Player Matchup

Danzaburou
Danzaburou
Boris252_YT
Danzaburou
Level 28
God Stats
20W - 19L
1,517 SR
Queue Stats
36W - 29L
1,428 Elo+
Solo
Ganesha
Ganesha
DELBOYJACK
Ganesha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 94L
1,427 Elo+
Party 1
Osiris
Osiris
LyrianWarlock
Osiris
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 38L
1,503 Elo+
Solo
Mercury
Mercury
Mini_Chappo-
Mercury
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 98L
1,280 Elo+
Party 1
Sol
Sol
NME-Faz
Sol
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,428 Elo+
Party 1
Team Averages
Level 26
1,503 SR
1,413 Elo+

VS

Team Averages
Level 19
1,527 SR
1,413 Elo+
Bakasura
Bakasura
IkillYou295
Bakasura
Level 17
God Stats
7W - 3L
1,710 SR
Queue Stats
57W - 54L
1,374 Elo+
Solo
Tyr
Tyr
MALKINDER82
Tyr
Level 26
God Stats
1W - 2L
1,219 SR
Queue Stats
76W - 129L
1,270 Elo+
Party 2
Anubis
Anubis
dmluca83
Anubis
Level 16
God Stats
11W - 10L
1,425 SR
Queue Stats
29W - 37L
1,329 Elo+
Party 2
Jing Wei
Jing Wei
mackanant909
Jing Wei
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,532 Elo+
Solo
Athena
Athena
sandycruzcampo98
Athena
Level 27
God Stats
3W - 1L
1,783 SR
Queue Stats
78W - 67L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Boris252_YT
Danzaburou
8
1 / 10 / 2
5,665
405
6,026
11,380
3,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
DELBOYJACK
Ganesha
9
0 / 3 / 1
5,899
421
3,743
10,490
7,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
8 / 1 / 0
8,585
613
11,398
9,734
7,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
Mini_Chappo-
Mercury
5
0 / 4 / 1
4,792
342
577
4,350
1,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sol
10
1 / 3 / 0
6,179
441
4,290
5,684
1,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
IkillYou295
Bakasura
12
4 / 1 / 4
7,675
548
7,177
9,163
4,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
1 / 4 / 0
6,037
431
1,461
7,984
5,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anubis
dmluca83
Anubis
12
1 / 2 / 7
7,132
509
4,221
6,533
3,773
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
mackanant909
Jing Wei
9
0 / 4 / 3
5,914
422
1,734
5,689
1,566
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
14 / 0 / 3
8,795
628
11,300
15,732
17,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
10
Kills
20
21
Deaths
11
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Boris252_YT
Danzaburou
1
10
2
0.2
L
Ganesha
DELBOYJACK
Ganesha
0
3
1
0.17
W
Bakasura
IkillYou295
Bakasura
4
1
4
6
L
8
1
0
8
W
1
4
0
0.25
L
Mercury
Mini_Chappo-
Mercury
0
4
1
0.13
L
Sol
1
3
0
0.33
W
Anubis
dmluca83
Anubis
1
2
7
2.25
W
Jing Wei
mackanant909
Jing Wei
0
4
3
0.38
W
14
0
3
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,034
Damage
25,893
41,638
Taken
45,101
20,948
Mitigated
32,843
7,727
Healing
13,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Boris252_YT
Danzaburou
6,026
3,075
0
1,968
11,380
3,205
0
5,550
5,830
0
21,409
L
Ganesha
DELBOYJACK
Ganesha
3,743
818
0
1,154
10,490
7,233
166
3,826
6,104
20,406
0
W
Bakasura
IkillYou295
Bakasura
7,177
4,701
0
3,646
9,163
4,504
0
2,017
7,146
0
37,755
L
11,398
2,683
0
2,617
9,734
7,610
0
2,266
7,314
9,371
44,199
W
1,461
591
0
788
7,984
5,459
305
677
7,307
0
12,668
L
Mercury
Mini_Chappo-
Mercury
577
365
0
295
4,350
1,178
0
1,056
3,294
0
8,692
L
Sol
4,290
1,170
0
1,693
5,684
1,722
0
2,823
2,684
18,644
2,200
W
Anubis
dmluca83
Anubis
4,221
482
0
2,800
6,533
3,773
810
2,382
4,151
36,901
0
W
Jing Wei
mackanant909
Jing Wei
1,734
1,245
0
774
5,689
1,566
1,241
1,233
4,456
0
24,723
W
11,300
3,252
91
5,114
15,732
17,541
311
3,692
12,040
40,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,120
Gold Earned
35,553
208
Minions Killed
282
0
Camps Cleared
0
1,078,115
Distance Traveled
1,248,575
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,665
405
30
2
0
236,098
1
L
Ganesha
5,899
421
21
2
0
250,472
0
W
Bakasura
7,675
548
84
6
0
313,216
0
L
Osiris
8,585
613
105
8
0
242,943
4
W
Tyr
6,037
431
32
2
0
250,493
0
L
Mercury
4,792
342
14
1
0
117,741
0
L
Sol
6,179
441
38
3
0
230,861
2
W
Anubis
7,132
509
65
5
0
201,731
0
W
Jing Wei
5,914
422
40
3
0
223,186
3
W
Athena
8,795
628
61
4
0
259,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role