Player Matchup

Athena
Athena
DaturasGift
Athena
Level 46
God Stats
0W - 1L
1,464 SR
Queue Stats
0W - 2L
1,265 Elo+
Solo
Merlin
Merlin
OFoxGiven
Merlin
Level 157
God Stats
5W - 2L
1,464 SR
Queue Stats
106W - 140L
1,379 Elo+
Solo
Fenrir
Fenrir
Shadow565026
Fenrir
Level 67
God Stats
0W - 1L
1,382 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cliodhna
Cliodhna
USNYK411
Cliodhna
Level 160
God Stats
3W - 9L
1,568 SR
Queue Stats
97W - 90L
1,523 Elo+
Solo
Izanami
Izanami
iTetor Lz
Izanami
Level 51
God Stats
1W - 1L
1,662 SR
Queue Stats
5W - 11L
1,271 Elo+
Solo
Team Averages
Level 96
1,508 SR
1,388 Elo+

VS

Team Averages
Level 96
1,575 SR
1,586 Elo+
Rama
Rama
 
Rama
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
HaywireAnderson
Hera
Level 107
God Stats
10W - 3L
1,497 SR
Queue Stats
79W - 75L
1,480 Elo+
Solo
Kumbhakarna
Kumbhakarna
SQUIRREL818420
Kumbhakarna
Level 65
God Stats
3W - 5L
1,419 SR
Queue Stats
11W - 13L
1,407 Elo+
Solo
Janus
Janus
Ynysterе
Janus
Level 89
God Stats
5W - 0L
1,888 SR
Queue Stats
14W - 2L
1,773 Elo+
Solo
Ne Zha
Ne Zha
icom3
Ne Zha
Level 138
God Stats
2W - 0L
1,570 SR
Queue Stats
5W - 0L
1,771 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
0 / 4 / 8
9,009
644
5,700
19,226
20,395
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
OFoxGiven
Merlin
17
4 / 7 / 9
10,515
751
14,165
12,775
5,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
15
6 / 7 / 6
10,650
761
10,301
19,567
7,238
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cliodhna
USNYK411
Cliodhna
19
7 / 4 / 6
11,277
806
14,369
17,407
10,461
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
iTetor Lz
Izanami
17
2 / 6 / 10
9,873
705
10,702
18,006
7,234
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
18
5 / 4 / 11
11,739
839
12,762
12,837
4,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 9 / 7
9,162
654
6,615
11,993
3,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
SQUIRREL818420
Kumbhakarna
15
3 / 4 / 11
11,180
799
4,244
14,869
15,406
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Janus
Ynysterе
Janus
20
12 / 1 / 10
15,012
1,072
24,901
11,839
4,227
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
icom3
Ne Zha
20
7 / 1 / 13
13,472
962
26,537
15,066
15,647
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
80
19
Kills
28
28
Deaths
19
39
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
5
4
11
2.63
L
Athena
0
4
8
1
W
1
9
7
0.5
L
Merlin
OFoxGiven
Merlin
4
7
9
1.21
W
Kumbhakarna
SQUIRREL818420
Kumbhakarna
3
4
11
2.13
L
Fenrir
6
7
6
1.29
L
Cliodhna
USNYK411
Cliodhna
7
4
6
2.5
W
Janus
Ynysterе
Janus
12
1
10
17
L
Izanami
iTetor Lz
Izanami
2
6
10
1.17
W
Ne Zha
icom3
Ne Zha
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,237
Damage
75,059
86,981
Taken
66,604
50,405
Mitigated
43,280
16,804
Healing
13,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
12,762
7,570
336
2,329
12,837
4,797
2,620
3,670
8,821
0
42,554
L
Athena
5,700
1,404
1,899
2,964
19,226
20,395
320
6,997
12,229
14,282
0
W
6,615
2,288
705
1,008
11,993
3,203
821
3,225
8,626
16,498
0
L
Merlin
OFoxGiven
Merlin
14,165
492
0
540
12,775
5,077
0
3,748
9,027
38,816
0
W
Kumbhakarna
SQUIRREL818420
Kumbhakarna
4,244
311
0
861
14,869
15,406
284
5,410
9,173
5,961
0
L
Fenrir
10,301
3,432
586
3,728
19,567
7,238
0
8,999
10,568
0
19,291
L
Cliodhna
USNYK411
Cliodhna
14,369
1,816
0
2,757
17,407
10,461
0
4,759
12,648
0
54,270
W
Janus
Ynysterе
Janus
24,901
1,112
853
3,216
11,839
4,227
661
2,853
8,890
74,421
0
L
Izanami
iTetor Lz
Izanami
10,702
6,357
400
3,930
18,006
7,234
0
11,417
6,589
0
39,861
W
Ne Zha
icom3
Ne Zha
26,537
12,783
302
3,650
15,066
15,647
1,257
3,873
10,907
0
63,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,324
Gold Earned
60,565
307
Minions Killed
324
9
Camps Cleared
5
1,192,292
Distance Traveled
1,387,073
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,739
839
73
5
0
226,376
0
L
Athena
9,009
644
24
2
1
243,409
2
W
Hera
9,162
654
20
1
1
227,603
2
L
Merlin
10,515
751
70
5
1
195,450
0
W
Kumbhakarna
11,180
799
4
0
0
282,372
1
L
Fenrir
10,650
761
14
1
3
229,660
1
L
Cliodhna
11,277
806
101
7
1
285,751
3
W
Janus
15,012
1,072
154
11
1
338,496
3
L
Izanami
9,873
705
98
7
3
238,022
2
W
Ne Zha
13,472
962
73
5
3
312,226
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role