Player Matchup

Gilgamesh
Gilgamesh
KingBuitre
Gilgamesh
Level 108
God Stats
30W - 24L
1,515 SR
Queue Stats
697W - 908L
1,379 Elo+
Solo
Hel
Hel
Shindonevic
Hel
Level 129
God Stats
67W - 74L
1,423 SR
Queue Stats
675W - 789L
1,387 Elo+
Solo
Set
Set
diegorosario361-
Set
Level 89
God Stats
6W - 4L
1,543 SR
Queue Stats
116W - 121L
1,364 Elo+
Solo
Skadi
Skadi
iancuq01
Skadi
Level 92
God Stats
4W - 3L
1,356 SR
Queue Stats
186W - 217L
1,364 Elo+
Solo
Olorun
Olorun
jujudip
Olorun
Level 105
God Stats
29W - 28L
1,472 SR
Queue Stats
605W - 685L
1,419 Elo+
Solo
Team Averages
Level 105
1,462 SR
1,383 Elo+

VS

Team Averages
Level 70
1,432 SR
1,313 Elo+
Izanami
Izanami
AUS JEFE
Izanami
Level 66
God Stats
2W - 6L
1,425 SR
Queue Stats
457W - 461L
1,413 Elo+
Solo
Gilgamesh
Gilgamesh
ApoloCreed15618
Gilgamesh
Level 63
God Stats
16W - 16L
1,479 SR
Queue Stats
259W - 274L
1,336 Elo+
Solo
Poseidon
Poseidon
DeadHobGoblin
Poseidon
Level 61
God Stats
1W - 2L
1,710 SR
Queue Stats
11W - 12L
1,269 Elo+
Solo
Nox
Nox
J_DOG_102425
Nox
Level 83
God Stats
0W - 2L
1,526 SR
Queue Stats
3W - 7L
1,240 Elo+
Solo
Ymir
Ymir
francmg123
Ymir
Level 76
God Stats
0W - 9L
1,018 SR
Queue Stats
33W - 48L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KingBuitre
Gilgamesh
17
3 / 4 / 6
11,121
556
14,438
23,464
20,562
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
6 / 0 / 7
10,893
545
10,483
7,704
3,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
4 / 3 / 3
11,659
583
4,174
13,457
8,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
iancuq01
Skadi
18
4 / 0 / 6
11,617
581
8,999
13,051
5,332
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
jujudip
Olorun
18
6 / 1 / 2
12,338
617
6,026
13,249
5,582
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AUS JEFE
Izanami
15
0 / 6 / 1
8,816
441
5,159
13,960
4,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
ApoloCreed15618
Gilgamesh
14
5 / 6 / 3
9,486
474
14,733
15,151
7,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
DeadHobGoblin
Poseidon
15
1 / 5 / 0
9,376
469
6,224
7,069
2,314
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 1 / 1
7,867
393
3,545
7,824
7,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 5 / 3
8,794
440
8,703
15,120
13,485
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
23
Kills
8
8
Deaths
23
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
AUS JEFE
Izanami
0
6
1
0.08
L
Gilgamesh
ApoloCreed15618
Gilgamesh
5
6
3
1.08
L
Poseidon
DeadHobGoblin
Poseidon
1
5
0
0.2
L
0
1
1
0.5
W
Gilgamesh
KingBuitre
Gilgamesh
3
4
6
1.5
W
6
0
7
9.5
W
4
3
3
1.83
L
2
5
3
0.7
W
Skadi
iancuq01
Skadi
4
0
6
7
W
Olorun
jujudip
Olorun
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,120
Damage
38,364
70,925
Taken
59,124
42,821
Mitigated
35,686
33,650
Healing
10,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AUS JEFE
Izanami
5,159
3,851
0
4,754
13,960
4,480
0
4,624
9,336
0
71,575
L
Gilgamesh
ApoloCreed15618
Gilgamesh
14,733
4,365
0
2,623
15,151
7,663
468
3,779
11,372
0
59,187
L
Poseidon
DeadHobGoblin
Poseidon
6,224
402
17
488
7,069
2,314
0
3,158
3,911
59,001
0
L
3,545
344
0
1,292
7,824
7,744
0
3,240
4,584
25,000
0
W
Gilgamesh
KingBuitre
Gilgamesh
14,438
1,690
75
4,616
23,464
20,562
432
8,196
15,268
17,735
49,097
W
10,483
250
9,527
6,221
7,704
3,344
1,841
1,569
6,135
48,398
0
W
4,174
1,667
0
4,998
13,457
8,001
2,742
2,656
10,801
0
78,184
L
8,703
943
0
1,714
15,120
13,485
72
6,848
8,272
37,042
0
W
Skadi
iancuq01
Skadi
8,999
4,933
0
2,190
13,051
5,332
2,358
1,262
11,789
0
109,300
W
Olorun
jujudip
Olorun
6,026
3,914
238
5,785
13,249
5,582
5,213
5,014
8,235
71,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,628
Gold Earned
44,339
621
Minions Killed
432
0
Camps Cleared
0
1,880,818
Distance Traveled
1,699,364
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,816
441
130
7
0
299,011
2
L
Gilgamesh
9,486
474
71
4
0
377,707
0
L
Poseidon
9,376
469
129
6
0
341,763
3
L
Nox
7,867
393
40
2
0
380,835
3
W
Gilgamesh
11,121
556
119
6
0
348,758
4
W
Hel
10,893
545
77
4
0
437,406
2
W
Set
11,659
583
121
6
0
385,947
3
L
Ymir
8,794
440
62
3
0
300,048
1
W
Skadi
11,617
581
148
7
0
384,784
3
W
Olorun
12,338
617
156
8
0
323,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role