Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
FixableFiber131
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,509 Elo+
Party 1
Aphrodite
Aphrodite
KarlaCristel-
Aphrodite
Level 12
God Stats
8W - 8L
1,492 SR
Queue Stats
11W - 18L
1,383 Elo+
Solo
Hun Batz
Hun Batz
TrueterrAn
Hun Batz
Level 28
God Stats
1W - 2L
1,712 SR
Queue Stats
8W - 17L
1,398 Elo+
Solo
Chiron
Chiron
ltz_BananaMan
Chiron
Level 26
God Stats
70W - 54L
1,556 SR
Queue Stats
93W - 71L
1,510 Elo+
Party 1
Team Averages
Level 20
1,552 SR
1,460 Elo+

VS

Team Averages
Level 17
1,451 SR
1,472 Elo+
Medusa
Medusa
Jaawara
Medusa
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 39L
1,596 Elo+
Solo
Thoth
Thoth
KRASH TEST DUMY
Thoth
Level 16
God Stats
4W - 3L
1,276 SR
Queue Stats
176W - 137L
1,432 Elo+
Solo
Ra
Ra
Shunna
Ra
Level 18
God Stats
2W - 1L
1,456 SR
Queue Stats
12W - 7L
1,469 Elo+
Solo
Cthulhu
Cthulhu
hippie4life7989
Cthulhu
Level 13
God Stats
2W - 1L
1,748 SR
Queue Stats
5W - 6L
1,402 Elo+
Solo
Chaac
Chaac
rolltider1998
Chaac
Level 29
God Stats
2W - 1L
1,276 SR
Queue Stats
34W - 31L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
16
0 / 4 / 7
10,539
958
8,586
13,028
16,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
0 / 7 / 3
9,268
843
5,256
16,156
6,655
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
KarlaCristel-
Aphrodite
16
0 / 3 / 7
9,461
860
4,542
11,010
9,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
TrueterrAn
Hun Batz
16
2 / 3 / 1
9,775
889
5,180
14,973
5,535
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
6 / 6 / 1
11,032
1,003
13,300
16,430
5,903
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

141

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Jaawara
Medusa
19
12 / 0 / 8
13,239
1,204
28,680
7,993
4,066
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 2 / 11
10,852
987
13,770
6,556
1,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ra
18
4 / 2 / 14
11,608
1,055
9,505
9,707
3,299
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 4 / 1
8,632
785
1,453
5,096
2,342
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
3 / 0 / 15
10,560
960
11,308
9,965
7,584
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
72
8
Kills
23
23
Deaths
8
19
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
4
7
0.88
L
0
7
3
0.21
W
Medusa
Jaawara
Medusa
12
0
8
16
W
4
2
11
4.75
L
Aphrodite
KarlaCristel-
Aphrodite
0
3
7
1.17
W
Ra
4
2
14
5.5
L
Hun Batz
TrueterrAn
Hun Batz
2
3
1
0.83
W
0
4
1
0.13
L
6
6
1
1.08
W
3
0
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,864
Damage
64,716
71,597
Taken
39,317
44,745
Mitigated
19,283
9,410
Healing
9,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
8,586
215
0
770
13,028
16,891
0
4,695
8,333
24,168
0
L
5,256
2,193
0
729
16,156
6,655
0
5,958
10,198
0
18,402
W
Medusa
Jaawara
Medusa
28,680
13,551
0
591
7,993
4,066
0
3,482
4,511
0
53,389
W
13,770
1,221
0
190
6,556
1,992
0
2,364
4,192
31,888
0
L
Aphrodite
KarlaCristel-
Aphrodite
4,542
438
2,693
2,564
11,010
9,761
0
2,538
8,472
16,427
0
W
Ra
9,505
426
1,319
4,263
9,707
3,299
0
3,666
6,041
30,737
0
L
Hun Batz
TrueterrAn
Hun Batz
5,180
1,994
0
601
14,973
5,535
0
5,526
9,447
0
27,655
W
1,453
135
0
0
5,096
2,342
0
750
4,346
8,599
0
L
13,300
5,748
670
1,383
16,430
5,903
0
6,011
10,414
0
39,655
W
11,308
2,186
148
3,434
9,965
7,584
0
2,866
7,099
0
22,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,075
Gold Earned
54,891
200
Minions Killed
207
7
Camps Cleared
8
996,437
Distance Traveled
940,081
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,539
958
1
0
0
155,070
0
L
Nemesis
9,268
843
28
3
3
214,934
0
W
Medusa
13,239
1,204
62
6
5
220,041
1
W
Thoth
10,852
987
48
4
1
215,148
1
L
Aphrodite
9,461
860
43
4
0
214,717
0
W
Ra
11,608
1,055
52
5
1
212,133
1
L
Hun Batz
9,775
889
50
5
3
208,246
0
W
Cthulhu
8,632
785
21
2
1
67,926
0
L
Chiron
11,032
1,003
78
7
1
203,470
0
W
Chaac
10,560
960
24
2
0
224,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role