Player Matchup

Fafnir
Fafnir
JFour2112
Fafnir
Level 11
God Stats
8W - 5L
1,299 SR
Queue Stats
38W - 42L
1,280 Elo+
Party 2
Merlin
Merlin
Mentyfresh420
Merlin
Level 24
God Stats
1W - 1L
1,331 SR
Queue Stats
19W - 41L
1,186 Elo+
Solo
Pele
Pele
QuatiNervoso
Pele
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
RescueTech
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,193 Elo+
Solo
Neith
Neith
TheAwfulSniper
Neith
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 19L
1,315 Elo+
Party 2
Team Averages
Level 11
1,426 SR
1,295 Elo+

VS

Team Averages
Level 19
1,288 SR
1,322 Elo+
Cernunnos
Cernunnos
CosbysReturn
Cernunnos
Level 11
God Stats
2W - 0L
1,167 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Vamana
Vamana
Leoook
Vamana
Level 15
God Stats
1W - 1L
1,299 SR
Queue Stats
14W - 19L
1,349 Elo+
Solo
Thor
Thor
ReaLifeFrodo
Thor
Level 18
God Stats
10W - 20L
1,285 SR
Queue Stats
22W - 45L
1,078 Elo+
Solo
Thoth
Thoth
jmanfo11
Thoth
Level 23
God Stats
2W - 1L
1,401 SR
Queue Stats
22W - 39L
1,363 Elo+
Party 1
Danzaburou
Danzaburou
l3ost_yt
Danzaburou
Level 29
God Stats
8W - 16L
1,288 SR
Queue Stats
226W - 264L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
JFour2112
Fafnir
12
1 / 4 / 1
7,737
455
1,469
12,761
11,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 6 / 4
7,375
434
7,317
9,400
2,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 8 / 2
7,115
419
2,896
11,076
3,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
RescueTech
Guan Yu
15
7 / 6 / 4
9,449
556
8,785
13,278
13,953
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
6 / 4 / 4
9,686
570
7,143
10,137
3,379
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CosbysReturn
Cernunnos
10
2 / 4 / 6
7,215
424
3,598
8,412
2,522
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vamana
Leoook
Vamana
11
1 / 0 / 1
7,299
429
2,746
6,013
3,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 4 / 1
8,679
511
4,713
9,214
4,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Thoth
jmanfo11
Thoth
12
3 / 5 / 12
8,437
496
6,164
8,820
2,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
l3ost_yt
Danzaburou
15
17 / 3 / 3
11,078
652
18,646
12,443
3,891
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
50
16
Kills
27
28
Deaths
16
15
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
CosbysReturn
Cernunnos
2
4
6
1.25
L
Fafnir
JFour2112
Fafnir
1
4
1
0.38
W
Vamana
Leoook
Vamana
1
0
1
1.5
L
1
6
4
0.5
L
1
8
2
0.25
W
4
4
1
1.13
L
Guan Yu
RescueTech
Guan Yu
7
6
4
1.5
L
6
4
4
2
W
Thoth
jmanfo11
Thoth
3
5
12
1.8
W
Danzaburou
l3ost_yt
Danzaburou
17
3
3
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,610
Damage
35,867
56,652
Taken
44,902
35,542
Mitigated
16,454
9,827
Healing
8,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
CosbysReturn
Cernunnos
3,598
1,913
0
582
8,412
2,522
715
953
7,459
0
16,954
L
Fafnir
JFour2112
Fafnir
1,469
636
0
1,745
12,761
11,501
78
1,543
11,218
25,592
0
W
Vamana
Leoook
Vamana
2,746
766
0
2,821
6,013
3,488
662
1,262
4,751
0
20,698
L
7,317
352
0
1,264
9,400
2,968
218
1,651
7,622
35,783
0
L
2,896
837
0
1,629
11,076
3,741
504
1,767
9,309
0
35,251
W
4,713
1,708
0
1,262
9,214
4,146
1,288
639
8,575
0
46,390
L
Guan Yu
RescueTech
Guan Yu
8,785
1,660
650
2,534
13,278
13,953
213
1,204
12,074
0
48,090
L
7,143
2,950
0
2,005
10,137
3,379
878
528
9,239
0
40,863
W
Thoth
jmanfo11
Thoth
6,164
363
132
1,227
8,820
2,407
1,661
2,902
5,918
38,334
0
W
Danzaburou
l3ost_yt
Danzaburou
18,646
10,979
0
2,328
12,443
3,891
3,521
3,030
9,413
0
54,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,362
Gold Earned
42,708
309
Minions Killed
293
0
Camps Cleared
0
1,425,274
Distance Traveled
1,365,989
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,215
424
27
2
0
287,394
0
L
Fafnir
7,737
455
47
3
0
303,842
0
W
Vamana
7,299
429
48
3
0
218,772
2
L
Merlin
7,375
434
48
3
0
217,806
3
L
Pele
7,115
419
63
4
0
294,461
1
W
Thor
8,679
511
78
5
0
295,149
0
L
Guan Yu
9,449
556
82
5
0
317,660
1
L
Neith
9,686
570
69
4
0
291,505
1
W
Thoth
8,437
496
63
4
0
265,061
0
W
Danzaburou
11,078
652
77
5
0
299,613
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role