Player Matchup

Thor
Thor
CheeseIsSourMilk
Thor
Level 16
God Stats
1W - 0L
1,674 SR
Queue Stats
29W - 13L
1,715 Elo+
Solo
Nu Wa
Nu Wa
Deletember
Nu Wa
Level 28
God Stats
2W - 1L
1,588 SR
Queue Stats
26W - 9L
1,690 Elo+
Solo
Ymir
Ymir
Kanynos
Ymir
Level 29
God Stats
22W - 28L
1,549 SR
Queue Stats
129W - 121L
1,597 Elo+
Solo
Apollo
Apollo
NewbieTrainer
Apollo
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,686 Elo+
Party 1
Osiris
Osiris
shalip
Osiris
Level 25
God Stats
2W - 0L
1,577 SR
Queue Stats
10W - 3L
1,686 Elo+
Party 1
Team Averages
Level 24
1,578 SR
1,675 Elo+

VS

Team Averages
Level 26
1,606 SR
1,574 Elo+
He Bo
He Bo
BaneameEstaPerro
He Bo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 31L
1,554 Elo+
Solo
Agni
Agni
MikkeLittorris
Agni
Level 29
God Stats
2W - 2L
1,787 SR
Queue Stats
132W - 95L
1,635 Elo+
Solo
Sylvanus
Sylvanus
R1PPeri
Sylvanus
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 17L
1,578 Elo+
Party 2
Artemis
Artemis
Robo003004
Artemis
Level 26
God Stats
5W - 1L
1,743 SR
Queue Stats
6W - 5L
1,522 Elo+
Solo
Rama
Rama
kneegears69
Rama
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 19L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 6
6,562
656
3,267
6,300
2,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
10
2 / 1 / 1
5,844
584
3,651
3,659
1,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
Kanynos
Ymir
8
0 / 2 / 1
5,229
523
1,557
6,444
5,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
3 / 0 / 2
6,162
616
4,952
5,369
1,641
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Osiris
shalip
Osiris
10
3 / 2 / 1
5,854
585
3,057
6,683
5,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 3
5,855
586
5,449
7,131
1,659
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
5 / 2 / 1
6,961
696
7,154
3,833
957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
R1PPeri
Sylvanus
7
0 / 1 / 0
4,432
443
1,174
4,938
2,896
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Artemis
Robo003004
Artemis
8
0 / 3 / 1
4,802
480
1,555
6,082
1,511
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 2 / 0
4,377
438
689
2,881
651
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
12
Kills
6
6
Deaths
12
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
4
1
6
7
W
Nu Wa
2
1
1
2.5
W
Ymir
Kanynos
Ymir
0
2
1
0.25
L
5
2
1
2.75
W
3
0
2
4
L
Sylvanus
R1PPeri
Sylvanus
0
1
0
0
L
Artemis
Robo003004
Artemis
0
3
1
0.17
L
0
2
0
0
W
Osiris
shalip
Osiris
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,484
Damage
16,021
28,455
Taken
24,865
16,109
Mitigated
7,674
10,691
Healing
6,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,449
775
0
1,957
7,131
1,659
60
1,263
5,361
25,941
0
W
3,267
613
0
2,990
6,300
2,079
0
2,172
4,030
0
31,713
W
Nu Wa
3,651
736
0
727
3,659
1,121
30
2,069
1,420
35,514
0
W
Ymir
Kanynos
Ymir
1,557
626
0
2,319
6,444
5,630
210
3,479
2,821
13,050
0
L
7,154
676
0
1,007
3,833
957
0
1,466
2,189
38,216
0
W
4,952
2,485
0
2,234
5,369
1,641
1,032
1,256
4,053
0
45,003
L
Sylvanus
R1PPeri
Sylvanus
1,174
425
452
2,096
4,938
2,896
373
1,069
3,799
12,179
0
L
Artemis
Robo003004
Artemis
1,555
621
0
680
6,082
1,511
270
685
5,341
0
22,147
L
689
517
0
402
2,881
651
805
383
2,472
0
14,618
W
Osiris
shalip
Osiris
3,057
547
0
2,421
6,683
5,638
154
4,297
2,354
0
19,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,651
Gold Earned
26,427
309
Minions Killed
263
0
Camps Cleared
0
1,004,898
Distance Traveled
961,734
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,855
586
61
6
0
175,988
1
W
Thor
6,562
656
84
8
0
219,230
2
W
Nu Wa
5,844
584
69
7
0
197,942
4
W
Ymir
5,229
523
23
2
0
183,322
5
L
Agni
6,961
696
92
9
0
223,312
4
W
Apollo
6,162
616
91
9
0
208,535
0
L
Sylvanus
4,432
443
30
3
0
174,369
2
L
Artemis
4,802
480
36
4
0
202,050
1
L
Rama
4,377
438
44
4
0
186,015
1
W
Osiris
5,854
585
42
4
0
195,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role