Player Matchup

Mulan
Mulan
 
Mulan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Pandarrhea
Khepri
Level 121
God Stats
1W - 0L
1,509 SR
Queue Stats
11W - 20L
1,288 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Sebby12
Cu Chulainn
Level 36
God Stats
38W - 11L
1,921 SR
Queue Stats
265W - 87L
1,821 Elo+
Party 1
Sol
Sol
SirShmittles
Sol
Level 113
God Stats
3W - 0L
1,681 SR
Queue Stats
165W - 159L
1,575 Elo+
Party 1
Neith
Neith
tim1283
Neith
Level 159
God Stats
59W - 50L
1,647 SR
Queue Stats
287W - 266L
1,572 Elo+
Party 1
Team Averages
Level 115
1,652 SR
1,551 Elo+

VS

Team Averages
Level 104
1,465 SR
1,520 Elo+
King Arthur
King Arthur
 
King Arthur
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
Autos 4 days
Ullr
Level 27
God Stats
0W - 2L
1,249 SR
Queue Stats
50W - 32L
1,654 Elo+
Party 2
Horus
Horus
CDrike
Horus
Level 126
God Stats
6W - 5L
1,527 SR
Queue Stats
105W - 99L
1,445 Elo+
Solo
Izanami
Izanami
CrackBack77
Izanami
Level 101
God Stats
16W - 24L
1,550 SR
Queue Stats
166W - 136L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
7 / 4 / 1
7,354
613
10,147
9,855
4,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Khepri
Pandarrhea
Khepri
8
0 / 3 / 3
5,613
468
1,179
5,574
2,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Cu Chulainn
Sebby12
Cu Chulainn
13
5 / 1 / 0
8,086
674
12,865
9,483
5,703
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 1 / 2
6,388
532
4,541
5,726
1,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
tim1283
Neith
12
1 / 2 / 5
7,233
603
5,111
5,778
1,900
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
1 / 3 / 3
6,433
536
5,052
10,444
4,635
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
 
Ao Kuang
10
4 / 5 / 0
6,202
517
6,842
10,812
3,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

9
2 / 4 / 3
5,720
477
5,165
8,473
2,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
CDrike
Horus
8
1 / 2 / 5
5,334
445
2,632
9,316
4,057
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Izanami
CrackBack77
Izanami
11
3 / 0 / 1
6,360
530
2,390
7,133
2,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
23
14
Kills
11
11
Deaths
14
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
7
4
1
1.88
L
King Arthur
 
King Arthur
1
3
3
0.83
L
Ao Kuang
 
Ao Kuang
4
5
0
0.8
L
2
4
3
0.88
L
Horus
CDrike
Horus
1
2
5
1.75
L
Izanami
CrackBack77
Izanami
3
0
1
3.5
W
Khepri
Pandarrhea
Khepri
0
3
3
0.5
W
Cu Chulainn
Sebby12
Cu Chulainn
5
1
0
5
W
1
1
2
2
W
Neith
tim1283
Neith
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,843
Damage
22,081
36,416
Taken
46,178
16,681
Mitigated
17,214
10,172
Healing
13,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
10,147
2,153
0
2,946
9,855
4,107
0
2,363
7,492
0
38,348
L
King Arthur
 
King Arthur
5,052
470
0
3,190
10,444
4,635
0
1,096
9,348
0
37,115
L
Ao Kuang
 
Ao Kuang
6,842
1,338
0
3,310
10,812
3,909
0
1,923
8,889
25,384
4,886
L
5,165
2,306
0
1,502
8,473
2,538
0
1,699
6,774
0
24,371
L
Horus
CDrike
Horus
2,632
1,212
618
3,436
9,316
4,057
0
1,782
7,534
0
10,060
L
Izanami
CrackBack77
Izanami
2,390
1,495
0
1,284
7,133
2,075
842
1,147
5,986
0
35,996
W
Khepri
Pandarrhea
Khepri
1,179
248
0
886
5,574
2,991
0
369
5,205
3,473
0
W
Cu Chulainn
Sebby12
Cu Chulainn
12,865
2,720
0
3,070
9,483
5,703
0
1,584
7,899
5,952
56,141
W
4,541
1,060
0
2,043
5,726
1,980
2,420
1,933
3,793
26,492
0
W
Neith
tim1283
Neith
5,111
2,158
0
1,227
5,778
1,900
1,764
179
5,599
0
52,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,674
Gold Earned
30,049
345
Minions Killed
264
0
Camps Cleared
0
1,108,134
Distance Traveled
1,132,442
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,354
613
73
6
0
241,493
0
L
King Arthur
6,433
536
89
7
0
231,688
4
L
Ao Kuang
6,202
517
50
4
0
231,717
3
L
Ullr
5,720
477
36
3
0
214,410
2
L
Horus
5,334
445
17
1
0
230,287
1
L
Izanami
6,360
530
72
6
0
224,340
3
W
Khepri
5,613
468
6
1
0
207,953
0
W
Cu Chulainn
8,086
674
122
10
0
264,187
6
W
Sol
6,388
532
41
3
0
192,927
1
W
Neith
7,233
603
103
9
0
201,574
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role