Player Matchup

Charybdis
Charybdis
Jackonda
Charybdis
Level 17
God Stats
5W - 8L
1,381 SR
Queue Stats
57W - 71L
1,365 Elo+
Solo
Ra
Ra
Thessai
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,076 Elo+
Party 1
Bellona
Bellona
TonnySSS
Bellona
Level 24
God Stats
7W - 3L
1,494 SR
Queue Stats
121W - 127L
1,479 Elo+
Solo
Odin
Odin
Vengez
Odin
Level 27
God Stats
2W - 10L
1,499 SR
Queue Stats
44W - 45L
1,461 Elo+
Solo
Scylla
Scylla
kemaldl
Scylla
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,076 Elo+
Party 1
Team Averages
Level 19
1,475 SR
1,292 Elo+

VS

Team Averages
Level 14
1,510 SR
1,422 Elo+
Nemesis
Nemesis
Demitri1977
Nemesis
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,384 Elo+
Party 2
Bellona
Bellona
Equixnox
Bellona
Level 4
God Stats
1W - 1L
1,271 SR
Queue Stats
4W - 5L
1,333 Elo+
Party 2
Sol
Sol
Explin
Sol
Level 18
God Stats
38W - 31L
1,542 SR
Queue Stats
89W - 86L
1,389 Elo+
Solo
Nu Wa
Nu Wa
clovnSmite4
Nu Wa
Level 17
God Stats
9W - 4L
1,749 SR
Queue Stats
11W - 4L
1,608 Elo+
Solo
Skadi
Skadi
rp970
Skadi
Level 24
God Stats
15W - 11L
1,486 SR
Queue Stats
88W - 91L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Jackonda
Charybdis
18
2 / 10 / 14
11,537
1,049
16,569
19,740
5,104
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
0 / 9 / 10
10,028
912
6,100
12,065
5,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
TonnySSS
Bellona
18
12 / 9 / 6
14,500
1,318
21,874
28,002
21,223
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odin
Vengez
Odin
17
6 / 5 / 10
11,794
1,072
12,178
21,518
18,692
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
kemaldl
Scylla
17
2 / 7 / 11
11,066
1,006
5,546
14,366
3,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Demitri1977
Nemesis
19
4 / 3 / 18
11,547
1,050
8,335
12,948
6,728
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Bellona
Equixnox
Bellona
19
8 / 4 / 15
13,233
1,203
12,631
17,517
17,029
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
Explin
Sol
19
4 / 4 / 16
11,114
1,010
16,670
11,980
4,123
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
20 / 7 / 12
15,657
1,423
37,965
14,296
5,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
rp970
Skadi
19
3 / 4 / 21
12,022
1,093
13,543
9,534
4,009
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
121
22
Kills
39
40
Deaths
22
51
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Demitri1977
Nemesis
4
3
18
4.33
W
Bellona
Equixnox
Bellona
8
4
15
3.88
W
Sol
Explin
Sol
4
4
16
3
L
Charybdis
Jackonda
Charybdis
2
10
14
0.9
L
0
9
10
0.56
L
Bellona
TonnySSS
Bellona
12
9
6
1.67
L
Odin
Vengez
Odin
6
5
10
2.2
W
20
7
12
3.71
L
Scylla
kemaldl
Scylla
2
7
11
1.07
W
Skadi
rp970
Skadi
3
4
21
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,267
Damage
89,144
95,691
Taken
66,275
53,961
Mitigated
37,415
9,055
Healing
6,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Demitri1977
Nemesis
8,335
3,234
0
169
12,948
6,728
0
2,028
10,920
0
19,848
W
Bellona
Equixnox
Bellona
12,631
3,783
1,665
1,439
17,517
17,029
0
4,504
13,013
480
23,761
W
Sol
Explin
Sol
16,670
7,739
0
1,806
11,980
4,123
0
1,081
10,899
32,301
0
L
Charybdis
Jackonda
Charybdis
16,569
7,721
0
1,566
19,740
5,104
0
15,179
4,561
0
37,156
L
6,100
1,004
1,048
1,116
12,065
5,127
0
7,327
4,738
15,556
0
L
Bellona
TonnySSS
Bellona
21,874
5,842
1,258
1,034
28,002
21,223
0
13,807
14,195
0
45,819
L
Odin
Vengez
Odin
12,178
3,751
0
3,033
21,518
18,692
0
8,719
12,799
0
17,154
W
37,965
6,530
0
1,050
14,296
5,526
0
2,246
12,050
75,431
0
L
Scylla
kemaldl
Scylla
5,546
612
0
0
14,366
3,815
0
10,083
4,283
32,232
0
W
Skadi
rp970
Skadi
13,543
7,767
0
0
9,534
4,009
0
1,787
7,747
0
39,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,925
Gold Earned
63,573
178
Minions Killed
221
4
Camps Cleared
13
887,595
Distance Traveled
1,003,259
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,547
1,050
21
2
1
231,846
1
W
Bellona
13,233
1,203
35
3
0
230,606
2
W
Sol
11,114
1,010
25
2
1
176,390
0
L
Charybdis
11,537
1,049
34
3
2
190,378
2
L
Ra
10,028
912
19
2
0
127,900
0
L
Bellona
14,500
1,318
42
4
1
211,609
1
L
Odin
11,794
1,072
12
1
1
202,744
0
W
Nu Wa
15,657
1,423
76
7
10
189,753
0
L
Scylla
11,066
1,006
71
6
0
154,964
2
W
Skadi
12,022
1,093
64
6
1
174,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role