Player Matchup

Thor
Thor
Chapa12Gamer
Thor
Level 16
God Stats
11W - 14L
1,520 SR
Queue Stats
16W - 23L
1,404 Elo+
Solo
Ah Puch
Ah Puch
IT3Walton
Ah Puch
Level 16
God Stats
4W - 4L
1,374 SR
Queue Stats
15W - 24L
1,326 Elo+
Party 1
Hades
Hades
MegantronX420
Hades
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,271 Elo+
Solo
Bellona
Bellona
PeachyBeech
Bellona
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 44L
1,467 Elo+
Solo
Neith
Neith
itzTay999
Neith
Level 25
God Stats
21W - 26L
1,395 SR
Queue Stats
48W - 74L
1,352 Elo+
Party 1
Team Averages
Level 18
1,458 SR
1,364 Elo+

VS

Team Averages
Level 15
1,393 SR
1,385 Elo+
Odin
Odin
BrapStinker
Odin
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
200W - 105L
1,710 Elo+
Solo
Ah Puch
Ah Puch
Cristiansb
Ah Puch
Level 5
God Stats
3W - 4L
1,049 SR
Queue Stats
4W - 9L
1,017 Elo+
Party 2
Pele
Pele
Inspector1
Pele
Level 8
God Stats
0W - 4L
1,500 SR
Queue Stats
11W - 23L
1,312 Elo+
Solo
Gilgamesh
Gilgamesh
SID22ACIDmann
Gilgamesh
Level 27
God Stats
2W - 3L
1,416 SR
Queue Stats
24W - 24L
1,368 Elo+
Party 2
Discordia
Discordia
xBazarker
Discordia
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 9
12,104
931
7,733
10,833
3,444
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
IT3Walton
Ah Puch
20
7 / 6 / 21
14,542
1,119
21,178
16,964
6,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
2 / 9 / 14
11,692
899
13,897
19,507
10,417
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
PeachyBeech
Bellona
20
23 / 5 / 10
18,075
1,390
40,921
25,890
23,111
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
itzTay999
Neith
20
5 / 5 / 16
13,565
1,043
15,743
14,056
4,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

113

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 10 / 17
13,814
1,063
15,222
26,236
27,604
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Puch
Cristiansb
Ah Puch
20
2 / 6 / 15
12,776
983
16,263
22,893
9,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

19
8 / 9 / 9
13,154
1,012
12,710
21,472
8,203
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
SID22ACIDmann
Gilgamesh
20
5 / 7 / 10
12,850
988
15,668
22,091
23,146
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Discordia
xBazarker
Discordia
20
9 / 9 / 9
14,448
1,111
21,711
17,297
6,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
88
41
Kills
28
28
Deaths
41
70
Assists
60
Player
Kills
Deaths
Assists
KDA
L
4
10
17
1.25
W
4
3
9
2.83
L
Ah Puch
Cristiansb
Ah Puch
2
6
15
1.58
W
Ah Puch
IT3Walton
Ah Puch
7
6
21
2.92
L
8
9
9
1.39
W
2
9
14
1
W
Bellona
PeachyBeech
Bellona
23
5
10
5.6
L
Gilgamesh
SID22ACIDmann
Gilgamesh
5
7
10
1.43
W
Neith
itzTay999
Neith
5
5
16
2.6
L
Discordia
xBazarker
Discordia
9
9
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,472
Damage
81,574
87,250
Taken
109,989
48,441
Mitigated
75,055
11,246
Healing
5,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,222
3,516
0
441
26,236
27,604
0
9,802
16,202
4,276
21,310
W
7,733
1,586
0
178
10,833
3,444
0
3,526
7,307
0
21,726
L
Ah Puch
Cristiansb
Ah Puch
16,263
1,019
0
2,534
22,893
9,456
0
8,556
14,125
54,914
0
W
Ah Puch
IT3Walton
Ah Puch
21,178
1,772
722
1,509
16,964
6,507
0
10,733
6,231
55,666
0
L
12,710
3,193
0
883
21,472
8,203
0
7,754
13,549
0
23,607
W
13,897
2,243
126
1,968
19,507
10,417
0
7,021
12,486
21,395
0
W
Bellona
PeachyBeech
Bellona
40,921
15,140
994
2,753
25,890
23,111
0
12,808
13,082
3,275
55,733
L
Gilgamesh
SID22ACIDmann
Gilgamesh
15,668
4,095
0
784
22,091
23,146
0
6,450
15,344
0
28,616
W
Neith
itzTay999
Neith
15,743
6,753
50
2,946
14,056
4,962
0
6,610
7,446
0
42,320
L
Discordia
xBazarker
Discordia
21,711
2,959
0
849
17,297
6,646
0
4,307
12,776
47,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,978
Gold Earned
67,042
256
Minions Killed
242
8
Camps Cleared
5
1,008,951
Distance Traveled
1,095,039
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
13,814
1,063
23
2
0
239,341
0
W
Thor
12,104
931
29
2
0
181,025
0
L
Ah Puch
12,776
983
103
8
1
216,566
1
W
Ah Puch
14,542
1,119
99
8
1
203,269
1
L
Pele
13,154
1,012
22
2
3
212,835
0
W
Hades
11,692
899
19
1
0
166,939
0
W
Bellona
18,075
1,390
37
3
5
234,600
3
L
Gilgamesh
12,850
988
20
2
1
238,894
0
W
Neith
13,565
1,043
72
6
2
223,118
0
L
Discordia
14,448
1,111
74
6
0
187,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role