Player Matchup

Hel
Hel
Masters
 
Hel
Masters
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chernobog
Chernobog
Diamond V
Lentyajj
Chernobog
Diamond V
Level 124
God Stats
7W - 3L
1,831 SR
Queue Stats
281W - 266L
2,335 MMR
Solo
Loki
Loki
Diamond II
ManueLaManita
Loki
Diamond II
Level 124
God Stats
2W - 1L
1,290 SR
Queue Stats
89W - 52L
2,630 MMR
Party 2
Nike
Nike
Diamond I
Pencillll
Nike
Diamond I
Level 127
God Stats
138W - 123L
1,664 SR
Queue Stats
423W - 406L
2,436 MMR
Solo
Set
Set
Masters
h3ad99
Set
Masters
Level 159
God Stats
49W - 43L
1,713 SR
Queue Stats
401W - 404L
2,224 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 136
1,600 SR
2,225 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 106
1,660 SR
2,455 MMR
Zhong Kui
Zhong Kui
Diamond III
Alastör
Zhong Kui
Diamond III
Level 60
God Stats
5W - 6L
1,624 SR
Queue Stats
36W - 38L
2,291 MMR
Solo
Chaac
Chaac
Masters
Sent8
Chaac
Masters
Level 160
God Stats
20W - 20L
1,552 SR
Queue Stats
524W - 502L
2,792 MMR
Party 1
Hou Yi
Hou Yi
Masters
Sentö
Hou Yi
Masters
Level 69
God Stats
2W - 2L
1,690 SR
Queue Stats
195W - 176L
2,573 MMR
Party 1
Ares
Ares
Masters
TTVxFeeLPaiN
Ares
Masters
Level 154
God Stats
33W - 26L
1,661 SR
Queue Stats
789W - 794L
2,348 MMR
Solo
Arachne
Arachne
Diamond III
errou
Arachne
Diamond III
Level 88
God Stats
4W - 4L
1,772 SR
Queue Stats
146W - 123L
2,271 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
19
10 / 2 / 16
12,675
551
25,778
14,049
9,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
Lentyajj
Chernobog
19
6 / 6 / 7
12,657
550
13,456
19,883
10,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
9 / 4 / 13
13,702
596
19,102
19,852
8,004
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nike
18
5 / 1 / 16
11,998
522
11,890
29,157
41,882
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Set
h3ad99
Set
20
3 / 6 / 8
13,218
575
13,137
19,635
18,711
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
SolArtioGebOdinKhepri

VS

Bans
OlorunCharybdisSylvanusSobekTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Alastör
Zhong Kui
18
4 / 8 / 2
12,442
541
12,299
17,990
16,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Sent8
Chaac
20
7 / 3 / 2
13,511
587
19,989
24,807
27,778
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
Sentö
Hou Yi
18
4 / 8 / 3
12,374
538
14,115
19,709
6,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 8 / 6
10,984
478
11,729
27,832
37,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
errou
Arachne
18
2 / 6 / 5
11,552
502
12,024
21,481
15,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
37
33
Kills
19
19
Deaths
33
60
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
10
2
16
9
L
Zhong Kui
Alastör
Zhong Kui
4
8
2
0.63
W
Chernobog
Lentyajj
Chernobog
6
6
7
1.58
W
9
4
13
3.88
W
Nike
5
1
16
13
L
Chaac
Sent8
Chaac
7
3
2
2.67
L
Hou Yi
Sentö
Hou Yi
4
8
3
0.69
L
2
8
6
0.63
L
Arachne
errou
Arachne
2
6
5
0.75
W
Set
h3ad99
Set
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,363
Damage
70,156
102,576
Taken
111,819
88,355
Mitigated
103,730
42,417
Healing
35,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
25,778
2,338
13,533
8,410
14,049
9,240
1,573
4,522
9,351
98,998
0
L
Zhong Kui
Alastör
Zhong Kui
12,299
747
0
4,468
17,990
16,631
0
6,228
11,762
73,275
0
W
Chernobog
Lentyajj
Chernobog
13,456
8,161
0
3,345
19,883
10,518
4,428
4,924
14,799
0
96,111
W
19,102
7,789
0
6,450
19,852
8,004
1,397
4,385
15,367
0
129,031
W
Nike
11,890
1,097
0
3,839
29,157
41,882
409
7,383
21,598
1,279
39,966
L
Chaac
Sent8
Chaac
19,989
4,061
0
13,312
24,807
27,778
239
5,120
19,687
7,257
94,489
L
Hou Yi
Sentö
Hou Yi
14,115
6,630
0
4,012
19,709
6,769
1,522
5,174
14,535
0
86,472
L
11,729
873
204
4,491
27,832
37,185
0
5,862
21,970
29,734
0
L
Arachne
errou
Arachne
12,024
8,249
0
9,241
21,481
15,367
1,378
7,209
14,272
0
85,885
W
Set
h3ad99
Set
13,137
6,776
0
6,840
19,635
18,711
502
5,191
14,361
0
107,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,250
Gold Earned
60,863
759
Minions Killed
602
0
Camps Cleared
0
2,309,429
Distance Traveled
2,026,614
30
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,675
551
166
7
0
482,390
10
L
Zhong Kui
12,442
541
153
7
0
379,011
5
W
Chernobog
12,657
550
150
7
0
438,794
4
W
Loki
13,702
596
177
8
0
458,124
4
W
Nike
11,998
522
43
2
0
509,250
9
L
Chaac
13,511
587
163
7
0
439,371
8
L
Hou Yi
12,374
538
141
6
0
349,642
4
L
Ares
10,984
478
31
1
0
407,827
3
L
Arachne
11,552
502
114
5
0
450,763
12
W
Set
13,218
575
223
10
0
420,871
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role