 4
6,795
453
3,184
8,983
2,494
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Set
13
6 / 1 / 4
7,495
500
5,550
7,775
3,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
35
25
Kills
18
19
Deaths
27
27
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bellona
Anonimo48
Bellona
3
3
1
1.17
W
Kukulkan
CoviVac
Kukulkan
2
6
7
0.92
W
Ares
HardTD
Ares
6
5
6
1.8
L
Cabrakan
JFour2112
Cabrakan
3
7
4
0.71
L
Olorun
Lavathan
Olorun
5
9
4
0.78
W
15
0
4
17
W
Bellona
Patrao2121
Bellona
2
5
5
0.9
W
Neith
Pepinha24
Neith
0
3
5
0.83
L
1
7
4
0.43
L
Set
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,163
Damage
25,276
43,452
Taken
49,305
25,677
Mitigated
24,756
10,122
Healing
10,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Anonimo48
Bellona
4,152
721
0
1,151
7,597
6,644
232
3,054
4,469
7,901
32,964
W
Kukulkan
CoviVac
Kukulkan
5,010
1,102
0
0
5,331
1,642
199
2,245
3,086
17,672
0
W
Ares
HardTD
Ares
8,706
769
0
3,254
12,134
10,461
0
3,186
8,948
29,321
0
L
Cabrakan
JFour2112
Cabrakan
6,277
1,248
0
2,518
12,571
8,024
255
2,920
9,651
19,760
0
L
Olorun
Lavathan
Olorun
6,113
2,377
68
2,169
12,379
3,925
563
2,734
9,539
31,214
0
W
12,572
5,499
0
3,912
9,945
3,898
344
3,322
6,623
0
56,891
W
Bellona
Patrao2121
Bellona
2,495
452
0
1,997
10,687
8,201
210
3,229
7,458
4,864
13,938
W
Neith
Pepinha24
Neith
2,380
1,194
0
959
5,355
1,475
699
1,359
3,996
0
19,297
L
3,184
1,841
0
946
8,983
2,494
1,189
2,321
6,634
0
33,176
L
Set
5,550
1,445
0
3,322
7,775
3,669
0
3,114
4,467
0
34,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,317
Gold Earned
35,693
215
Minions Killed
282
0
Camps Cleared
0
1,271,388
Distance Traveled
1,265,560
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,569
505
89
6
0
258,566
2
W
Kukulkan
6,288
419
32
2
0
210,450
0
W
Ares
7,904
527
36
2
0
275,661
1
L
Cabrakan
6,433
429
23
2
0
233,072
1
L
Olorun
7,401
493
51
3
0
218,345
0
W
Da Ji
9,311
621
85
6
0
270,047
0
W
Bellona
6,350
423
33
2
0
273,032
2
W
Neith
5,464
364
29
2
0
242,198
0
L
Neith
6,795
453
62
4
0
245,687
0
L
Set
7,495
500
57
4
0
309,890
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role