Player Matchup

Olorun
Olorun
 
Olorun
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
MarciacZer
Guan Yu
Level 88
God Stats
8W - 9L
1,568 SR
Queue Stats
94W - 77L
1,609 Elo+
Party 2
Cliodhna
Cliodhna
MaximumPleasure
Cliodhna
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 69L
1,616 Elo+
Party 2
Team Averages
Level 121
1,523 SR
1,575 Elo+

VS

Team Averages
Level 138
1,362 SR
1,411 Elo+
Bacchus
Bacchus
 
Bacchus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Kahiz
Cupid
Level 107
God Stats
3W - 5L
1,085 SR
Queue Stats
5W - 8L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
9
1 / 3 / 1
6,213
621
2,320
5,050
1,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
MarciacZer
Guan Yu
10
3 / 3 / 1
7,106
711
4,736
9,107
8,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cliodhna
11
1 / 5 / 4
6,889
689
7,533
11,727
5,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
5 / 0 / 6
8,177
818
7,772
8,691
7,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ra
 
Ra
11
3 / 4 / 6
7,337
734
6,158
5,515
1,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Cupid
Kahiz
Cupid
11
3 / 2 / 7
7,287
729
5,338
5,567
1,310
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
5
Kills
11
11
Deaths
6
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
3
1
0.5
W
Bacchus
 
Bacchus
5
0
6
8
W
Ra
 
Ra
3
4
6
1.5
W
Cupid
Kahiz
Cupid
3
2
7
3.25
L
Guan Yu
MarciacZer
Guan Yu
3
3
1
1.17
L
Cliodhna
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,589
Damage
19,268
25,884
Taken
19,773
15,316
Mitigated
10,298
6,158
Healing
7,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
2,320
1,125
685
1,258
5,050
1,811
0
3,620
1,430
21,237
0
W
Bacchus
 
Bacchus
7,772
910
0
3,681
8,691
7,473
0
1,761
6,329
16,560
0
W
Ra
 
Ra
6,158
553
1,520
1,207
5,515
1,515
245
371
4,542
26,124
0
W
Cupid
Kahiz
Cupid
5,338
3,960
0
1,510
5,567
1,310
842
450
4,821
0
15,826
L
Guan Yu
MarciacZer
Guan Yu
4,736
379
602
1,986
9,107
8,003
0
4,735
4,372
0
9,917
L
Cliodhna
7,533
401
0
1,627
11,727
5,502
0
5,802
5,925
0
20,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,208
Gold Earned
22,801
92
Minions Killed
103
3
Camps Cleared
4
505,839
Distance Traveled
531,649
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,213
621
40
4
3
120,852
1
W
Bacchus
8,177
818
24
2
1
186,642
5
W
Ra
7,337
734
49
5
2
177,043
0
W
Cupid
7,287
729
30
3
1
167,964
0
L
Guan Yu
7,106
711
14
1
0
206,708
4
L
Cliodhna
6,889
689
38
4
0
178,279
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role