Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
BigGreen21
Thoth
Level 150
God Stats
4W - 4L
1,416 SR
Queue Stats
404W - 404L
1,521 Elo+
Solo
Hou Yi
Hou Yi
Bigdaddytoke
Hou Yi
Level 147
God Stats
32W - 38L
1,503 SR
Queue Stats
942W - 828L
1,590 Elo+
Party 1
Neith
Neith
Darksp3ct3r
Neith
Level 147
God Stats
17W - 20L
1,528 SR
Queue Stats
846W - 702L
1,559 Elo+
Party 1
Chronos
Chronos
KneePnga
Chronos
Level 134
God Stats
9W - 4L
1,680 SR
Queue Stats
219W - 211L
1,552 Elo+
Party 2
Team Averages
Level 140
1,525 SR
1,544 Elo+

VS

Team Averages
Level 138
1,526 SR
1,515 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Abel_Crossroad
Morgan Le Fay
Level 153
God Stats
0W - 1L
1,470 SR
Queue Stats
165W - 155L
1,531 Elo+
Party 3
Discordia
Discordia
Grahamble
Discordia
Level 160
God Stats
18W - 10L
1,620 SR
Queue Stats
805W - 871L
1,442 Elo+
Solo
Danzaburou
Danzaburou
jterman123498765
Danzaburou
Level 128
God Stats
3W - 1L
1,482 SR
Queue Stats
108W - 90L
1,519 Elo+
Party 3
Odin
Odin
safteysteve69
Odin
Level 122
God Stats
2W - 3L
1,556 SR
Queue Stats
140W - 107L
1,584 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
18
2 / 4 / 22
10,910
779
9,328
26,483
22,141
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thoth
20
6 / 2 / 17
11,997
857
17,224
10,912
4,014
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
17
3 / 5 / 17
11,122
794
11,690
13,965
5,216
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
16 / 4 / 11
12,225
873
22,230
16,305
6,980
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
KneePnga
Chronos
17
5 / 5 / 17
10,649
761
14,254
18,022
6,503
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
18
4 / 6 / 7
11,146
796
12,407
11,827
4,536
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
Abel_Crossroad
Morgan Le Fay
18
4 / 8 / 9
11,195
800
14,850
17,561
6,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Grahamble
Discordia
20
11 / 4 / 7
12,113
865
27,794
11,608
4,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
jterman123498765
Danzaburou
12
0 / 9 / 7
8,710
622
5,372
14,188
3,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
0 / 6 / 10
10,145
725
8,762
28,981
19,145
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
59
32
Kills
19
20
Deaths
33
84
Assists
40
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
4
22
3.25
L
Heimdallr
 
Heimdallr
4
6
7
1.25
L
Morgan Le Fay
Abel_Crossroad
Morgan Le Fay
4
8
9
1.06
W
Thoth
6
2
17
7.25
W
Hou Yi
3
5
17
2.3
W
16
4
11
5.38
L
Discordia
Grahamble
Discordia
11
4
7
3.63
W
Chronos
KneePnga
Chronos
5
5
17
2.7
L
Danzaburou
jterman123498765
Danzaburou
0
9
7
0.39
L
0
6
10
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,726
Damage
69,185
85,687
Taken
84,165
44,854
Mitigated
37,952
30,995
Healing
27,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
9,328
695
2,089
7,358
26,483
22,141
239
10,902
15,581
0
25,690
L
Heimdallr
 
Heimdallr
12,407
3,310
1,308
905
11,827
4,536
83
5,214
6,613
0
25,106
L
Morgan Le Fay
Abel_Crossroad
Morgan Le Fay
14,850
2,017
2,178
3,805
17,561
6,198
512
8,075
9,486
31,532
0
W
Thoth
17,224
475
1,696
1,440
10,912
4,014
2,453
5,005
5,907
44,637
0
W
Hou Yi
11,690
1,966
3,083
2,525
13,965
5,216
1,273
8,448
5,517
0
16,680
W
22,230
6,409
3,319
4,560
16,305
6,980
1,305
8,979
7,326
0
33,370
L
Discordia
Grahamble
Discordia
27,794
659
518
2,816
11,608
4,329
248
3,801
7,807
51,811
0
W
Chronos
KneePnga
Chronos
14,254
2,197
1,667
3,258
18,022
6,503
1,294
9,310
8,712
27,058
0
L
Danzaburou
jterman123498765
Danzaburou
5,372
1,293
1,035
1,858
14,188
3,744
2,548
3,300
10,888
0
11,216
L
8,762
638
2,397
10,676
28,981
19,145
272
11,088
17,893
0
19,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,903
Gold Earned
53,309
160
Minions Killed
136
0
Camps Cleared
0
1,322,330
Distance Traveled
1,087,470
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,910
779
23
2
0
307,290
0
L
Heimdallr
11,146
796
19
1
0
170,272
0
L
Morgan Le Fay
11,195
800
24
2
0
204,770
1
W
Thoth
11,997
857
68
5
0
283,914
2
W
Hou Yi
11,122
794
9
1
0
241,490
2
W
Neith
12,225
873
26
2
0
226,159
0
L
Discordia
12,113
865
44
3
0
260,483
0
W
Chronos
10,649
761
34
2
0
263,477
0
L
Danzaburou
8,710
622
26
2
0
192,951
0
L
Odin
10,145
725
23
2
0
258,994
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role