Player Matchup

Loki
Loki
 
Loki
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Punk 4C
Cu Chulainn
Level 89
God Stats
6W - 2L
1,688 SR
Queue Stats
386W - 333L
1,565 Elo+
Party 1
Chernobog
Chernobog
Revengedspirit
Chernobog
Level 52
God Stats
2W - 4L
1,288 SR
Queue Stats
153W - 152L
1,477 Elo+
Solo
Tsukuyomi
Tsukuyomi
ScoFoZo
Tsukuyomi
Level 130
God Stats
4W - 3L
1,623 SR
Queue Stats
31W - 34L
1,546 Elo+
Solo
Hel
Hel
sonikxX
Hel
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
273W - 214L
1,590 Elo+
Party 1
Team Averages
Level 107
1,520 SR
1,536 Elo+

VS

Team Averages
Level 109
1,571 SR
1,478 Elo+
Kali
Kali
 
Kali
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Antaur
Discordia
Level 149
God Stats
7W - 6L
1,546 SR
Queue Stats
52W - 62L
1,420 Elo+
Solo
Hou Yi
Hou Yi
Globalwall373
Hou Yi
Level 108
God Stats
19W - 10L
1,684 SR
Queue Stats
164W - 144L
1,558 Elo+
Solo
Chaac
Chaac
HomieHadIt
Chaac
Level 66
God Stats
59W - 50L
1,567 SR
Queue Stats
395W - 450L
1,445 Elo+
Solo
Ganesha
Ganesha
OneStorm
Ganesha
Level 104
God Stats
7W - 5L
1,559 SR
Queue Stats
497W - 491L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
3 / 5 / 4
8,294
518
5,949
11,931
3,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cu Chulainn
Punk 4C
Cu Chulainn
14
2 / 3 / 1
8,534
533
10,294
11,542
9,019
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
Revengedspirit
Chernobog
13
1 / 8 / 4
8,541
534
5,659
13,047
2,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
ScoFoZo
Tsukuyomi
13
3 / 2 / 3
8,022
501
6,041
14,959
10,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hel
14
2 / 3 / 2
8,689
543
6,845
10,358
3,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
15
6 / 3 / 5
8,924
558
11,229
14,446
6,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Antaur
Discordia
16
4 / 3 / 6
9,201
575
11,891
11,227
4,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
10 / 1 / 2
10,080
630
11,046
8,817
3,314
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
15
1 / 2 / 3
8,531
533
7,528
14,473
11,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Ganesha
OneStorm
Ganesha
9
0 / 2 / 9
6,594
412
3,221
8,539
4,820
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
46
11
Kills
21
21
Deaths
11
14
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
5
4
1
L
Kali
 
Kali
6
3
5
2.83
L
Discordia
Antaur
Discordia
4
3
6
2.33
L
10
1
2
11
L
Chaac
1
2
3
1.25
L
Ganesha
OneStorm
Ganesha
0
2
9
2.25
W
Cu Chulainn
Punk 4C
Cu Chulainn
2
3
1
0.83
W
Chernobog
Revengedspirit
Chernobog
1
8
4
0.38
W
Tsukuyomi
ScoFoZo
Tsukuyomi
3
2
3
2.25
W
Hel
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,788
Damage
44,915
61,837
Taken
57,502
29,156
Mitigated
30,261
18,344
Healing
19,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,949
1,051
0
3,490
11,931
3,763
179
2,581
9,139
0
42,643
L
Kali
 
Kali
11,229
5,094
0
6,698
14,446
6,496
0
2,565
11,881
0
57,591
L
Discordia
Antaur
Discordia
11,891
497
59
2,572
11,227
4,350
100
4,555
6,672
61,759
0
L
11,046
6,451
0
3,969
8,817
3,314
38
183
8,634
0
77,402
L
Chaac
7,528
1,907
0
5,245
14,473
11,281
882
787
13,686
0
49,191
L
Ganesha
OneStorm
Ganesha
3,221
250
77
595
8,539
4,820
0
45
8,494
11,224
0
W
Cu Chulainn
Punk 4C
Cu Chulainn
10,294
2,332
0
722
11,542
9,019
0
1,030
9,951
5,832
47,827
W
Chernobog
Revengedspirit
Chernobog
5,659
3,768
0
2,219
13,047
2,997
0
3,186
9,780
0
42,515
W
Tsukuyomi
ScoFoZo
Tsukuyomi
6,041
1,364
0
4,651
14,959
10,028
84
4,190
10,473
0
20,738
W
Hel
6,845
567
1,741
5,521
10,358
3,349
562
3,193
6,751
63,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,080
Gold Earned
43,330
439
Minions Killed
484
0
Camps Cleared
0
1,518,385
Distance Traveled
1,398,799
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,294
518
89
6
0
332,036
1
L
Kali
8,924
558
103
6
0
309,604
4
L
Discordia
9,201
575
123
8
0
295,980
3
L
Hou Yi
10,080
630
138
9
0
280,357
3
L
Chaac
8,531
533
116
7
0
281,994
2
L
Ganesha
6,594
412
4
0
0
230,864
5
W
Cu Chulainn
8,534
533
107
7
0
294,582
3
W
Chernobog
8,541
534
93
6
0
292,214
3
W
Tsukuyomi
8,022
501
21
1
0
303,185
4
W
Hel
8,689
543
129
8
0
296,368
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role