Player Matchup

Discordia
Discordia
Gold III
 
Discordia
Gold III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Horus
Horus
Gold II
loltrolfredbert
Horus
Gold II
Level 129
God Stats
22W - 19L
1,651 SR
Queue Stats
261W - 287L
1,544 MMR
Solo
Fenrir
Fenrir
Gold IV
temp-921695
Fenrir
Gold IV
Level 94
God Stats
19W - 4L
1,794 SR
Queue Stats
179W - 179L
1,425 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 117
1,648 SR
1,490 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 89
1,655 SR
1,637 MMR
Odin
Odin
Platinum IV
Ayirus1
Odin
Platinum IV
Level 109
God Stats
3W - 1L
1,802 SR
Queue Stats
108W - 89L
1,816 MMR
Party 1
Kukulkan
Kukulkan
Silver I
Gennymorti
Kukulkan
Silver I
Level 55
God Stats
2W - 6L
1,578 SR
Queue Stats
18W - 22L
1,495 MMR
Solo
Xbalanque
Xbalanque
Gold III
vickysky91
Xbalanque
Gold III
Level 102
God Stats
13W - 7L
1,585 SR
Queue Stats
85W - 67L
1,600 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
4 / 3 / 13
11,833
696
11,111
12,180
4,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
8 / 4 / 13
12,378
728
18,021
20,629
19,126
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fenrir
17
11 / 1 / 4
12,773
751
13,400
16,933
10,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
PersephoneGebAthenaHerculesGilgamesh

VS

Bans
Morgan Le FayThothChironAphroditeUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Ayirus1
Odin
13
3 / 5 / 4
10,484
617
13,048
19,307
15,581
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Gennymorti
Kukulkan
13
1 / 6 / 6
10,298
606
9,317
11,625
7,819
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Xbalanque
vickysky91
Xbalanque
12
3 / 12 / 4
10,434
614
11,145
15,831
4,723
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
21
23
Kills
7
8
Deaths
23
30
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
3
13
3.5
L
Odin
Ayirus1
Odin
3
5
4
1
L
Kukulkan
Gennymorti
Kukulkan
1
6
6
0.67
W
8
4
13
3.63
W
Fenrir
11
1
4
13
L
Xbalanque
vickysky91
Xbalanque
3
12
4
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,532
Damage
33,510
49,742
Taken
46,763
33,785
Mitigated
28,123
20,027
Healing
4,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
11,111
609
404
3,503
12,180
4,485
603
3,991
8,189
49,780
0
L
Odin
Ayirus1
Odin
13,048
3,274
0
1,912
19,307
15,581
0
4,083
14,638
7,097
21,720
L
Kukulkan
Gennymorti
Kukulkan
9,317
925
0
1,477
11,625
7,819
0
3,253
8,069
40,507
0
W
18,021
7,664
2,635
7,752
20,629
19,126
551
5,752
14,877
0
49,745
W
Fenrir
13,400
2,998
0
5,733
16,933
10,174
1,807
3,754
13,179
0
41,502
L
Xbalanque
vickysky91
Xbalanque
11,145
5,036
0
821
15,831
4,723
0
4,075
11,568
0
27,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,984
Gold Earned
31,216
180
Minions Killed
163
10
Camps Cleared
5
947,473
Distance Traveled
776,201
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,833
696
87
5
3
307,730
1
L
Odin
10,484
617
32
2
0
289,569
1
L
Kukulkan
10,298
606
98
6
3
227,378
4
W
Horus
12,378
728
46
3
3
296,082
3
W
Fenrir
12,773
751
47
3
4
343,661
4
L
Xbalanque
10,434
614
33
2
2
259,254
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role