Player Matchup

Anubis
Anubis
 
Anubis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Antisaint1
Kuzenbo
Level 147
God Stats
8W - 4L
1,760 SR
Queue Stats
483W - 492L
1,494 Elo+
Party 1
Artio
Artio
SoftMint
Artio
Level 135
God Stats
6W - 10L
1,473 SR
Queue Stats
434W - 440L
1,485 Elo+
Party 1
Cliodhna
Cliodhna
bicjaxon
Cliodhna
Level 160
God Stats
4W - 11L
1,330 SR
Queue Stats
831W - 843L
1,568 Elo+
Solo
Team Averages
Level 142
1,513 SR
1,509 Elo+

VS

Team Averages
Level 127
1,382 SR
1,545 Elo+
Cu Chulainn
Cu Chulainn
Anticay
Cu Chulainn
Level 156
God Stats
9W - 15L
1,452 SR
Queue Stats
897W - 940L
1,524 Elo+
Solo
Charybdis
Charybdis
BertusTheBull
Charybdis
Level 123
God Stats
2W - 5L
1,287 SR
Queue Stats
383W - 400L
1,484 Elo+
Solo
Sol
Sol
Jmhusky
Sol
Level 106
God Stats
1W - 1L
1,379 SR
Queue Stats
63W - 37L
1,658 Elo+
Solo
Sobek
Sobek
shluhabarbariska
Sobek
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
177W - 158L
1,557 Elo+
Solo
Ne Zha
Ne Zha
x l TIMMY l x
Ne Zha
Level 124
God Stats
3W - 2L
1,292 SR
Queue Stats
153W - 145L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
9 / 6 / 6
10,754
896
17,395
13,518
8,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
 
Gilgamesh
15
3 / 6 / 13
10,004
834
15,080
21,988
26,099
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kuzenbo
Antisaint1
Kuzenbo
15
4 / 7 / 9
9,225
769
8,275
20,077
31,055
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artio
SoftMint
Artio
17
2 / 6 / 16
10,241
853
5,987
21,275
28,513
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cliodhna
bicjaxon
Cliodhna
18
3 / 6 / 13
11,083
924
13,908
17,088
8,840
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Anticay
Cu Chulainn
19
9 / 4 / 20
11,441
953
14,612
20,458
24,080
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
BertusTheBull
Charybdis
17
4 / 4 / 15
10,276
856
19,031
9,899
4,322
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
18
11 / 5 / 6
11,251
938
21,238
12,523
4,624
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
4 / 3 / 19
11,347
946
17,230
20,886
26,736
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
3 / 6 / 14
10,025
835
10,348
12,589
4,973
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
105
21
Kills
31
31
Deaths
22
57
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
9
6
6
2
L
Gilgamesh
 
Gilgamesh
3
6
13
1.58
W
Cu Chulainn
Anticay
Cu Chulainn
9
4
20
4.75
L
Kuzenbo
Antisaint1
Kuzenbo
4
7
9
1.21
W
Charybdis
BertusTheBull
Charybdis
4
4
15
2.88
W
Sol
11
5
6
2.8
L
Artio
SoftMint
Artio
2
6
16
1.67
L
Cliodhna
bicjaxon
Cliodhna
3
6
13
1.58
W
4
3
19
4.5
W
3
6
14
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,645
Damage
82,459
93,946
Taken
76,355
103,217
Mitigated
64,735
26,738
Healing
23,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
17,395
214
1,906
3,048
13,518
8,710
1,008
4,876
8,642
34,176
0
L
Gilgamesh
 
Gilgamesh
15,080
3,288
1,848
2,509
21,988
26,099
256
9,220
12,768
0
24,183
W
Cu Chulainn
Anticay
Cu Chulainn
14,612
1,347
1,904
5,113
20,458
24,080
234
7,285
12,981
0
31,236
L
Kuzenbo
Antisaint1
Kuzenbo
8,275
1,829
1,333
2,020
20,077
31,055
115
8,785
11,292
10,264
0
W
Charybdis
BertusTheBull
Charybdis
19,031
6,700
0
910
9,899
4,322
825
4,324
5,439
0
32,091
W
Sol
21,238
7,753
1,146
3,606
12,523
4,624
3,099
4,552
7,861
40,854
0
L
Artio
SoftMint
Artio
5,987
776
4,339
3,562
21,275
28,513
556
7,667
13,608
12,513
0
L
Cliodhna
bicjaxon
Cliodhna
13,908
1,582
2,513
3,660
17,088
8,840
1,754
7,920
9,168
0
30,224
W
17,230
1,522
2,743
7,421
20,886
26,736
471
9,064
11,589
29,122
0
W
10,348
957
0
1,042
12,589
4,973
862
5,637
6,828
0
21,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,307
Gold Earned
54,340
103
Minions Killed
160
0
Camps Cleared
0
1,046,793
Distance Traveled
1,064,829
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,754
896
24
2
0
186,972
3
L
Gilgamesh
10,004
834
22
2
0
227,216
0
W
Cu Chulainn
11,441
953
30
3
0
229,477
1
L
Kuzenbo
9,225
769
9
1
0
187,151
0
W
Charybdis
10,276
856
31
3
0
207,067
4
W
Sol
11,251
938
58
5
0
196,264
2
L
Artio
10,241
853
11
1
0
204,513
2
L
Cliodhna
11,083
924
37
3
0
240,941
4
W
Sobek
11,347
946
30
3
0
217,223
0
W
Ne Zha
10,025
835
11
1
0
214,798
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role