Player Matchup

Eset
Eset
 
Eset
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Rumpelstiltskin0
Chiron
Level 129
God Stats
19W - 3L
1,843 SR
Queue Stats
147W - 94L
1,599 Elo+
Party 1
Geb
Geb
SupportBácsi
Geb
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 90L
1,617 Elo+
Party 1
Team Averages
Level 114
1,614 SR
1,572 Elo+

VS

Team Averages
Level 116
1,579 SR
1,421 Elo+
Cliodhna
Cliodhna
Babymoonlight
Cliodhna
Level 66
God Stats
28W - 27L
1,557 SR
Queue Stats
131W - 159L
1,422 Elo+
Solo
He Bo
He Bo
IchWartTaktisch
He Bo
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 42L
1,334 Elo+
Solo
Geb
Geb
Rinf
Geb
Level 156
God Stats
4W - 5L
1,681 SR
Queue Stats
345W - 392L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
2 / 1 / 7
7,213
721
5,358
5,589
1,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
5 / 0 / 4
7,860
786
9,084
6,107
2,226
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
2 / 0 / 7
7,972
797
4,655
10,688
6,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Babymoonlight
Cliodhna
4
0 / 1 / 0
5,359
536
723
1,850
438
Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 5 / 0
6,078
608
5,438
7,446
2,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
Rinf
Geb
10
0 / 3 / 0
6,333
633
5,431
14,552
10,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
1
9
Kills
1
1
Deaths
9
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
2
1
7
5.5
L
Cliodhna
Babymoonlight
Cliodhna
0
1
0
0
L
1
5
0
0.2
L
Geb
Rinf
Geb
0
3
0
0
W
5
0
4
7
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,097
Damage
11,592
22,384
Taken
23,848
10,996
Mitigated
13,739
10,084
Healing
4,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
5,358
314
504
1,488
5,589
1,898
497
4,309
1,109
26,220
0
L
Cliodhna
Babymoonlight
Cliodhna
723
0
100
154
1,850
438
0
847
1,003
0
2,029
L
5,438
168
0
1,050
7,446
2,450
0
2,933
4,513
23,118
0
L
Geb
Rinf
Geb
5,431
195
339
2,821
14,552
10,851
0
6,336
8,216
17,570
0
W
9,084
4,098
710
2,032
6,107
2,226
1,623
3,781
2,194
0
32,083
W
4,655
641
734
4,616
10,688
6,872
299
2,586
6,910
15,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,045
Gold Earned
17,770
122
Minions Killed
64
6
Camps Cleared
2
585,201
Distance Traveled
352,059
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
7,213
721
42
4
3
177,438
4
L
Cliodhna
5,359
536
2
0
0
20,782
0
L
He Bo
6,078
608
46
5
1
147,565
1
L
Geb
6,333
633
16
2
1
183,712
3
W
Chiron
7,860
786
53
5
3
197,555
1
W
Geb
7,972
797
27
3
0
210,208
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role