Player Matchup

Sol
Sol
Calciphied
Sol
Level 17
God Stats
3W - 4L
1,602 SR
Queue Stats
67W - 76L
1,467 Elo+
Solo
Rama
Rama
alien0bot
Rama
Level 13
God Stats
2W - 8L
1,203 SR
Queue Stats
19W - 26L
1,471 Elo+
Solo
Cu Chulainn
Cu Chulainn
cadewolf
Cu Chulainn
Level 104
God Stats
3W - 3L
1,765 SR
Queue Stats
99W - 135L
1,397 Elo+
Solo
Team Averages
Level 45
1,523 SR
1,445 Elo+

VS

Team Averages
Level 63
1,604 SR
1,524 Elo+
Nemesis
Nemesis
 
Nemesis
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
CazarinPoderoso
Ymir
Level 18
God Stats
9W - 5L
1,669 SR
Queue Stats
122W - 167L
1,392 Elo+
Solo
Tiamat
Tiamat
Zofit
Tiamat
Level 123
God Stats
9W - 7L
1,643 SR
Queue Stats
126W - 92L
1,681 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 6
8,286
753
6,921
8,911
2,970
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
12
7 / 2 / 5
8,798
800
9,594
9,037
2,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
cadewolf
Cu Chulainn
12
3 / 2 / 9
8,254
750
6,970
13,733
6,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
0 / 6 / 2
6,404
582
5,258
12,076
3,479
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

9
1 / 2 / 2
7,015
638
5,606
9,625
5,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tiamat
Zofit
Tiamat
13
4 / 6 / 1
8,648
786
10,861
8,838
4,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
14
Kills
5
6
Deaths
14
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
6
2
0.17
W
4
2
6
3.5
L
1
2
2
1
L
Tiamat
Zofit
Tiamat
4
6
1
0.75
W
Rama
7
2
5
4.75
W
Cu Chulainn
cadewolf
Cu Chulainn
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,485
Damage
21,725
31,681
Taken
30,539
12,243
Mitigated
13,748
9,369
Healing
2,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,258
1,679
0
708
12,076
3,479
113
3,444
8,469
0
10,359
W
6,921
2,029
0
4,052
8,911
2,970
1,140
4,495
4,206
39,045
0
L
5,606
1,443
0
396
9,625
5,383
0
1,544
7,798
10,532
0
L
Tiamat
Zofit
Tiamat
10,861
1,033
0
1,493
8,838
4,886
0
2,466
6,103
31,617
0
W
Rama
9,594
7,921
0
1,016
9,037
2,785
574
5,171
3,650
0
31,572
W
Cu Chulainn
cadewolf
Cu Chulainn
6,970
1,613
0
4,301
13,733
6,488
311
6,622
6,871
0
17,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,338
Gold Earned
22,067
133
Minions Killed
82
6
Camps Cleared
3
586,049
Distance Traveled
554,775
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,404
582
12
1
0
207,898
3
W
Sol
8,286
753
65
6
2
179,131
2
L
Ymir
7,015
638
11
1
1
158,670
2
L
Tiamat
8,648
786
59
5
2
188,207
0
W
Rama
8,798
800
45
4
3
183,559
0
W
Cu Chulainn
8,254
750
23
2
1
223,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role