Player Matchup

Janus
Janus
Chaotic ZB
Janus
Level 88
God Stats
11W - 12L
1,353 SR
Queue Stats
281W - 305L
1,409 Elo+
Party 1
Danzaburou
Danzaburou
Papi Izzo
Danzaburou
Level 127
God Stats
10W - 2L
1,629 SR
Queue Stats
182W - 154L
1,435 Elo+
Party 1
Cerberus
Cerberus
tickly-wipe7
Cerberus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 26L
1,571 Elo+
Solo
Team Averages
Level 81
1,494 SR
1,472 Elo+

VS

Team Averages
Level 63
1,592 SR
1,542 Elo+
Tiamat
Tiamat
Montrell_Da_BW
Tiamat
Level 18
God Stats
2W - 2L
1,585 SR
Queue Stats
124W - 53L
1,682 Elo+
Solo
Ullr
Ullr
RaccoonSam
Ullr
Level 147
God Stats
13W - 13L
1,532 SR
Queue Stats
152W - 122L
1,517 Elo+
Solo
Ra
Ra
TrackStar254
Ra
Level 25
God Stats
12W - 10L
1,659 SR
Queue Stats
84W - 70L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
2 / 4 / 11
10,939
643
7,543
10,292
2,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Papi Izzo
Danzaburou
17
14 / 3 / 5
12,822
754
18,894
16,853
7,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
tickly-wipe7
Cerberus
16
4 / 1 / 11
11,250
662
11,093
14,460
15,069
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 2
10,015
589
9,417
14,295
15,074
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
4 / 7 / 2
10,473
616
11,259
14,064
3,999
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 9 / 4
10,584
623
9,604
14,015
4,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
20
Kills
8
8
Deaths
20
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Janus
2
4
11
1.88
L
2
4
2
0.75
W
Danzaburou
Papi Izzo
Danzaburou
14
3
5
5.5
L
4
7
2
0.71
L
2
9
4
0.44
W
Cerberus
tickly-wipe7
Cerberus
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,530
Damage
30,280
41,605
Taken
42,374
24,942
Mitigated
23,127
14,523
Healing
9,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
7,543
451
0
2,733
10,292
2,800
786
5,107
4,947
43,379
0
L
9,417
939
0
4,403
14,295
15,074
2
4,749
9,322
32,683
0
W
Danzaburou
Papi Izzo
Danzaburou
18,894
7,123
0
8,228
16,853
7,073
1,216
8,425
8,030
0
66,750
L
11,259
4,263
0
1,255
14,064
3,999
0
5,517
8,363
0
30,154
L
9,604
640
1,119
3,122
14,015
4,054
0
8,058
5,799
28,691
0
W
Cerberus
tickly-wipe7
Cerberus
11,093
490
0
3,562
14,460
15,069
657
5,512
8,608
25,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,011
Gold Earned
31,072
217
Minions Killed
160
11
Camps Cleared
4
854,747
Distance Traveled
856,741
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,939
643
92
5
4
295,093
3
L
Tiamat
10,015
589
65
4
0
303,660
3
W
Danzaburou
12,822
754
81
5
5
286,294
2
L
Ullr
10,473
616
45
3
1
272,111
1
L
Ra
10,584
623
50
3
3
280,970
5
W
Cerberus
11,250
662
44
3
2
273,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role